Moved buffers to Utility
Fixed NzVector4::operator/ Replaced enumName_Count by enumName_Max Renamed (Index/Vertex)Buffer::GetBufferPtr by GetPointer
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@@ -63,7 +63,7 @@ class NzGLSLShader : public NzShaderImpl
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mutable std::map<NzString, GLint> m_idCache;
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std::map<GLint, TextureSlot> m_textures;
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GLuint m_program;
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GLuint m_shaders[nzShaderType_Count];
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GLuint m_shaders[nzShaderType_Max+1];
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NzShader* m_parent;
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NzString m_log;
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};
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