Moved buffers to Utility

Fixed NzVector4::operator/
Replaced enumName_Count by enumName_Max
Renamed (Index/Vertex)Buffer::GetBufferPtr by GetPointer
This commit is contained in:
Lynix
2012-06-21 09:49:47 +02:00
parent be0a5d2819
commit ec9470ceb6
31 changed files with 291 additions and 258 deletions

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@@ -1,86 +0,0 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_BUFFER_HPP
#define NAZARA_BUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Utility/Resource.hpp>
enum nzBufferAccess
{
nzBufferAccess_DiscardAndWrite,
nzBufferAccess_ReadOnly,
nzBufferAccess_ReadWrite,
nzBufferAccess_WriteOnly
};
enum nzBufferStorage
{
nzBufferStorage_Hardware,
nzBufferStorage_Software
};
enum nzBufferType
{
nzBufferType_Index,
nzBufferType_Vertex
};
enum nzBufferUsage
{
nzBufferUsage_Dynamic,
nzBufferUsage_Static
};
class NzBufferImpl;
class NzRenderer;
class NAZARA_API NzBuffer : public NzResource, NzNonCopyable
{
friend class NzRenderer;
public:
NzBuffer(nzBufferType type);
NzBuffer(nzBufferType type, unsigned int length, nzUInt8 typeSize, nzBufferUsage usage = nzBufferUsage_Static);
~NzBuffer();
bool CopyContent(NzBuffer& buffer);
bool Create(unsigned int length, nzUInt8 typeSize, nzBufferUsage usage = nzBufferUsage_Static);
void Destroy();
bool Fill(const void* data, unsigned int offset, unsigned int length);
void* GetBufferPtr();
const void* GetBufferPtr() const;
NzBufferImpl* GetImpl() const;
unsigned int GetLength() const;
unsigned int GetSize() const;
nzBufferStorage GetStorage() const;
nzBufferType GetType() const;
nzUInt8 GetTypeSize() const;
nzBufferUsage GetUsage() const;
bool IsHardware() const;
void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool Unmap();
static bool IsSupported(nzBufferStorage storage);
private:
nzBufferStorage m_storage;
nzBufferType m_type;
nzBufferUsage m_usage;
nzUInt8 m_typeSize;
NzBufferImpl* m_impl;
unsigned int m_length;
};
#endif // NAZARA_BUFFER_HPP

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@@ -1,43 +0,0 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_INDEXBUFFER_HPP
#define NAZARA_INDEXBUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Renderer/Buffer.hpp>
class NAZARA_API NzIndexBuffer
{
public:
NzIndexBuffer(NzBuffer* buffer, unsigned int startIndex, unsigned int indexCount);
NzIndexBuffer(unsigned int length, nzUInt8 indexSize, nzBufferUsage usage = nzBufferUsage_Static);
NzIndexBuffer(const NzIndexBuffer& indexBuffer);
~NzIndexBuffer();
bool Fill(const void* data, unsigned int offset, unsigned int length);
NzBuffer* GetBuffer() const;
void* GetBufferPtr();
const void* GetBufferPtr() const;
nzUInt8 GetIndexSize() const;
unsigned int GetIndexCount() const;
unsigned int GetStartIndex() const;
bool IsHardware() const;
bool IsSequential() const;
void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool Unmap();
private:
NzBuffer* m_buffer;
bool m_ownsBuffer;
unsigned int m_indexCount;
unsigned int m_startIndex;
};
#endif // NAZARA_INDEXBUFFER_HPP

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@@ -37,6 +37,7 @@ class NAZARA_API NzOpenGL
DebugOutput,
FP64,
FrameBufferObject,
PixelBufferObject,
SeparateShaderObjects,
Texture3D,
TextureCompression_s3tc,

