Graphics: Add depth render technique/queue
Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
This commit is contained in:
@@ -7,6 +7,7 @@
|
||||
#ifndef NDK_SYSTEMS_RENDERSYSTEM_HPP
|
||||
#define NDK_SYSTEMS_RENDERSYSTEM_HPP
|
||||
|
||||
#include <Nazara/Graphics/DepthRenderTechnique.hpp>
|
||||
#include <Nazara/Graphics/ForwardRenderTechnique.hpp>
|
||||
#include <Nazara/Renderer/RenderTexture.hpp>
|
||||
#include <NDK/EntityList.hpp>
|
||||
@@ -37,8 +38,8 @@ namespace Ndk
|
||||
EntityList m_cameras;
|
||||
EntityList m_drawables;
|
||||
EntityList m_lights;
|
||||
NzDepthRenderTechnique m_shadowTechnique;
|
||||
NzForwardRenderTechnique m_renderTechnique;
|
||||
NzForwardRenderTechnique m_shadowTechnique;
|
||||
NzRenderTexture m_shadowRT;
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user