Implement back text rendering (WIP)
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ece18bf472
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_GUILLOTINETEXTUREATLAS_HPP
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#define NAZARA_GUILLOTINETEXTUREATLAS_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Utility/GuillotineImageAtlas.hpp>
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namespace Nz
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{
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class RenderDevice;
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class NAZARA_GRAPHICS_API GuillotineTextureAtlas : public GuillotineImageAtlas
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{
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public:
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inline GuillotineTextureAtlas(RenderDevice& renderDevice);
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~GuillotineTextureAtlas() = default;
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DataStoreFlags GetStorage() const override;
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private:
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std::shared_ptr<AbstractImage> ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const override;
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RenderDevice& m_renderDevice;
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};
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}
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#include <Nazara/Graphics/GuillotineTextureAtlas.inl>
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#endif // NAZARA_GUILLOTINETEXTUREATLAS_HPP
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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inline GuillotineTextureAtlas::GuillotineTextureAtlas(RenderDevice& renderDevice) :
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m_renderDevice(renderDevice)
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{
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_TEXTSPRITE_HPP
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#define NAZARA_TEXTSPRITE_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/InstancedRenderable.hpp>
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#include <Nazara/Renderer/RenderPipeline.hpp>
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#include <Nazara/Utility/AbstractAtlas.hpp>
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#include <Nazara/Utility/VertexDeclaration.hpp>
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#include <Nazara/Utility/VertexStruct.hpp>
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#include <array>
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namespace Nz
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{
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class AbstractTextDrawer;
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class NAZARA_GRAPHICS_API TextSprite : public InstancedRenderable
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{
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public:
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TextSprite(std::shared_ptr<Material> material);
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TextSprite(const TextSprite&) = delete;
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TextSprite(TextSprite&&) noexcept = default;
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~TextSprite() = default;
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void BuildElement(std::size_t passIndex, const WorldInstance& worldInstance, std::vector<std::unique_ptr<RenderElement>>& elements) const override;
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inline void Clear();
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const std::shared_ptr<Material>& GetMaterial(std::size_t i) const;
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std::size_t GetMaterialCount() const;
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inline void SetMaterial(std::shared_ptr<Material> material);
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void Update(const AbstractTextDrawer& drawer, float scale = 1.f);
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TextSprite& operator=(const TextSprite&) = delete;
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TextSprite& operator=(TextSprite&&) noexcept = default;
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private:
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void OnAtlasInvalidated(const AbstractAtlas* atlas);
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void OnAtlasLayerChange(const AbstractAtlas* atlas, AbstractImage* oldLayer, AbstractImage* newLayer);
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struct AtlasSlots
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{
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bool used;
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NazaraSlot(AbstractAtlas, OnAtlasCleared, clearSlot);
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NazaraSlot(AbstractAtlas, OnAtlasLayerChange, layerChangeSlot);
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NazaraSlot(AbstractAtlas, OnAtlasRelease, releaseSlot);
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};
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struct RenderData
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{
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};
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struct RenderKey
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{
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Texture* texture;
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int renderOrder;
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bool operator==(const RenderKey& rhs) const
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{
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return texture == rhs.texture && renderOrder == rhs.renderOrder;
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}
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bool operator!=(const RenderKey& rhs) const
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{
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return !operator==(rhs);
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}
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};
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struct HashRenderKey
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{
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std::size_t operator()(const RenderKey& key) const
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{
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// Since renderOrder will be very small, this will be enough
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return std::hash<Texture*>()(key.texture) + key.renderOrder;
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}
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};
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struct RenderIndices
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{
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unsigned int first;
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unsigned int count;
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};
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std::unordered_map<const AbstractAtlas*, AtlasSlots> m_atlases;
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mutable std::unordered_map<RenderKey, RenderIndices, HashRenderKey> m_renderInfos;
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std::shared_ptr<Material> m_material;
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std::vector<RenderData> m_data;
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std::vector<VertexStruct_XYZ_Color_UV> m_vertices;
