Shader: Add support for error messages (WIP)

This commit is contained in:
SirLynix
2022-03-26 20:23:34 +01:00
committed by Jérôme Leclercq
parent f14b10baf4
commit ebad7b5e8c
11 changed files with 499 additions and 189 deletions

View File

@@ -6,6 +6,7 @@
#include <Nazara/Core/Algorithm.hpp>
#include <Nazara/Core/File.hpp>
#include <Nazara/Shader/ShaderBuilder.hpp>
#include <Nazara/Shader/ShaderLangErrors.hpp>
#include <cassert>
#include <regex>
#include <Nazara/Shader/Debug.hpp>
@@ -59,22 +60,22 @@ namespace Nz::ShaderLang
};
template<typename T>
void HandleUniqueAttribute(const std::string_view& attributeName, ShaderAst::ExpressionValue<T>& targetAttribute, ShaderAst::ExprValue::Param&& param)
void HandleUniqueAttribute(const Token& token, ShaderAst::AttributeType attributeType, ShaderAst::ExpressionValue<T>& targetAttribute, ShaderAst::ExprValue::Param&& param)
{
if (targetAttribute.HasValue())
throw AttributeError{ "attribute " + std::string(attributeName) + " must be present once" };
throw ParserAttributeMultipleUniqueError{ SourceLocation{ token.line, token.column, token.file }, attributeType }; //< TODO: Improve source location for attributes
if (param)
targetAttribute = std::move(*param);
else
throw AttributeError{ "attribute " + std::string(attributeName) + " requires a parameter" };
throw ParserAttributeMissingParameterError{ SourceLocation{ token.line, token.column, token.file }, attributeType }; //< TODO: Improve source location for attributes
}
template<typename T>
void HandleUniqueAttribute(const std::string_view& attributeName, ShaderAst::ExpressionValue<T>& targetAttribute, ShaderAst::ExprValue::Param&& param, T defaultValue)
void HandleUniqueAttribute(const Token& token, ShaderAst::AttributeType attributeType, ShaderAst::ExpressionValue<T>& targetAttribute, ShaderAst::ExprValue::Param&& param, T defaultValue)
{
if (targetAttribute.HasValue())
throw AttributeError{ "attribute " + std::string(attributeName) + " must be present once" };
throw ParserAttributeMultipleUniqueError{ SourceLocation{ token.line, token.column, token.file }, attributeType }; //< TODO: Improve source location for attributes
if (param)
targetAttribute = std::move(*param);
@@ -83,30 +84,30 @@ namespace Nz::ShaderLang
}
template<typename T>
void HandleUniqueStringAttribute(const std::string_view& attributeName, const std::unordered_map<std::string, T>& map, ShaderAst::ExpressionValue<T>& targetAttribute, ShaderAst::ExprValue::Param&& param, std::optional<T> defaultValue = {})
void HandleUniqueStringAttribute(const Token& token, ShaderAst::AttributeType attributeType, const std::unordered_map<std::string, T>& map, ShaderAst::ExpressionValue<T>& targetAttribute, ShaderAst::ExprValue::Param&& param, std::optional<T> defaultValue = {})
{
if (targetAttribute.HasValue())
throw AttributeError{ "attribute " + std::string(attributeName) + " must be present once" };
throw ParserAttributeMultipleUniqueError{ SourceLocation{ token.line, token.column, token.file }, attributeType }; //< TODO: Improve source location for attributes
//FIXME: This should be handled with global values at sanitization stage
if (param)
{
const ShaderAst::ExpressionPtr& expr = *param;
if (expr->GetType() != ShaderAst::NodeType::IdentifierExpression)
throw AttributeError{ "attribute " + std::string(attributeName) + " can only be an identifier for now" };
throw ParserAttributeParameterIdentifierError{ SourceLocation{ token.line, token.column, token.file }, attributeType };
const std::string& exprStr = static_cast<ShaderAst::IdentifierExpression&>(*expr).identifier;
auto it = map.find(exprStr);
if (it == map.end())
throw AttributeError{ ("invalid parameter " + exprStr + " for " + std::string(attributeName) + " attribute").c_str() };
throw ParserAttributeInvalidParameterError{ SourceLocation{ token.line, token.column, token.file }, exprStr, attributeType };
