Math: Add serialization specialization for all types

Former-commit-id: 7e45c50d3b4eabfc581736f290fc208592d3d46c
This commit is contained in:
Lynix
2016-03-06 01:54:13 +01:00
parent d6a436100c
commit e9d126b3a4
28 changed files with 699 additions and 80 deletions

View File

@@ -9,6 +9,7 @@
///FIXME: Matrices column-major, difficile de bosser avec (Tout passer en row-major et transposer dans les shaders ?)
#include <Nazara/Core/Serialization.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Math/Config.hpp>
@@ -138,6 +139,9 @@ namespace Nz
typedef Matrix4<double> Matrix4d;
typedef Matrix4<float> Matrix4f;
template<typename T> bool Serialize(SerializationContext& context, const Matrix4<T>& matrix);
template<typename T> bool Unserialize(SerializationContext& context, Matrix4<T>* matrix);
}
template<typename T> std::ostream& operator<<(std::ostream& out, const Nz::Matrix4<T>& matrix);