Fixed camelcase
Former-commit-id: 1f94fefc2f0ce07720ff19538903b9795605795a
This commit is contained in:
parent
c1751ae648
commit
ea1275e4f5
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@ -62,7 +62,7 @@ namespace
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const char* s_vendorName = nullptr;
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const char* s_vendorName = nullptr;
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bool s_initialized = false;
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bool s_initialized = false;
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bool s_openGLextensions[nzOpenGLExtension_Max+1] = {false};
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bool s_openGLextensions[nzOpenGLExtension_Max+1] = {false};
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unsigned int s_openGLversion = 0;
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unsigned int s_openglVersion = 0;
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bool LoadExtensionsString(const NzString& extensionString)
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bool LoadExtensionsString(const NzString& extensionString)
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{
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{
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@ -126,7 +126,7 @@ NzString NzOpenGL::GetVendorName()
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unsigned int NzOpenGL::GetVersion()
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unsigned int NzOpenGL::GetVersion()
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{
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{
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return s_openGLversion;
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return s_openglVersion;
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}
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}
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bool NzOpenGL::Initialize()
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bool NzOpenGL::Initialize()
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@ -212,8 +212,8 @@ bool NzOpenGL::Initialize()
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minor = 0;
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minor = 0;
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}
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}
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s_openGLversion = major*100 + minor*10;
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s_openglVersion = major*100 + minor*10;
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if (s_openGLversion < 200)
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if (s_openglVersion < 200)
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{
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{
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NazaraError("OpenGL version is too low, please upgrade your drivers or your video card");
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NazaraError("OpenGL version is too low, please upgrade your drivers or your video card");
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Uninitialize();
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Uninitialize();
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@ -353,7 +353,7 @@ bool NzOpenGL::Initialize()
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if (!glGetStringi || !LoadExtensions3())
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if (!glGetStringi || !LoadExtensions3())
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{
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{
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if (s_openGLversion >= 300) // Dans le cas contraire c'est normal
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if (s_openglVersion >= 300) // Dans le cas contraire c'est normal
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NazaraWarning("Failed to load OpenGL 3 extension system, switching to OpenGL 2 extension system...");
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NazaraWarning("Failed to load OpenGL 3 extension system, switching to OpenGL 2 extension system...");
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if (!LoadExtensionsString(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS))))
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if (!LoadExtensionsString(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS))))
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@ -379,7 +379,7 @@ bool NzOpenGL::Initialize()
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s_openGLextensions[nzOpenGLExtension_AnisotropicFilter] = IsSupported("GL_EXT_texture_filter_anisotropic");
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s_openGLextensions[nzOpenGLExtension_AnisotropicFilter] = IsSupported("GL_EXT_texture_filter_anisotropic");
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// DebugOutput
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// DebugOutput
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if (s_openGLversion >= 430 || IsSupported("GL_KHR_debug"))
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if (s_openglVersion >= 430 || IsSupported("GL_KHR_debug"))
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{
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{
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try
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try
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{
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{
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@ -414,7 +414,7 @@ bool NzOpenGL::Initialize()
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}
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}
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// FP64
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// FP64
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if (s_openGLversion >= 400 || IsSupported("GL_ARB_gpu_shader_fp64"))
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if (s_openglVersion >= 400 || IsSupported("GL_ARB_gpu_shader_fp64"))
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{
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{
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try
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try
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{
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{
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@ -432,7 +432,7 @@ bool NzOpenGL::Initialize()
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}
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}
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// FrameBufferObject
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// FrameBufferObject
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if (s_openGLversion >= 300 || IsSupported("GL_ARB_framebuffer_object"))
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if (s_openglVersion >= 300 || IsSupported("GL_ARB_framebuffer_object"))
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{
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{
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try
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try
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{
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{
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@ -461,10 +461,10 @@ bool NzOpenGL::Initialize()
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}
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}
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// PixelBufferObject
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// PixelBufferObject
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s_openGLextensions[nzOpenGLExtension_PixelBufferObject] = (s_openGLversion >= 210 || IsSupported("GL_ARB_pixel_buffer_object"));
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s_openGLextensions[nzOpenGLExtension_PixelBufferObject] = (s_openglVersion >= 210 || IsSupported("GL_ARB_pixel_buffer_object"));
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// SamplerObjects
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// SamplerObjects
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if (s_openGLversion >= 330 || IsSupported("GL_ARB_sampler_objects"))
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if (s_openglVersion >= 330 || IsSupported("GL_ARB_sampler_objects"))
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{
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{
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try
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try
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{
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{
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@ -483,7 +483,7 @@ bool NzOpenGL::Initialize()
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}
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}
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// SeparateShaderObjects
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// SeparateShaderObjects
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if (s_openGLversion >= 400 || IsSupported("GL_ARB_separate_shader_objects"))
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if (s_openglVersion >= 400 || IsSupported("GL_ARB_separate_shader_objects"))
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{
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{
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try
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try
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{
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{
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@ -513,13 +513,13 @@ bool NzOpenGL::Initialize()
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}
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}
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// TextureArray
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// TextureArray
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s_openGLextensions[nzOpenGLExtension_TextureArray] = (s_openGLversion >= 300 || IsSupported("GL_EXT_texture_array"));
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s_openGLextensions[nzOpenGLExtension_TextureArray] = (s_openglVersion >= 300 || IsSupported("GL_EXT_texture_array"));
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// TextureCompression_s3tc
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// TextureCompression_s3tc
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s_openGLextensions[nzOpenGLExtension_TextureCompression_s3tc] = IsSupported("GL_EXT_texture_compression_s3tc");
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s_openGLextensions[nzOpenGLExtension_TextureCompression_s3tc] = IsSupported("GL_EXT_texture_compression_s3tc");
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// TextureStorage
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// TextureStorage
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if (s_openGLversion >= 420 || IsSupported("GL_ARB_texture_storage"))
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if (s_openglVersion >= 420 || IsSupported("GL_ARB_texture_storage"))
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{
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{
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try
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try
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{
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{
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@ -536,7 +536,7 @@ bool NzOpenGL::Initialize()
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}
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}
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// VertexArrayObject
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// VertexArrayObject
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if (s_openGLversion >= 300 || IsSupported("GL_ARB_vertex_array_object"))
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if (s_openglVersion >= 300 || IsSupported("GL_ARB_vertex_array_object"))
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{
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{
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try
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try
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{
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{
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@ -737,7 +737,7 @@ void NzOpenGL::Uninitialize()
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s_initialized = false;
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s_initialized = false;
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s_openGLextensionSet.clear();
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s_openGLextensionSet.clear();
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s_openGLversion = 0;
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s_openglVersion = 0;
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s_rendererName = nullptr;
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s_rendererName = nullptr;
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s_vendorName = nullptr;
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s_vendorName = nullptr;
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