Merge remote-tracking branch 'origin/Particle-Update'

Conflicts:
	include/Nazara/Graphics/Enums.hpp
	include/Nazara/Graphics/ForwardRenderQueue.hpp
	include/Nazara/Graphics/ForwardRenderTechnique.hpp
	include/Nazara/Graphics/Sprite.hpp
	src/Nazara/Graphics/DeferredRenderQueue.cpp
	src/Nazara/Graphics/ForwardRenderQueue.cpp
	src/Nazara/Graphics/ForwardRenderTechnique.cpp
	src/Nazara/Graphics/Material.cpp
	src/Nazara/Graphics/Resources/Shaders/Basic/core.frag.h
	src/Nazara/Graphics/Resources/Shaders/Basic/core.vert
	src/Nazara/Graphics/Resources/Shaders/Basic/core.vert.h
	src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag
	src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag.h
	src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert
	src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert.h
	src/Nazara/Graphics/Sprite.cpp

Former-commit-id: 73139ce47d7721635d87c74b2ca1183c2f67c090
This commit is contained in:
Lynix
2015-01-19 02:20:28 +01:00
41 changed files with 1958 additions and 146 deletions

View File

@@ -20,7 +20,7 @@ class NAZARA_API NzForwardRenderTechnique : public NzAbstractRenderTechnique, Nz
{
public:
NzForwardRenderTechnique();
~NzForwardRenderTechnique();
~NzForwardRenderTechnique() = default;
void Clear(const NzScene* scene) const;
bool Draw(const NzScene* scene) const;
@@ -31,10 +31,14 @@ class NAZARA_API NzForwardRenderTechnique : public NzAbstractRenderTechnique, Nz
void SetMaxLightPassPerObject(unsigned int passCount);
static bool Initialize();
static void Uninitialize();
private:
struct ShaderUniforms;
void DrawBasicSprites(const NzScene* scene) const;
void DrawBillboards(const NzScene* scene) const;
void DrawOpaqueModels(const NzScene* scene) const;
void DrawTransparentModels(const NzScene* scene) const;
const ShaderUniforms* GetShaderUniforms(const NzShader* shader) const;
@@ -55,12 +59,18 @@ class NAZARA_API NzForwardRenderTechnique : public NzAbstractRenderTechnique, Nz
};
mutable std::unordered_map<const NzShader*, ShaderUniforms> m_shaderUniforms;
NzBuffer m_vertexBuffer;
mutable NzForwardRenderQueue m_renderQueue;
NzIndexBufferRef m_indexBuffer;
mutable NzLightManager m_directionalLights;
mutable NzLightManager m_lights;
NzVertexBuffer m_billboardPointBuffer;
NzVertexBuffer m_spriteBuffer;
unsigned int m_maxLightPassPerObject;
static NzIndexBuffer s_quadIndexBuffer;
static NzVertexBuffer s_quadVertexBuffer;
static NzVertexDeclaration s_billboardInstanceDeclaration;
static NzVertexDeclaration s_billboardVertexDeclaration;
};
#endif // NAZARA_FORWARDRENDERTECHNIQUE_HPP