Merge remote-tracking branch 'origin/Particle-Update'
Conflicts: include/Nazara/Graphics/Enums.hpp include/Nazara/Graphics/ForwardRenderQueue.hpp include/Nazara/Graphics/ForwardRenderTechnique.hpp include/Nazara/Graphics/Sprite.hpp src/Nazara/Graphics/DeferredRenderQueue.cpp src/Nazara/Graphics/ForwardRenderQueue.cpp src/Nazara/Graphics/ForwardRenderTechnique.cpp src/Nazara/Graphics/Material.cpp src/Nazara/Graphics/Resources/Shaders/Basic/core.frag.h src/Nazara/Graphics/Resources/Shaders/Basic/core.vert src/Nazara/Graphics/Resources/Shaders/Basic/core.vert.h src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag.h src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert.h src/Nazara/Graphics/Sprite.cpp Former-commit-id: 73139ce47d7721635d87c74b2ca1183c2f67c090
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@@ -23,6 +23,18 @@ m_forwardQueue(forwardQueue)
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{
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}
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void NzDeferredRenderQueue::AddBillboard(const NzMaterial* material, const NzVector3f& position, const NzVector2f& size, const NzVector2f& sinCos, const NzColor& color)
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{
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///TODO: Rendre les billboards via Deferred Shading si possible
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m_forwardQueue->AddBillboard(material, position, size, sinCos, color);
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}
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void NzDeferredRenderQueue::AddBillboards(const NzMaterial* material, unsigned int count, NzSparsePtr<const NzVector3f> positionPtr, NzSparsePtr<const NzVector2f> sizePtr, NzSparsePtr<const NzVector2f> sinCosPtr, NzSparsePtr<const NzColor> colorPtr)
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{
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///TODO: Rendre les billboards via Deferred Shading si possible
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m_forwardQueue->AddBillboards(material, count, positionPtr, sizePtr, sinCosPtr, colorPtr);
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}
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void NzDeferredRenderQueue::AddDrawable(const NzDrawable* drawable)
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{
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m_forwardQueue->AddDrawable(drawable);
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@@ -90,6 +102,7 @@ void NzDeferredRenderQueue::AddMesh(const NzMaterial* material, const NzMeshData
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it2 = meshMap.insert(std::make_pair(meshData, std::move(instanceEntry))).first;
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}
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// On ajoute la matrice à la liste des instances de cet objet
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std::vector<NzMatrix4f>& instances = it2->second.instances;
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instances.push_back(transformMatrix);
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