From ea6e9d7d33a439f1a88c11ddd39a76e6bb8cd182 Mon Sep 17 00:00:00 2001 From: Lynix Date: Thu, 1 Aug 2013 23:22:55 +0200 Subject: [PATCH] Fixed white spaces Former-commit-id: de5ea701a3536c37d72ef3b1fb36acabe3608588 --- src/Nazara/Renderer/Material.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Nazara/Renderer/Material.cpp b/src/Nazara/Renderer/Material.cpp index 65deeead3..a873115f2 100644 --- a/src/Nazara/Renderer/Material.cpp +++ b/src/Nazara/Renderer/Material.cpp @@ -683,8 +683,8 @@ void NzMaterial::GenerateShader(nzShaderTarget target, nzUInt32 flags) const switch (target) { case nzShaderTarget_FullscreenQuad: - params.fullscreenQuad.alphaMapping = m_alphaMap.IsValid(); - params.fullscreenQuad.alphaTest = m_alphaTestEnabled; + params.fullscreenQuad.alphaMapping = m_alphaMap.IsValid(); + params.fullscreenQuad.alphaTest = m_alphaTestEnabled; params.fullscreenQuad.diffuseMapping = m_diffuseMap.IsValid(); break;