Renderer: Expose present mode and allow to query/set it

This commit is contained in:
SirLynix
2023-08-13 18:16:03 +02:00
parent 28d69ab552
commit e8620894f7
21 changed files with 420 additions and 43 deletions

View File

@@ -35,10 +35,12 @@ namespace Nz::GL
virtual bool Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext = nullptr);
virtual void Destroy();
void EnableVerticalSync(bool enabled) override;
PresentModeFlags GetSupportedPresentModes() const override;
inline bool HasPlatformExtension(const std::string& str) const;
void SetPresentMode(PresentMode presentMode) override;
void SwapBuffers() override;
EGLContextBase& operator=(const EGLContextBase&) = delete;
@@ -72,6 +74,8 @@ namespace Nz::GL
std::unordered_set<std::string> m_supportedPlatformExtensions;
EGLContext m_handle;
EGLint m_maxSwapInterval;
EGLint m_minSwapInterval;
bool m_ownsDisplay;
};
}