Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts: SDK/include/NDK/Systems/RenderSystem.hpp SDK/src/NDK/Systems/RenderSystem.cpp Former-commit-id: 0a72e838de272bff91f0b8c8a3637db94fdd7820
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@@ -17,9 +17,10 @@ namespace Ndk
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ListenerSystem();
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~ListenerSystem() = default;
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void Update(float elapsedTime);
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static SystemIndex systemIndex;
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private:
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void OnUpdate(float elapsedTime) override;
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};
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}
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@@ -23,12 +23,11 @@ namespace Ndk
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NzPhysWorld& GetWorld();
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const NzPhysWorld& GetWorld() const;
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void Update(float elapsedTime);
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static SystemIndex systemIndex;
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private:
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void OnEntityValidation(Entity* entity, bool justAdded) override;
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void OnUpdate(float elapsedTime) override;
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EntityList m_dynamicObjects;
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EntityList m_staticObjects;
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@@ -26,13 +26,12 @@ namespace Ndk
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inline RenderSystem(const RenderSystem& renderSystem);
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~RenderSystem() = default;
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void Update(float elapsedTime);
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static SystemIndex systemIndex;
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private:
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void OnEntityRemoved(Entity* entity) override;
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void OnEntityValidation(Entity* entity, bool justAdded) override;
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void OnUpdate(float elapsedTime) override;
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void UpdateShadowMaps();
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EntityList m_cameras;
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@@ -17,9 +17,10 @@ namespace Ndk
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VelocitySystem();
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~VelocitySystem() = default;
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void Update(float elapsedTime);
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static SystemIndex systemIndex;
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private:
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void OnUpdate(float elapsedTime) override;
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};
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}
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