Moved buffers to Utility

Fixed NzVector4::operator/
Replaced enumName_Count by enumName_Max
Renamed (Index/Vertex)Buffer::GetBufferPtr by GetPointer
This commit is contained in:
Lynix
2012-06-21 09:49:47 +02:00
parent be0a5d2819
commit ec9470ceb6
31 changed files with 291 additions and 258 deletions

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@@ -17,7 +17,7 @@ template<typename T> class NzVector3
NzVector3(T X, T Y, T Z);
explicit NzVector3(T scale);
NzVector3(T vec[3]);
NzVector3(const NzVector2<T>& vec);
NzVector3(const NzVector2<T>& vec, T Z = 0.0);
template<typename U> explicit NzVector3(const NzVector3<U>& vec);
NzVector3(const NzVector3& vec) = default;
~NzVector3() = default;

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@@ -39,10 +39,10 @@ z(vec[2])
}
template<typename T>
NzVector3<T>::NzVector3(const NzVector2<T>& vec) :
NzVector3<T>::NzVector3(const NzVector2<T>& vec, T Z) :
x(vec.x),
y(vec.y),
z(0)
z(Z)
{
}

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@@ -383,7 +383,7 @@ NzVector4<T> operator/(T scale, const NzVector4<T>& vec)
throw std::domain_error(ss.ToString());
}
return NzVector3<T>(scale / vec.x, scale / vec.y, scale / vec.z, scale / vec.w);
return NzVector4<T>(scale / vec.x, scale / vec.y, scale / vec.z, scale / vec.w);
}
#include <Nazara/Core/DebugOff.hpp>

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@@ -37,6 +37,7 @@ class NAZARA_API NzOpenGL
DebugOutput,
FP64,
FrameBufferObject,
PixelBufferObject,
SeparateShaderObjects,
Texture3D,
TextureCompression_s3tc,

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@@ -59,13 +59,13 @@ enum nzRendererCap
nzRendererCap_HardwareBuffer,
nzRendererCap_MultipleRenderTargets,
nzRendererCap_OcclusionQuery,
nzRendererCap_SoftwareBuffer,
nzRendererCap_PixelBufferObject,
nzRendererCap_Texture3D,
nzRendererCap_TextureCubemap,
nzRendererCap_TextureMulti,
nzRendererCap_TextureNPOT,
nzRendererCap_Count
nzRendererCap_Max = nzRendererCap_TextureNPOT
};
enum nzRendererClear
@@ -183,7 +183,7 @@ class NAZARA_API NzRenderer
const NzVertexBuffer* m_vertexBuffer;
const NzVertexDeclaration* m_vertexDeclaration;
bool m_vaoUpdated;
bool m_capabilities[nzRendererCap_Count];
bool m_capabilities[nzRendererCap_Max+1];
bool m_stencilFuncUpdated;
bool m_stencilOpUpdated;
unsigned int m_maxAnisotropyLevel;

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@@ -30,7 +30,7 @@ enum nzShaderType
nzShaderType_Geometry,
nzShaderType_Vertex,
nzShaderType_Count
nzShaderType_Max = nzShaderType_Vertex
};
class NzRenderer;

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@@ -22,7 +22,9 @@ enum nzBufferAccess
enum nzBufferStorage
{
nzBufferStorage_Hardware,
nzBufferStorage_Software
nzBufferStorage_Software,
nzBufferStorage_Max = nzBufferStorage_Software
};
enum nzBufferType
@@ -39,27 +41,31 @@ enum nzBufferUsage
class NzBufferImpl;
class NzRenderer;
class NzUtility;
class NAZARA_API NzBuffer : public NzResource, NzNonCopyable
{
friend class NzRenderer;
friend class NzUtility;
public:
typedef NzBufferImpl* (*BufferFunction)(NzBuffer* parent, nzBufferType type);
NzBuffer(nzBufferType type);
NzBuffer(nzBufferType type, unsigned int length, nzUInt8 typeSize, nzBufferUsage usage = nzBufferUsage_Static);
NzBuffer(nzBufferType type, unsigned int length, nzUInt8 typeSize, nzBufferStorage storage = nzBufferStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
~NzBuffer();
bool CopyContent(NzBuffer& buffer);
bool Create(unsigned int length, nzUInt8 typeSize, nzBufferUsage usage = nzBufferUsage_Static);
bool Create(unsigned int length, nzUInt8 typeSize, nzBufferStorage storage = nzBufferStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
void Destroy();
bool Fill(const void* data, unsigned int offset, unsigned int length);
void* GetBufferPtr();
const void* GetBufferPtr() const;
NzBufferImpl* GetImpl() const;
unsigned int GetLength() const;
void* GetPointer();
const void* GetPointer() const;
unsigned int GetSize() const;
nzBufferStorage GetStorage() const;
nzBufferType GetType() const;
@@ -67,13 +73,18 @@ class NAZARA_API NzBuffer : public NzResource, NzNonCopyable
nzBufferUsage GetUsage() const;
bool IsHardware() const;
bool IsValid() const;
void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool Unmap();
static bool IsSupported(nzBufferStorage storage);
static void SetBufferFunction(nzBufferStorage storage, BufferFunction func);
private:
static bool Initialize();
static void Uninitialize();
nzBufferStorage m_storage;
nzBufferType m_type;
nzBufferUsage m_usage;
@@ -81,6 +92,7 @@ class NAZARA_API NzBuffer : public NzResource, NzNonCopyable
NzBufferImpl* m_impl;
unsigned int m_length;
static BufferFunction s_bufferFunctions[nzBufferStorage_Max+1];
};
#endif // NAZARA_BUFFER_HPP