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};
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}
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#include <Nazara/Graphics/TextSprite.inl>
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#endif
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/TextSprite.hpp>
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#include <cassert>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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inline void TextSprite::Clear()
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{
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m_atlases.clear();
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m_vertices.clear();
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}
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inline void TextSprite::SetMaterial(std::shared_ptr<Material> material)
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{
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m_material = std::move(material);
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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@ -12,6 +12,7 @@
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#include <Nazara/Core/SparsePtr.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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namespace Nz
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{
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@ -30,7 +31,7 @@ namespace Nz
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virtual void Free(SparsePtr<const Rectui> rects, SparsePtr<unsigned int> layers, unsigned int count) = 0;
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virtual AbstractImage* GetLayer(unsigned int layerIndex) const = 0;
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virtual std::size_t GetLayerCount() const = 0;
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virtual UInt32 GetStorage() const = 0;
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virtual DataStoreFlags GetStorage() const = 0;
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virtual bool Insert(const Image& image, Rectui* rect, bool* flipped, unsigned int* layerIndex) = 0;
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AbstractAtlas& operator=(const AbstractAtlas&) = delete;
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@ -127,6 +127,13 @@ namespace Nz
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Max = Software
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};
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template<>
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struct EnumAsFlags<DataStorage>
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{
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static constexpr DataStorage max = DataStorage::Max;
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};
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using DataStoreFlags = Flags<DataStorage>;
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constexpr std::size_t DataStorageCount = static_cast<std::size_t>(DataStorage::Max) + 1;
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enum class FaceFilling
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@ -53,7 +53,7 @@ namespace Nz
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void ClearKerningCache();
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void ClearSizeInfoCache();
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bool Create(FontData* data);
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bool Create(std::unique_ptr<FontData> data);
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void Destroy();
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bool ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, float outlineThickness, FontGlyph* glyph) const;
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bool Precache(unsigned int characterSize, TextStyleFlags style, float outlineThickness, char32_t character) const;
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bool Precache(unsigned int characterSize, TextStyleFlags style, float outlineThickness, const std::string& characterSet) const;
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void SetAtlas(const std::shared_ptr<AbstractAtlas>& atlas);
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void SetAtlas(std::shared_ptr<AbstractAtlas> atlas);
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void SetGlyphBorder(unsigned int borderSize);
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void SetMinimumStepSize(unsigned int minimumStepSize);
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static std::shared_ptr<Font> OpenFromMemory(const void* data, std::size_t size, const FontParams& params = FontParams());
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static std::shared_ptr<Font> OpenFromStream(Stream& stream, const FontParams& params = FontParams());
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static void SetDefaultAtlas(const std::shared_ptr<AbstractAtlas>& atlas);
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static void SetDefaultAtlas(std::shared_ptr<AbstractAtlas> atlas);
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static void SetDefaultGlyphBorder(unsigned int borderSize);
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static void SetDefaultMinimumStepSize(unsigned int minimumStepSize);
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GuillotineBinPack::GuillotineSplitHeuristic GetRectSplitHeuristic() const;
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AbstractImage* GetLayer(unsigned int layerIndex) const override;
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std::size_t GetLayerCount() const override;
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UInt32 GetStorage() const override;
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DataStoreFlags GetStorage() const override;
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bool Insert(const Image& image, Rectui* rect, bool* flipped, unsigned int* layerIndex) override;
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protected:
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struct Layer;
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virtual AbstractImage* ResizeImage(AbstractImage* oldImage, const Vector2ui& size) const;
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virtual std::shared_ptr<AbstractImage> ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const;
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bool ResizeLayer(Layer& layer, const Vector2ui& size);
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struct QueuedGlyph
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struct Layer
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{
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std::vector<QueuedGlyph> queuedGlyphs;
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std::unique_ptr<AbstractImage> image;
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std::shared_ptr<AbstractImage> image;
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GuillotineBinPack binPack;
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unsigned int freedRectangles = 0;
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};
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bool FlipVertically();
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const UInt8* GetConstPixels(unsigned int x = 0, unsigned int y = 0, unsigned int z = 0, UInt8 level = 0) const;
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unsigned int GetDepth(UInt8 level = 0) const override;
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unsigned int GetDepth(UInt8 level = 0) const;
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PixelFormat GetFormat() const override;
