Shader: First working version on both Vulkan & OpenGL (ES)

This commit is contained in:
Jérôme Leclercq
2021-04-12 15:38:20 +02:00
parent f93a5bbdc1
commit ea99c6a19e
42 changed files with 1803 additions and 1053 deletions

View File

@@ -3,7 +3,7 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Shader/SpirvExpressionLoad.hpp>
#include <Nazara/Core/StackVector.hpp>
#include <Nazara/Shader/SpirvAstVisitor.hpp>
#include <Nazara/Shader/SpirvBlock.hpp>
#include <Nazara/Shader/SpirvWriter.hpp>
#include <Nazara/Shader/Debug.hpp>
@@ -24,9 +24,8 @@ namespace Nz
{
[this](const Pointer& pointer) -> UInt32
{
UInt32 resultId = m_writer.AllocateResultId();
m_block.Append(SpirvOp::OpLoad, pointer.pointedTypeId, resultId, pointer.resultId);
UInt32 resultId = m_visitor.AllocateResultId();
m_block.Append(SpirvOp::OpLoad, pointer.pointedTypeId, resultId, pointer.pointerId);
return resultId;
},
@@ -41,25 +40,26 @@ namespace Nz
}, m_value);
}
/*void SpirvExpressionLoad::Visit(ShaderAst::AccessMemberExpression& node)
void SpirvExpressionLoad::Visit(ShaderAst::AccessMemberIndexExpression& node)
{
Visit(node.structExpr);
node.structExpr->Visit(*this);
const ShaderAst::ExpressionType& exprType = GetExpressionType(node);
UInt32 resultId = m_visitor.AllocateResultId();
UInt32 typeId = m_writer.GetTypeId(exprType);
std::visit(overloaded
{
[&](const Pointer& pointer)
{
ShaderAst::ShaderExpressionType exprType = GetExpressionType(node.structExpr);
UInt32 resultId = m_writer.AllocateResultId();
UInt32 pointerType = m_writer.RegisterPointerType(node.exprType, pointer.storage); //< FIXME
UInt32 typeId = m_writer.GetTypeId(node.exprType);
UInt32 pointerType = m_writer.RegisterPointerType(exprType, pointer.storage); //< FIXME
m_block.AppendVariadic(SpirvOp::OpAccessChain, [&](const auto& appender)
{
appender(pointerType);
appender(resultId);
appender(pointer.resultId);
appender(pointer.pointerId);
for (std::size_t index : node.memberIndices)
appender(m_writer.GetConstantId(Int32(index)));
@@ -69,9 +69,6 @@ namespace Nz
},
[&](const Value& value)
{
UInt32 resultId = m_writer.AllocateResultId();
UInt32 typeId = m_writer.GetTypeId(node.exprType);
m_block.AppendVariadic(SpirvOp::OpCompositeExtract, [&](const auto& appender)
{
appender(typeId);
@@ -89,15 +86,11 @@ namespace Nz
throw std::runtime_error("an internal error occurred");
}
}, m_value);
}*/
}
void SpirvExpressionLoad::Visit(ShaderAst::IdentifierExpression& node)
void SpirvExpressionLoad::Visit(ShaderAst::VariableExpression& node)
{
if (node.identifier == "d")
m_value = Value{ m_writer.ReadLocalVariable(node.identifier) };
else
m_value = Value{ m_writer.ReadParameterVariable(node.identifier) };
//Visit(node.var);
const auto& var = m_visitor.GetVariable(node.variableId);
m_value = Pointer{ var.storage, var.pointerId, var.pointedTypeId };
}
}