targetAttribute = it->second;
}
else
{
if (!defaultValue)
throw AttributeError{ "attribute " + std::string(attributeName) + " requires a value" };
throw ParserAttributeMissingParameterError{ SourceLocation{ token.line, token.column, token.file }, attributeType }; //< TODO: Improve source location for attributes
targetAttribute = defaultValue.value();
}
@@ -127,7 +128,10 @@ namespace Nz::ShaderLang
{
ShaderAst::StatementPtr statement = ParseRootStatement();
if (!m_context->module)
throw UnexpectedToken{}; //< "unexpected token before module declaration"
{
const Token& nextToken = Peek();
throw ParserUnexpectedTokenError{ SourceLocation{ nextToken.line, nextToken.column, nextToken.file } };
}
if (!statement)
break;
@@ -155,7 +159,7 @@ namespace Nz::ShaderLang
const Token& Parser::Expect(const Token& token, TokenType type)
{
if (token.type != type)
throw ExpectedToken{};
throw ParserExpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, type, token.type };
return token;
}
@@ -163,7 +167,7 @@ namespace Nz::ShaderLang
const Token& Parser::ExpectNot(const Token& token, TokenType type)
{
if (token.type == type)
throw ExpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, type };
return token;
}
@@ -238,9 +242,12 @@ namespace Nz::ShaderLang
void Parser::ParseModuleStatement(std::vector<ShaderAst::ExprValue> attributes)
{
if (m_context->parsingImportedModule)
throw UnexpectedToken{};
{
const Token& token = Peek();
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
}
Expect(Advance(), TokenType::Module);
const Token& moduleToken = Expect(Advance(), TokenType::Module);
std::optional<UInt32> moduleVersion;
std::optional<Uuid> moduleId;
@@ -253,18 +260,18 @@ namespace Nz::ShaderLang
{
// Version parsing
if (moduleVersion.has_value())
throw AttributeError{ "attribute " + std::string("nzsl_version") + " must be present once" };
throw ParserAttributeMultipleUniqueError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, attributeType }; //< TODO: Improve source location for attributes
if (!arg)
throw AttributeError{ "attribute " + std::string("nzsl_version") + " requires a parameter"};
throw ParserAttributeMissingParameterError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, attributeType }; //< TODO: Improve source location for attributes
const ShaderAst::ExpressionPtr& expr = *arg;
if (expr->GetType() != ShaderAst::NodeType::ConstantValueExpression)
throw AttributeError{ "attribute " + std::string("nzsl_version") + " expect a single string parameter" };
throw ParserAttributeExpectStringError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, attributeType };
auto& constantValue = SafeCast<ShaderAst::ConstantValueExpression&>(*expr);
if (ShaderAst::GetConstantType(constantValue.value) != ShaderAst::ExpressionType{ ShaderAst::PrimitiveType::String })
throw AttributeError{ "attribute " + std::string("nzsl_version") + " expect a single string parameter" };
throw ParserAttributeExpectStringError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, attributeType };
const std::string& versionStr = std::get<std::string>(constantValue.value);
@@ -272,7 +279,7 @@ namespace Nz::ShaderLang
std::smatch versionMatch;
if (!std::regex_match(versionStr, versionMatch, versionRegex))
throw AttributeError("invalid version for attribute nzsl");
throw ParserInvalidVersionError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, versionStr };
assert(versionMatch.size() == 6);
@@ -292,36 +299,36 @@ namespace Nz::ShaderLang
case ShaderAst::AttributeType::Uuid:
{
if (moduleId.has_value())
throw AttributeError{ "attribute" + std::string("uuid") + " can only be present once" };
throw ParserAttributeMultipleUniqueError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, attributeType }; //< TODO: Improve source location for attributes
if (!arg)
