Remove Lua and Noise modules

This commit is contained in:
Lynix
2020-02-24 17:52:06 +01:00
parent 7c1857ba1e
commit eb8800f812
84 changed files with 4 additions and 10261 deletions

View File

@@ -13,7 +13,6 @@
*/
#include <Nazara/Core/Clock.hpp> // Horloges
#include <Nazara/Lua.hpp> // Module de scripting
#include <Nazara/Graphics.hpp> // Module graphique
#include <Nazara/Renderer.hpp> // Module de rendu
#include <Nazara/Network.hpp> // Module utilitaire
@@ -22,7 +21,6 @@
#include <NDK/Components.hpp>
#include <NDK/Console.hpp>
#include <NDK/Systems.hpp>
#include <NDK/LuaAPI.hpp>
#include <NDK/Sdk.hpp>
#include <NDK/World.hpp>
#include <iostream>
@@ -264,10 +262,6 @@ int main()
application.EnableConsole(true);
application.EnableFPSCounter(true);
Ndk::Application::ConsoleOverlay& consoleOverlay = application.GetConsoleOverlay();
consoleOverlay.lua.PushGlobal("Spaceship", spaceship->CreateHandle());
consoleOverlay.lua.PushGlobal("World", world->CreateHandle());
//Gestion des Evenements
Nz::EventHandler& eventHandler = window.GetEventHandler();