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@@ -0,0 +1,31 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_BUFFERIMPL_HPP
#define NAZARA_BUFFERIMPL_HPP
#include <Nazara/Utility/Buffer.hpp>
class NAZARA_API NzBufferImpl
{
public:
NzBufferImpl() = default;
virtual ~NzBufferImpl();
virtual bool Create(unsigned int size, nzBufferUsage usage = nzBufferUsage_Static) = 0;
virtual void Destroy() = 0;
virtual bool Fill(const void* data, unsigned int offset, unsigned int size) = 0;
virtual void* GetPointer() = 0;
virtual bool IsHardware() const = 0;
virtual void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int size = 0) = 0;
virtual bool Unmap() = 0;
};
#endif // NAZARA_BUFFERIMPL_INCLUDED

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@@ -35,7 +35,7 @@ enum nzImageType
nzImageType_3D,
nzImageType_Cubemap,
nzImageType_Count
nzImageType_Max = nzImageType_Cubemap
};
struct NzImageParams

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@@ -8,23 +8,23 @@
#define NAZARA_INDEXBUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Renderer/Buffer.hpp>
#include <Nazara/Utility/Buffer.hpp>
class NAZARA_API NzIndexBuffer
{
public:
NzIndexBuffer(NzBuffer* buffer, unsigned int startIndex, unsigned int indexCount);
NzIndexBuffer(unsigned int length, nzUInt8 indexSize, nzBufferUsage usage = nzBufferUsage_Static);
NzIndexBuffer(unsigned int length, nzUInt8 indexSize, nzBufferStorage storage = nzBufferStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
NzIndexBuffer(const NzIndexBuffer& indexBuffer);
~NzIndexBuffer();
bool Fill(const void* data, unsigned int offset, unsigned int length);
NzBuffer* GetBuffer() const;
void* GetBufferPtr();
const void* GetBufferPtr() const;
nzUInt8 GetIndexSize() const;
unsigned int GetIndexCount() const;
void* GetPointer();
const void* GetPointer() const;
unsigned int GetStartIndex() const;
bool IsHardware() const;

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@@ -46,7 +46,7 @@ enum nzPixelFormat
nzPixelFormat_Stencil16,
*/
nzPixelFormat_Count
nzPixelFormat_Max = nzPixelFormat_RGBA8
};
class NzUtility;
@@ -69,7 +69,7 @@ class NzPixelFormat
static bool IsConversionSupported(nzPixelFormat srcFormat, nzPixelFormat dstFormat);
static bool IsValid(nzPixelFormat format);
static void SetConvertFunction(nzPixelFormat srcFormat, nzPixelFormat dstFormat, ConvertFunction);
static void SetConvertFunction(nzPixelFormat srcFormat, nzPixelFormat dstFormat, ConvertFunction func);
static NzString ToString(nzPixelFormat format);
@@ -77,7 +77,7 @@ class NzPixelFormat
static bool Initialize();
static void Uninitialize();
static NAZARA_API ConvertFunction s_convertFunctions[nzPixelFormat_Count][nzPixelFormat_Count];
static NAZARA_API ConvertFunction s_convertFunctions[nzPixelFormat_Max+1][nzPixelFormat_Max+1];
};
#include <Nazara/Utility/PixelFormat.inl>

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@@ -129,7 +129,6 @@ inline nzUInt8 NzPixelFormat::GetBPP(nzPixelFormat format)
case nzPixelFormat_RGBA8:
return 4;
case nzPixelFormat_Count:
case nzPixelFormat_Undefined:
NazaraError("Invalid pixel format");
return 0;
@@ -159,7 +158,6 @@ inline bool NzPixelFormat::HasAlpha(nzPixelFormat format)
case nzPixelFormat_RGB8:
return false;
case nzPixelFormat_Count:
case nzPixelFormat_Undefined:
break;
}
@@ -192,15 +190,7 @@ inline bool NzPixelFormat::IsConversionSupported(nzPixelFormat srcFormat, nzPixe
inline bool NzPixelFormat::IsValid(nzPixelFormat format)
{
switch (format)
{
case nzPixelFormat_Count:
case nzPixelFormat_Undefined:
return false;
default:
return true;
}
return format != nzPixelFormat_Undefined;
}
inline void NzPixelFormat::SetConvertFunction(nzPixelFormat srcFormat, nzPixelFormat dstFormat, ConvertFunction func)
@@ -269,7 +259,6 @@ inline NzString NzPixelFormat::ToString(nzPixelFormat format)
case nzPixelFormat_RGBA8:
return "RGBA8";
case nzPixelFormat_Count:
case nzPixelFormat_Undefined:
break;
}

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@@ -8,21 +8,21 @@
#define NAZARA_VERTEXBUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Renderer/Buffer.hpp>
#include <Nazara/Utility/Buffer.hpp>
class NAZARA_API NzVertexBuffer
{
public:
NzVertexBuffer(NzBuffer* buffer, unsigned int startVertex, unsigned int vertexCount);
NzVertexBuffer(unsigned int length, nzUInt8 typeSize, nzBufferUsage usage = nzBufferUsage_Static);
NzVertexBuffer(unsigned int length, nzUInt8 typeSize, nzBufferStorage storage = nzBufferStorage_Software, nzBufferUsage usage = nzBufferUsage_Static);
NzVertexBuffer(const NzVertexBuffer& vertexBuffer);
~NzVertexBuffer();
bool Fill(const void* data, unsigned int offset, unsigned int length);
NzBuffer* GetBuffer() const;
void* GetBufferPtr();
const void* GetBufferPtr() const;
void* GetPointer();
const void* GetPointer() const;
unsigned int GetStartVertex() const;
nzUInt8 GetTypeSize() const;
unsigned int GetVertexCount() const;