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unsigned int GetHeight(UInt8 level = 0) const override;
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unsigned int GetHeight(UInt8 level = 0) const;
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UInt8 GetLevelCount() const override;
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UInt8 GetMaxLevel() const override;
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std::size_t GetMemoryUsage() const override;
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std::size_t GetMemoryUsage(UInt8 level) const override;
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UInt8 GetMaxLevel() const;
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std::size_t GetMemoryUsage() const;
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std::size_t GetMemoryUsage(UInt8 level) const;
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Color GetPixelColor(unsigned int x, unsigned int y = 0, unsigned int z = 0) const;
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UInt8* GetPixels(unsigned int x = 0, unsigned int y = 0, unsigned int z = 0, UInt8 level = 0);
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Vector3ui GetSize(UInt8 level = 0) const override;
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ImageType GetType() const override;
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unsigned int GetWidth(UInt8 level = 0) const override;
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unsigned int GetWidth(UInt8 level = 0) const;
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bool HasAlpha() const;
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void SetLevelCount(UInt8 levelCount);
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bool SetPixelColor(const Color& color, unsigned int x, unsigned int y = 0, unsigned int z = 0);
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bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
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bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
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bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
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using AbstractImage::Update;
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bool Update(const void* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
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Image& operator=(const Image& image);
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inline Image& operator=(Image&& image) noexcept;
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#include <Nazara/Graphics/Graphics.hpp>
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#include <Nazara/Core/ECS.hpp>
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#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
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#include <Nazara/Graphics/MaterialPipeline.hpp>
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#include <Nazara/Graphics/PredefinedShaderStructs.hpp>
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#include <Nazara/Utility/Font.hpp>
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#include <stdexcept>
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#include <Nazara/Graphics/Debug.hpp>
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BuildBlitPipeline();
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RegisterMaterialPasses();
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SelectDepthStencilFormats();
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Font::SetDefaultAtlas(std::make_shared<GuillotineTextureAtlas>(*m_renderDevice));
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}
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Graphics::~Graphics()
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{
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// Free of atlas if it is ours
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std::shared_ptr<AbstractAtlas> defaultAtlas = Font::GetDefaultAtlas();
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if (defaultAtlas && defaultAtlas->GetStorage() == DataStorage::Hardware)
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{
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Font::SetDefaultAtlas(nullptr);
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// The default police can make live one hardware atlas after the free of a module (which could be problematic)
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// So, if the default police use a hardware atlas, we stole it.
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// I don't like this solution, but I don't have any better
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if (!defaultAtlas.unique())
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{
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// Still at least one police use the atlas
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const std::shared_ptr<Font>& defaultFont = Font::GetDefault();
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defaultFont->SetAtlas(nullptr);
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if (!defaultAtlas.unique())
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{
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// Still not the only one to own it ? Then crap.
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NazaraWarning("Default font atlas uses hardware storage and is still used");
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}
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}
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}
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defaultAtlas.reset();
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MaterialPipeline::Uninitialize();
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m_renderPassCache.reset();
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m_samplerCache.reset();
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{
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Nz::TextureInfo texInfo;
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texInfo.width = texInfo.height = texInfo.depth = texInfo.mipmapLevel = 1;
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texInfo.pixelFormat = PixelFormat::BGRA8;
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texInfo.pixelFormat = PixelFormat::L8;
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texInfo.type = ImageType::E2D;
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std::array<UInt8, 4> texData = { 0xFF, 0xFF, 0xFF, 0xFF };
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
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#include <Nazara/Renderer/RenderDevice.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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/*!
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* \ingroup graphics
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* \class Nz::GuillotineTextureAtlas
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* \brief Graphics class that represents an atlas texture for guillotine
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*/
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/*!
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* \brief Gets the underlying data storage
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* \return Value of the enumeration of the underlying data storage
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*/
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DataStoreFlags GuillotineTextureAtlas::GetStorage() const
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{
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return DataStorage::Hardware;
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}
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/*!
