Core/Color: Switch formal from RGBA8 to RGBA32F
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@@ -117,7 +117,7 @@ int main()
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{
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registry.emplace<Nz::NodeComponent>(viewer2D);
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auto& cameraComponent = registry.emplace<Nz::CameraComponent>(viewer2D, window.GetRenderTarget(), Nz::ProjectionType::Orthographic);
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cameraComponent.UpdateClearColor(Nz::Color(173, 216, 230, 255));
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cameraComponent.UpdateClearColor(Nz::Color(0.678f, 0.847f, 0.9f, 1.f));
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}
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window.EnableEventPolling(true);
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