throw AttributeError{ "attribute " + std::string("uuid") + " requires a parameter" };
throw ParserAttributeMissingParameterError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, attributeType }; //< TODO: Improve source location for attributes
const ShaderAst::ExpressionPtr& expr = *arg;
if (expr->GetType() != ShaderAst::NodeType::ConstantValueExpression)
throw AttributeError{ "attribute " + std::string("uuid") + " expect a single string parameter" };
throw ParserAttributeExpectStringError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, attributeType };
auto& constantValue = SafeCast<ShaderAst::ConstantValueExpression&>(*expr);
if (ShaderAst::GetConstantType(constantValue.value) != ShaderAst::ExpressionType{ ShaderAst::PrimitiveType::String })
throw AttributeError{ "attribute " + std::string("uuid") + " expect a single string parameter" };
throw ParserAttributeExpectStringError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, attributeType };
const std::string& uuidStr = std::get<std::string>(constantValue.value);
Uuid uuid = Uuid::FromString(uuidStr);
if (uuid.IsNull())
throw AttributeError{ "attribute " + std::string("uuid") + " value is not a valid UUID" };
throw ParserInvalidUuidError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, uuidStr };
moduleId = uuid;
break;
}
default:
throw AttributeError{ "unhandled attribute for module" };
throw ParserUnexpectedAttributeError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file }, attributeType };
}
}
if (!moduleVersion.has_value())
throw AttributeError{ "missing module version" };
throw ParserMissingAttributeError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file } };
if (!moduleId)
moduleId = Uuid::Generate();
@@ -340,7 +347,10 @@ namespace Nz::ShaderLang
{
ShaderAst::StatementPtr statement = ParseRootStatement();
if (!statement)
throw UnexpectedToken{}; //< "unexpected end of file"
{
const Token& token = Peek();
throw ParserUnexpectedEndOfFileError{ SourceLocation{ token.line, token.column, token.file } };
}
module->rootNode->statements.push_back(std::move(statement));
}
@@ -364,7 +374,7 @@ namespace Nz::ShaderLang
Expect(Advance(), TokenType::Semicolon);
if (m_context->module)
throw DuplicateModule{ "you must set one module statement per file" };
throw ParserDuplicateModuleError{ SourceLocation{ moduleToken.line, moduleToken.column, moduleToken.file } };
m_context->module = std::move(module);
}
@@ -464,7 +474,8 @@ namespace Nz::ShaderLang
{
Expect(Advance(), TokenType::Const);
switch (Peek().type)
const Token& token = Peek();
switch (token.type)
{
case TokenType::Identifier:
{
@@ -486,7 +497,7 @@ namespace Nz::ShaderLang
}
default:
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
}
}
@@ -502,7 +513,7 @@ namespace Nz::ShaderLang
{
NAZARA_USE_ANONYMOUS_NAMESPACE
Expect(Advance(), TokenType::External);
const Token& externalToken = Expect(Advance(), TokenType::External);
Expect(Advance(), TokenType::OpenCurlyBracket);
std::unique_ptr<ShaderAst::DeclareExternalStatement> externalStatement = std::make_unique<ShaderAst::DeclareExternalStatement>();
@@ -514,15 +525,15 @@ namespace Nz::ShaderLang
switch (attributeType)
{
case ShaderAst::AttributeType::Cond:
HandleUniqueAttribute("cond", condition, std::move(arg));
HandleUniqueAttribute(externalToken, attributeType, condition, std::move(arg));
break;
case ShaderAst::AttributeType::Set:
HandleUniqueAttribute("set", externalStatement->bindingSet, std::move(arg));
HandleUniqueAttribute(externalToken, attributeType, externalStatement->bindingSet, std::move(arg));
break;
default:
throw AttributeError{ "unhandled attribute for external block" };
throw ParserUnexpectedAttributeError{ SourceLocation{ externalToken.line, externalToken.column, externalToken.file }, attributeType };
}
}
@@ -556,15 +567,15 @@ namespace Nz::ShaderLang
switch (attributeType)
