Math: Add serialization specialization for all types

Former-commit-id: 7e45c50d3b4eabfc581736f290fc208592d3d46c
This commit is contained in:
Lynix
2016-03-06 01:54:13 +01:00
parent d6a436100c
commit e9d126b3a4
28 changed files with 699 additions and 80 deletions

View File

@@ -940,7 +940,6 @@ namespace Nz
*
* \see MakeUnitY
*/
template<typename T>
Vector2<T> Vector2<T>::UnitY()
{
@@ -956,7 +955,6 @@ namespace Nz
*
* \see MakeZero
*/
template<typename T>
Vector2<T> Vector2<T>::Zero()
{
@@ -965,6 +963,44 @@ namespace Nz
return vector;
}
/*!
* \brief Serializes a Vector2
* \return true if successfully serialized
*
* \param context Serialization context
* \param vector Input Vector2
*/
template<typename T>
bool Serialize(SerializationContext& context, const Vector2<T>& vector)
{
if (!Serialize(context, vector.x))
return false;
if (!Serialize(context, vector.y))
return false;
return true;
}
/*!
* \brief Unserializes a Vector2
* \return true if successfully unserialized
*
* \param context Serialization context
* \param vector Output Vector2
*/
template<typename T>
bool Unserialize(SerializationContext& context, Vector2<T>* vector)
{
if (!Unserialize(context, &vector->x))
return false;
if (!Unserialize(context, &vector->y))
return false;
return true;
}
}
/*!