Merge branch 'NDK-Refactor' into NDK

Conflicts:
	examples/HardwareInfo/main.cpp
	include/Nazara/Renderer/Enums.hpp
	include/Nazara/Renderer/GpuQuery.hpp
	include/Nazara/Renderer/OpenGL.hpp
	include/Nazara/Renderer/RenderBuffer.hpp
	include/Nazara/Renderer/RenderTexture.hpp
	include/Nazara/Renderer/Texture.hpp
	src/Nazara/Graphics/AbstractRenderTechnique.cpp
	src/Nazara/Graphics/DeferredRenderTechnique.cpp
	src/Nazara/Graphics/Material.cpp
	src/Nazara/Graphics/SkyboxBackground.cpp
	src/Nazara/Renderer/GpuQuery.cpp
	src/Nazara/Renderer/OpenGL.cpp
	src/Nazara/Renderer/RenderBuffer.cpp
	src/Nazara/Renderer/RenderTexture.cpp
	src/Nazara/Renderer/Renderer.cpp
	src/Nazara/Renderer/Shader.cpp
	src/Nazara/Renderer/ShaderStage.cpp
	src/Nazara/Renderer/Texture.cpp

Former-commit-id: 2f1c7e9f9766f59ab83d9405856a1898ac4ab48f
This commit is contained in:
Lynix
2015-09-25 23:16:58 +02:00
613 changed files with 68051 additions and 66125 deletions

View File

@@ -6,19 +6,22 @@
#include <Nazara/Utility/PixelFormat.hpp>
#include <Nazara/Utility/Debug.hpp>
NzAbstractImage::~NzAbstractImage() = default;
nzUInt8 NzAbstractImage::GetBytesPerPixel() const
namespace Nz
{
return NzPixelFormat::GetBytesPerPixel(GetFormat());
}
AbstractImage::~AbstractImage() = default;
bool NzAbstractImage::IsCompressed() const
{
return NzPixelFormat::IsCompressed(GetFormat());
}
UInt8 AbstractImage::GetBytesPerPixel() const
{
return PixelFormat::GetBytesPerPixel(GetFormat());
}
bool NzAbstractImage::IsCubemap() const
{
return GetType() == nzImageType_Cubemap;
bool AbstractImage::IsCompressed() const
{
return PixelFormat::IsCompressed(GetFormat());
}
bool AbstractImage::IsCubemap() const
{
return GetType() == ImageType_Cubemap;
}
}