{
case ShaderAst::AttributeType::Binding:
HandleUniqueAttribute("binding", extVar.bindingIndex, std::move(arg));
HandleUniqueAttribute(externalToken, attributeType, extVar.bindingIndex, std::move(arg));
break;
case ShaderAst::AttributeType::Set:
HandleUniqueAttribute("set", extVar.bindingSet, std::move(arg));
HandleUniqueAttribute(externalToken, attributeType, extVar.bindingSet, std::move(arg));
break;
default:
throw AttributeError{ "unhandled attribute for external variable" };
throw ParserUnexpectedAttributeError{ SourceLocation{ token.line, token.column, token.file }, attributeType };
}
}
}
@@ -586,7 +597,7 @@ namespace Nz::ShaderLang
{
NAZARA_USE_ANONYMOUS_NAMESPACE
Expect(Advance(), TokenType::For);
const Token& forToken = Expect(Advance(), TokenType::For);
std::string varName = ParseIdentifierAsName();
@@ -618,11 +629,11 @@ namespace Nz::ShaderLang
switch (attributeType)
{
case ShaderAst::AttributeType::Unroll:
HandleUniqueStringAttribute("unroll", s_unrollModes, forNode->unroll, std::move(arg), std::make_optional(ShaderAst::LoopUnroll::Always));
HandleUniqueStringAttribute(forToken, attributeType, s_unrollModes, forNode->unroll, std::move(arg), std::make_optional(ShaderAst::LoopUnroll::Always));
break;
default:
throw AttributeError{ "unhandled attribute for numerical for" };
throw ParserUnexpectedAttributeError{ SourceLocation{ forToken.line, forToken.column, forToken.file }, attributeType };
}
}
@@ -641,11 +652,11 @@ namespace Nz::ShaderLang
switch (attributeType)
{
case ShaderAst::AttributeType::Unroll:
HandleUniqueStringAttribute("unroll", s_unrollModes, forEachNode->unroll, std::move(arg), std::make_optional(ShaderAst::LoopUnroll::Always));
HandleUniqueStringAttribute(forToken, attributeType, s_unrollModes, forEachNode->unroll, std::move(arg), std::make_optional(ShaderAst::LoopUnroll::Always));
break;
default:
throw AttributeError{ "unhandled attribute for for-each" };
throw ParserUnexpectedAttributeError{ SourceLocation{ forToken.line, forToken.column, forToken.file }, attributeType };
}
}
@@ -662,7 +673,7 @@ namespace Nz::ShaderLang
{
NAZARA_USE_ANONYMOUS_NAMESPACE
Expect(Advance(), TokenType::FunctionDeclaration);
const auto& funcToken = Expect(Advance(), TokenType::FunctionDeclaration);
std::string functionName = ParseIdentifierAsName();
@@ -706,27 +717,27 @@ namespace Nz::ShaderLang
switch (attributeType)
{
case ShaderAst::AttributeType::Cond:
HandleUniqueAttribute("cond", condition, std::move(attributeParam));
HandleUniqueAttribute(funcToken, attributeType, condition, std::move(attributeParam));
break;
case ShaderAst::AttributeType::Entry:
HandleUniqueStringAttribute("entry", s_entryPoints, func->entryStage, std::move(attributeParam));
HandleUniqueStringAttribute(funcToken, attributeType, s_entryPoints, func->entryStage, std::move(attributeParam));
break;
case ShaderAst::AttributeType::Export:
HandleUniqueAttribute("export", func->isExported, std::move(attributeParam), true);
HandleUniqueAttribute(funcToken, attributeType, func->isExported, std::move(attributeParam), true);
break;
case ShaderAst::AttributeType::DepthWrite:
HandleUniqueStringAttribute("depth_write", s_depthWriteModes, func->depthWrite, std::move(attributeParam));
HandleUniqueStringAttribute(funcToken, attributeType, s_depthWriteModes, func->depthWrite, std::move(attributeParam));
break;
case ShaderAst::AttributeType::EarlyFragmentTests:
HandleUniqueAttribute("early_fragment_tests", func->earlyFragmentTests, std::move(attributeParam), true);
HandleUniqueAttribute(funcToken, attributeType, func->earlyFragmentTests, std::move(attributeParam), true);
break;
default:
throw AttributeError{ "unhandled attribute for function" };
throw ParserUnexpectedAttributeError{ SourceLocation{ funcToken.line, funcToken.column, funcToken.file }, attributeType };
}
}
@@ -803,19 +814,19 @@ namespace Nz::ShaderLang
