Renamed FaceCulling enum to FaceSide

Former-commit-id: 7847dcd64e0b23d261a9ec07f3bc1a3c162985e5
This commit is contained in:
Lynix
2013-09-06 17:59:48 +02:00
parent 52b0ed7e72
commit e92f388c65
6 changed files with 20 additions and 18 deletions

View File

@@ -64,7 +64,7 @@ class NAZARA_API NzMaterial : public NzResource
const NzTextureSampler& GetDiffuseSampler() const;
nzBlendFunc GetDstBlend() const;
NzTexture* GetEmissiveMap() const;
nzFaceCulling GetFaceCulling() const;
nzFaceSide GetFaceCulling() const;
nzFaceFilling GetFaceFilling() const;
NzTexture* GetHeightMap() const;
NzTexture* GetNormalMap() const;
@@ -107,7 +107,7 @@ class NAZARA_API NzMaterial : public NzResource
void SetDstBlend(nzBlendFunc func);
bool SetEmissiveMap(const NzString& texturePath);
void SetEmissiveMap(NzTexture* map);
void SetFaceCulling(nzFaceCulling culling);
void SetFaceCulling(nzFaceSide faceSide);
void SetFaceFilling(nzFaceFilling filling);
bool SetHeightMap(const NzString& texturePath);
void SetHeightMap(NzTexture* map);

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@@ -133,8 +133,8 @@ class NAZARA_API NzOpenGL
static GLenum BufferTargetBinding[nzBufferType_Max+1];
static GLenum BufferUsage[nzBufferUsage_Max+1];
static GLenum CubemapFace[6]; // Un cube possède six faces et ça n'est pas prêt de changer
static GLenum FaceCulling[nzFaceCulling_Max+1];
static GLenum FaceFilling[nzFaceFilling_Max+1];
static GLenum FaceSide[nzFaceSide_Max+1];
static GLenum PrimitiveMode[nzPrimitiveMode_Max+1];
static GLenum QueryCondition[nzGpuQueryCondition_Max+1];
static GLenum QueryMode[nzGpuQueryMode_Max+1];

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@@ -19,8 +19,8 @@ struct NzRenderStates
nzBlendFunc dstBlend;
nzBlendFunc srcBlend;
nzFaceCulling faceCulling;
nzFaceFilling faceFilling;
nzFaceSide faceCulling;
nzRendererComparison depthFunc;
nzRendererComparison stencilCompare;
nzStencilOperation stencilFail;

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@@ -8,8 +8,8 @@
inline NzRenderStates::NzRenderStates() :
dstBlend(nzBlendFunc_Zero),
srcBlend(nzBlendFunc_One),
faceCulling(nzFaceCulling_Back),
faceFilling(nzFaceFilling_Fill),
faceCulling(nzFaceSide_Back),
depthFunc(nzRendererComparison_Less),
stencilCompare(nzRendererComparison_Always),
stencilFail(nzStencilOperation_Keep),