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* \brief Resizes the image
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* \return Updated texture
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*
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* \param oldImage Old image to resize
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* \param size New image size
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*
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* \remark Produces a NazaraError if resize failed
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*/
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std::shared_ptr<AbstractImage> GuillotineTextureAtlas::ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const
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{
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TextureInfo textureInfo;
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textureInfo.width = size.x;
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textureInfo.height = size.y;
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textureInfo.pixelFormat = PixelFormat::A8;
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textureInfo.type = ImageType::E2D;
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std::shared_ptr<Texture> newTexture = m_renderDevice.InstantiateTexture(textureInfo);
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if (!newTexture)
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return nullptr;
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if (oldImage)
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{
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return nullptr;
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/*const Texture& oldTexture = static_cast<const Texture&>(*oldImage);
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// Copy of old data
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///TODO: Copy from texture to texture
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Image image;
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if (!oldTexture->Download(&image))
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{
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NazaraError("Failed to download old texture");
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return nullptr;
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}
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if (!newTexture->Update(&image, Rectui(0, 0, image.GetWidth(), image.GetHeight())))
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{
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NazaraError("Failed to update texture");
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return nullptr;
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}*/
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}
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return newTexture;
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}
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}
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@ -0,0 +1,279 @@
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/TextSprite.hpp>
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Graphics/Material.hpp>
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#include <Nazara/Graphics/RenderSpriteChain.hpp>
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#include <Nazara/Graphics/WorldInstance.hpp>
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#include <Nazara/Utility/AbstractTextDrawer.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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TextSprite::TextSprite(std::shared_ptr<Material> material) :
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InstancedRenderable(Nz::Boxf(-10000.f, -10000.f, -10000.f, 20000.f, 20000.f, 20000.f)),
|
||||
m_material(std::move(material))
|
||||
{
|
||||
}
|
||||
|
||||
void TextSprite::BuildElement(std::size_t passIndex, const WorldInstance& worldInstance, std::vector<std::unique_ptr<RenderElement>>& elements) const
|
||||
{
|
||||
MaterialPass* materialPass = m_material->GetPass(passIndex);
|
||||
if (!materialPass)
|
||||
return;
|
||||
|
||||
const std::shared_ptr<VertexDeclaration>& vertexDeclaration = VertexDeclaration::Get(VertexLayout::XYZ_Color_UV);
|
||||
|
||||
std::vector<RenderPipelineInfo::VertexBufferData> vertexBufferData = {
|
||||
{
|
||||
{
|
||||
0,
|
||||
vertexDeclaration
|
||||
}
|
||||
}
|
||||
};
|
||||
const auto& renderPipeline = materialPass->GetPipeline()->GetRenderPipeline(vertexBufferData);
|
||||
|
||||
for (auto& pair : m_renderInfos)
|
||||
{
|
||||
const RenderKey& key = pair.first;
|
||||
RenderIndices& indices = pair.second;
|
||||
|
||||
if (indices.count > 0)
|
||||
elements.emplace_back(std::make_unique<RenderSpriteChain>(0, renderPipeline, vertexDeclaration, key.texture->shared_from_this(), indices.count, &m_vertices[indices.first * 4], materialPass->GetShaderBinding(), worldInstance.GetShaderBinding()));
|
||||
}
|
||||
}
|
||||
|
||||
const std::shared_ptr<Material>& TextSprite::GetMaterial(std::size_t i) const
|
||||
{
|
||||
assert(i == 0);
|
||||
NazaraUnused(i);
|
||||
|
||||
return m_material;
|
||||
}
|
||||
|
||||
std::size_t TextSprite::GetMaterialCount() const
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
void TextSprite::Update(const AbstractTextDrawer& drawer, float scale)
|
||||
{
|
||||
CallOnExit clearOnFail([this]()
|
||||
{
|
||||
Clear();
|
||||
});
|
||||
|
||||
// Mark every atlas as unused...