{
case TokenType::Alias:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ nextToken.line, nextToken.column, nextToken.file }, nextToken.type };
return ParseAliasDeclaration();
case TokenType::Const:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ nextToken.line, nextToken.column, nextToken.file }, nextToken.type };
return ParseConstStatement();
case TokenType::EndOfStream:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ nextToken.line, nextToken.column, nextToken.file }, nextToken.type };
return {};
@@ -824,7 +835,7 @@ namespace Nz::ShaderLang
case TokenType::Import:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ nextToken.line, nextToken.column, nextToken.file }, nextToken.type };
return ParseImportStatement();
@@ -839,7 +850,7 @@ namespace Nz::ShaderLang
case TokenType::Option:
{
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ nextToken.line, nextToken.column, nextToken.file }, nextToken.type };
return ParseOptionDeclaration();
}
@@ -851,7 +862,7 @@ namespace Nz::ShaderLang
return ParseStructDeclaration(std::move(attributes));
default:
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ nextToken.line, nextToken.column, nextToken.file }, nextToken.type };
}
}
@@ -866,14 +877,14 @@ namespace Nz::ShaderLang
{
case TokenType::Const:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
statement = ParseConstStatement();
break;
case TokenType::Discard:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
statement = ParseDiscardStatement();
break;
@@ -885,14 +896,14 @@ namespace Nz::ShaderLang
case TokenType::Let:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
statement = ParseVariableDeclaration();
break;
case TokenType::Identifier:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
statement = ShaderBuilder::ExpressionStatement(ParseVariableAssignation());
Expect(Advance(), TokenType::Semicolon);
@@ -900,7 +911,7 @@ namespace Nz::ShaderLang
case TokenType::If:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
statement = ParseBranchStatement();
break;
@@ -912,7 +923,7 @@ namespace Nz::ShaderLang
case TokenType::Return:
if (!attributes.empty())
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
statement = ParseReturnStatement();
break;
@@ -923,7 +934,7 @@ namespace Nz::ShaderLang
break;
default:
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
}
}
while (!statement); //< small trick to repeat parsing once we got attributes
@@ -958,7 +969,7 @@ namespace Nz::ShaderLang
{
NAZARA_USE_ANONYMOUS_NAMESPACE
Expect(Advance(), TokenType::Struct);
const auto& structToken = Expect(Advance(), TokenType::Struct);
ShaderAst::StructDescription description;
description.name = ParseIdentifierAsName();
@@ -971,19 +982,19 @@ namespace Nz::ShaderLang
switch (attributeType)
{
case ShaderAst::AttributeType::Cond:
HandleUniqueAttribute("cond", condition, std::move(attributeParam));
HandleUniqueAttribute(structToken, attributeType, condition, std::move(attributeParam));
break;
case ShaderAst::AttributeType::Export:
HandleUniqueAttribute("export", exported, std::move(attributeParam), true);
HandleUniqueAttribute(structToken, attributeType, exported, std::move(attributeParam), true);
break;
case ShaderAst::AttributeType::Layout:
HandleUniqueStringAttribute("layout", s_layoutMapping, description.layout, std::move(attributeParam));
HandleUniqueStringAttribute(structToken, attributeType, s_layoutMapping, description.layout, std::move(attributeParam));
break;
default:
throw AttributeError{ "unexpected attribute" };
throw ParserUnexpectedAttributeError{ SourceLocation{ structToken.line, structToken.column, structToken.file }, attributeType };
}
}
@@ -1020,24 +1031,21 @@ namespace Nz::ShaderLang
switch (attributeType)
{
case ShaderAst::AttributeType::Builtin:
HandleUniqueStringAttribute("builtin", s_builtinMapping, structField.builtin, std::move(arg));
