Renderer: Expose present mode and allow to query/set it

This commit is contained in:
SirLynix
2023-08-13 18:16:03 +02:00
parent 28d69ab552
commit e8620894f7
21 changed files with 420 additions and 43 deletions

View File

@@ -34,10 +34,12 @@ namespace Nz::GL
bool Create(const WGLContext* baseContext, const ContextParams& params, WindowHandle window, const WGLContext* shareContext = nullptr);
void Destroy();
void EnableVerticalSync(bool enabled) override;
PresentModeFlags GetSupportedPresentModes() const override;
inline bool HasPlatformExtension(const std::string& str) const;
void SetPresentMode(PresentMode presentMode) override;
void SwapBuffers() override;
WGLContext& operator=(const WGLContext&) = delete;