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@@ -59,13 +59,13 @@ enum nzRendererCap
nzRendererCap_HardwareBuffer,
nzRendererCap_MultipleRenderTargets,
nzRendererCap_OcclusionQuery,
nzRendererCap_SoftwareBuffer,
nzRendererCap_PixelBufferObject,
nzRendererCap_Texture3D,
nzRendererCap_TextureCubemap,
nzRendererCap_TextureMulti,
nzRendererCap_TextureNPOT,
nzRendererCap_Count
nzRendererCap_Max = nzRendererCap_TextureNPOT
};
enum nzRendererClear
@@ -183,7 +183,7 @@ class NAZARA_API NzRenderer
const NzVertexBuffer* m_vertexBuffer;
const NzVertexDeclaration* m_vertexDeclaration;
bool m_vaoUpdated;
bool m_capabilities[nzRendererCap_Count];
bool m_capabilities[nzRendererCap_Max+1];
bool m_stencilFuncUpdated;
bool m_stencilOpUpdated;
unsigned int m_maxAnisotropyLevel;

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@@ -30,7 +30,7 @@ enum nzShaderType
nzShaderType_Geometry,
nzShaderType_Vertex,
nzShaderType_Count
nzShaderType_Max = nzShaderType_Vertex
};
class NzRenderer;

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@@ -1,42 +0,0 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VERTEXBUFFER_HPP
#define NAZARA_VERTEXBUFFER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Renderer/Buffer.hpp>
class NAZARA_API NzVertexBuffer
{
public:
NzVertexBuffer(NzBuffer* buffer, unsigned int startVertex, unsigned int vertexCount);
NzVertexBuffer(unsigned int length, nzUInt8 typeSize, nzBufferUsage usage = nzBufferUsage_Static);
NzVertexBuffer(const NzVertexBuffer& vertexBuffer);
~NzVertexBuffer();
bool Fill(const void* data, unsigned int offset, unsigned int length);
NzBuffer* GetBuffer() const;
void* GetBufferPtr();
const void* GetBufferPtr() const;
unsigned int GetStartVertex() const;
nzUInt8 GetTypeSize() const;
unsigned int GetVertexCount() const;
bool IsHardware() const;
void* Map(nzBufferAccess access, unsigned int offset = 0, unsigned int length = 0);
bool Unmap();
private:
NzBuffer* m_buffer;
bool m_ownsBuffer;
unsigned int m_startVertex;
unsigned int m_vertexCount;
};
#endif // NAZARA_VERTEXBUFFER_HPP

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@@ -1,75 +0,0 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine".
// For conditions of distribution and use, see copyright notice in Config.hpp
#ifndef NAZARA_VERTEXDECLARATION_HPP
#define NAZARA_VERTEXDECLARATION_HPP
#include <Nazara/Prerequesites.hpp>
#include <vector>
enum nzElementType
{
nzElementType_Color,
nzElementType_Double1,
nzElementType_Double2,
nzElementType_Double3,
nzElementType_Double4,
nzElementType_Float1,
nzElementType_Float2,
nzElementType_Float3,
nzElementType_Float4
};
enum nzElementUsage
{
nzElementUsage_Diffuse,
nzElementUsage_Normal,
nzElementUsage_Position,
nzElementUsage_Tangent,
nzElementUsage_TexCoord
};
struct NzVertexElement
{
NzVertexElement() : stream(0), usageIndex(0) {}
unsigned int offset;
unsigned int stream;
unsigned int usageIndex;
nzElementType type;
nzElementUsage usage;
};
class NAZARA_API NzVertexDeclaration
{
public:
struct Element
{
unsigned int offset;
unsigned int usageIndex;
nzElementType type;
nzElementUsage usage;
};
NzVertexDeclaration() = default;
~NzVertexDeclaration() = default;
bool Create(const NzVertexElement* elements, unsigned int elementCount);
const Element* GetElement(unsigned int i, unsigned int stream = 0) const;
unsigned int GetElementCount(unsigned int stream = 0) const;
unsigned int GetStreamCount() const;
unsigned int GetStride(unsigned int stream = 0) const;
private:
struct Stream
{
std::vector<Element> elements;
unsigned int stride;
};
std::vector<Stream> m_streams;
};
#endif // NAZARA_VERTEXDECLARATION_HPP