HandleUniqueStringAttribute(token, attributeType, s_builtinMapping, structField.builtin, std::move(arg));
break;
case ShaderAst::AttributeType::Cond:
HandleUniqueAttribute("cond", structField.cond, std::move(arg));
HandleUniqueAttribute(token, attributeType, structField.cond, std::move(arg));
break;
case ShaderAst::AttributeType::Location:
HandleUniqueAttribute("location", structField.locationIndex, std::move(arg));
HandleUniqueAttribute(token, attributeType, structField.locationIndex, std::move(arg));
break;
default:
throw AttributeError{ "unexpected attribute" };
throw ParserUnexpectedAttributeError{ SourceLocation{ token.line, token.column, token.file }, attributeType };
}
}
if (structField.builtin.HasValue() && structField.locationIndex.HasValue())
throw AttributeError{ "A struct field cannot have both builtin and location attributes" };
}
structField.name = ParseIdentifierAsName();
@@ -1063,7 +1071,8 @@ namespace Nz::ShaderLang
// Assignation type
ShaderAst::AssignType assignType;
switch (Peek().type)
const Token& token = Peek();
switch (token.type)
{
case TokenType::Assign: assignType = ShaderAst::AssignType::Simple; break;
case TokenType::DivideAssign: assignType = ShaderAst::AssignType::CompoundDivide; break;
@@ -1074,7 +1083,7 @@ namespace Nz::ShaderLang
case TokenType::PlusAssign: assignType = ShaderAst::AssignType::CompoundAdd; break;
default:
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file } };
}
Consume();
@@ -1102,7 +1111,7 @@ namespace Nz::ShaderLang
{
NAZARA_USE_ANONYMOUS_NAMESPACE
Expect(Advance(), TokenType::While);
const Token& whileToken = Expect(Advance(), TokenType::While);
Expect(Advance(), TokenType::OpenParenthesis);
@@ -1119,11 +1128,11 @@ namespace Nz::ShaderLang
switch (attributeType)
{
case ShaderAst::AttributeType::Unroll:
HandleUniqueStringAttribute("unroll", s_unrollModes, whileStatement->unroll, std::move(arg), std::make_optional(ShaderAst::LoopUnroll::Always));
HandleUniqueStringAttribute(whileToken, attributeType, s_unrollModes, whileStatement->unroll, std::move(arg), std::make_optional(ShaderAst::LoopUnroll::Always));
break;
default:
throw AttributeError{ "unhandled attribute for while" };
throw ParserUnexpectedAttributeError{ SourceLocation{ whileToken.line, whileToken.column, whileToken.file }, attributeType };
}
}
@@ -1134,9 +1143,10 @@ namespace Nz::ShaderLang
{
for (;;)
{
TokenType currentTokenType = Peek().type;
const Token& token = Peek();
TokenType currentTokenType = token.type;
if (currentTokenType == TokenType::EndOfStream)
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
int tokenPrecedence = GetTokenPrecedence(currentTokenType);
if (tokenPrecedence < exprPrecedence)
@@ -1191,8 +1201,7 @@ namespace Nz::ShaderLang
case TokenType::NotEqual: return BuildBinary(ShaderAst::BinaryType::CompNe, std::move(lhs), std::move(rhs));
case TokenType::Plus: return BuildBinary(ShaderAst::BinaryType::Add, std::move(lhs), std::move(rhs));
default:
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
}
}();
}
@@ -1326,7 +1335,7 @@ namespace Nz::ShaderLang
return ParseStringExpression();
default:
throw UnexpectedToken{};
throw ParserUnexpectedTokenError{ SourceLocation{ token.line, token.column, token.file }, token.type };
}
}
@@ -1345,7 +1354,7 @@ namespace Nz::ShaderLang
auto it = s_identifierToAttributeType.find(identifier);
if (it == s_identifierToAttributeType.end())
throw UnknownAttribute{};
throw ParserUnknownAttributeError{ SourceLocation{ identifierToken.line, identifierToken.column, identifierToken.file } };
return it->second;
}
@@ -1426,6 +1435,6 @@ namespace Nz::ShaderLang
return {};
}
return Parse(std::string_view(reinterpret_cast<const char*>(source.data()), source.size()));
return Parse(std::string_view(reinterpret_cast<const char*>(source.data()), source.size()), sourcePath.generic_u8string());
}
}