Fixed camelcase

Former-commit-id: 1f94fefc2f0ce07720ff19538903b9795605795a
This commit is contained in:
Lynix 2012-12-25 12:02:16 +01:00
parent c1751ae648
commit ea1275e4f5
1 changed files with 15 additions and 15 deletions

View File

@ -62,7 +62,7 @@ namespace
const char* s_vendorName = nullptr; const char* s_vendorName = nullptr;
bool s_initialized = false; bool s_initialized = false;
bool s_openGLextensions[nzOpenGLExtension_Max+1] = {false}; bool s_openGLextensions[nzOpenGLExtension_Max+1] = {false};
unsigned int s_openGLversion = 0; unsigned int s_openglVersion = 0;
bool LoadExtensionsString(const NzString& extensionString) bool LoadExtensionsString(const NzString& extensionString)
{ {
@ -126,7 +126,7 @@ NzString NzOpenGL::GetVendorName()
unsigned int NzOpenGL::GetVersion() unsigned int NzOpenGL::GetVersion()
{ {
return s_openGLversion; return s_openglVersion;
} }
bool NzOpenGL::Initialize() bool NzOpenGL::Initialize()
@ -212,8 +212,8 @@ bool NzOpenGL::Initialize()
minor = 0; minor = 0;
} }
s_openGLversion = major*100 + minor*10; s_openglVersion = major*100 + minor*10;
if (s_openGLversion < 200) if (s_openglVersion < 200)
{ {
NazaraError("OpenGL version is too low, please upgrade your drivers or your video card"); NazaraError("OpenGL version is too low, please upgrade your drivers or your video card");
Uninitialize(); Uninitialize();
@ -353,7 +353,7 @@ bool NzOpenGL::Initialize()
if (!glGetStringi || !LoadExtensions3()) if (!glGetStringi || !LoadExtensions3())
{ {
if (s_openGLversion >= 300) // Dans le cas contraire c'est normal if (s_openglVersion >= 300) // Dans le cas contraire c'est normal
NazaraWarning("Failed to load OpenGL 3 extension system, switching to OpenGL 2 extension system..."); NazaraWarning("Failed to load OpenGL 3 extension system, switching to OpenGL 2 extension system...");
if (!LoadExtensionsString(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS)))) if (!LoadExtensionsString(reinterpret_cast<const char*>(glGetString(GL_EXTENSIONS))))
@ -379,7 +379,7 @@ bool NzOpenGL::Initialize()
s_openGLextensions[nzOpenGLExtension_AnisotropicFilter] = IsSupported("GL_EXT_texture_filter_anisotropic"); s_openGLextensions[nzOpenGLExtension_AnisotropicFilter] = IsSupported("GL_EXT_texture_filter_anisotropic");
// DebugOutput // DebugOutput
if (s_openGLversion >= 430 || IsSupported("GL_KHR_debug")) if (s_openglVersion >= 430 || IsSupported("GL_KHR_debug"))
{ {
try try
{ {
@ -414,7 +414,7 @@ bool NzOpenGL::Initialize()
} }
// FP64 // FP64
if (s_openGLversion >= 400 || IsSupported("GL_ARB_gpu_shader_fp64")) if (s_openglVersion >= 400 || IsSupported("GL_ARB_gpu_shader_fp64"))
{ {
try try
{ {
@ -432,7 +432,7 @@ bool NzOpenGL::Initialize()
} }
// FrameBufferObject // FrameBufferObject
if (s_openGLversion >= 300 || IsSupported("GL_ARB_framebuffer_object")) if (s_openglVersion >= 300 || IsSupported("GL_ARB_framebuffer_object"))
{ {
try try
{ {
@ -461,10 +461,10 @@ bool NzOpenGL::Initialize()
} }
// PixelBufferObject // PixelBufferObject
s_openGLextensions[nzOpenGLExtension_PixelBufferObject] = (s_openGLversion >= 210 || IsSupported("GL_ARB_pixel_buffer_object")); s_openGLextensions[nzOpenGLExtension_PixelBufferObject] = (s_openglVersion >= 210 || IsSupported("GL_ARB_pixel_buffer_object"));
// SamplerObjects // SamplerObjects
if (s_openGLversion >= 330 || IsSupported("GL_ARB_sampler_objects")) if (s_openglVersion >= 330 || IsSupported("GL_ARB_sampler_objects"))
{ {
try try
{ {
@ -483,7 +483,7 @@ bool NzOpenGL::Initialize()
} }
// SeparateShaderObjects // SeparateShaderObjects
if (s_openGLversion >= 400 || IsSupported("GL_ARB_separate_shader_objects")) if (s_openglVersion >= 400 || IsSupported("GL_ARB_separate_shader_objects"))
{ {
try try
{ {
@ -513,13 +513,13 @@ bool NzOpenGL::Initialize()
} }
// TextureArray // TextureArray
s_openGLextensions[nzOpenGLExtension_TextureArray] = (s_openGLversion >= 300 || IsSupported("GL_EXT_texture_array")); s_openGLextensions[nzOpenGLExtension_TextureArray] = (s_openglVersion >= 300 || IsSupported("GL_EXT_texture_array"));
// TextureCompression_s3tc // TextureCompression_s3tc
s_openGLextensions[nzOpenGLExtension_TextureCompression_s3tc] = IsSupported("GL_EXT_texture_compression_s3tc"); s_openGLextensions[nzOpenGLExtension_TextureCompression_s3tc] = IsSupported("GL_EXT_texture_compression_s3tc");
// TextureStorage // TextureStorage
if (s_openGLversion >= 420 || IsSupported("GL_ARB_texture_storage")) if (s_openglVersion >= 420 || IsSupported("GL_ARB_texture_storage"))
{ {
try try
{ {
@ -536,7 +536,7 @@ bool NzOpenGL::Initialize()
} }
// VertexArrayObject // VertexArrayObject
if (s_openGLversion >= 300 || IsSupported("GL_ARB_vertex_array_object")) if (s_openglVersion >= 300 || IsSupported("GL_ARB_vertex_array_object"))
{ {
try try
{ {
@ -737,7 +737,7 @@ void NzOpenGL::Uninitialize()
s_initialized = false; s_initialized = false;
s_openGLextensionSet.clear(); s_openGLextensionSet.clear();
s_openGLversion = 0; s_openglVersion = 0;
s_rendererName = nullptr; s_rendererName = nullptr;
s_vendorName = nullptr; s_vendorName = nullptr;