|
||||
for (auto& pair : m_atlases)
|
||||
pair.second.used = false;
|
||||
|
||||
// ... until they are marked as used by the drawer
|
||||
std::size_t fontCount = drawer.GetFontCount();
|
||||
for (std::size_t i = 0; i < fontCount; ++i)
|
||||
{
|
||||
Font& font = *drawer.GetFont(i);
|
||||
const AbstractAtlas* atlas = font.GetAtlas().get();
|
||||
NazaraAssert(atlas->GetStorage() == DataStorage::Hardware, "Font uses a non-hardware atlas which cannot be used by text sprites");
|
||||
|
||||
auto it = m_atlases.find(atlas);
|
||||
if (it == m_atlases.end())
|
||||
{
|
||||
it = m_atlases.emplace(std::make_pair(atlas, AtlasSlots())).first;
|
||||
AtlasSlots& atlasSlots = it->second;
|
||||
|
||||
atlasSlots.clearSlot.Connect(atlas->OnAtlasCleared, this, &TextSprite::OnAtlasInvalidated);
|
||||
atlasSlots.layerChangeSlot.Connect(atlas->OnAtlasLayerChange, this, &TextSprite::OnAtlasLayerChange);
|
||||
atlasSlots.releaseSlot.Connect(atlas->OnAtlasRelease, this, &TextSprite::OnAtlasInvalidated);
|
||||
}
|
||||
|
||||
it->second.used = true;
|
||||
}
|
||||
|
||||
// Remove unused atlas slots
|
||||
auto atlasIt = m_atlases.begin();
|
||||
while (atlasIt != m_atlases.end())
|
||||
{
|
||||
if (!atlasIt->second.used)
|
||||
m_atlases.erase(atlasIt++);
|
||||
else
|
||||
++atlasIt;
|
||||
}
|
||||
|
||||
std::size_t glyphCount = drawer.GetGlyphCount();
|
||||
|
||||
// Reset glyph count for every texture to zero
|
||||
for (auto& pair : m_renderInfos)
|
||||
pair.second.count = 0;
|
||||
|
||||
// Count glyph count for each texture
|
||||
RenderKey lastRenderKey{ nullptr, 0 };
|
||||
unsigned int* count = nullptr;
|
||||
|
||||
// Iterate over visible (non-space) glyphs
|
||||
std::size_t visibleGlyphCount = 0;
|
||||
for (std::size_t i = 0; i < glyphCount; ++i)
|
||||
{
|
||||
const AbstractTextDrawer::Glyph& glyph = drawer.GetGlyph(i);
|
||||
if (!glyph.atlas)
|
||||
continue;
|
||||
|
||||
Texture* texture = static_cast<Texture*>(glyph.atlas);
|
||||
RenderKey renderKey{ texture, glyph.renderOrder };
|
||||
if (lastRenderKey != renderKey)
|
||||
{
|
||||
auto it = m_renderInfos.find(renderKey);
|
||||
if (it == m_renderInfos.end())
|
||||
it = m_renderInfos.insert(std::make_pair(renderKey, RenderIndices{ 0U, 0U })).first;
|
||||
|
||||
count = &it->second.count;
|
||||
lastRenderKey = renderKey;
|
||||
}
|
||||
|
||||
(*count)++;
|
||||
visibleGlyphCount++;
|
||||
}
|
||||
|
||||
m_vertices.resize(visibleGlyphCount * 4);
|
||||
|
||||
// Attributes indices and reinitialize glyph count to zero to use it as a counter in the next loop
|
||||
// This is because the 1st glyph can use texture A, the 2nd glyph can use texture B and the 3th glyph C can use texture A again
|
||||
// so we need a counter to know where to write informations
|
||||
// also remove unused render infos
|
||||
unsigned int index = 0;
|
||||
auto infoIt = m_renderInfos.begin();
|
||||
while (infoIt != m_renderInfos.end())
|
||||
{
|
||||
RenderIndices& indices = infoIt->second;
|
||||
if (indices.count == 0)
|
||||
infoIt = m_renderInfos.erase(infoIt); //< No glyph uses this texture, remove from indices
|
||||
else
|
||||
{
|
||||
indices.first = index;
|
||||
|
||||
index += indices.count;
|
||||
indices.count = 0;
|
||||
++infoIt;
|
||||
}
|
||||
}
|
||||
|
||||
Rectf bounds = drawer.GetBounds();
|
||||
|
||||
lastRenderKey = { nullptr, 0 };
|
||||
RenderIndices* indices = nullptr;
|
||||
for (unsigned int i = 0; i < glyphCount; ++i)
|
||||
{
|
||||
const AbstractTextDrawer::Glyph& glyph = drawer.GetGlyph(i);
|
||||
if (!glyph.atlas)
|
||||
continue;
|
||||
|
||||
Texture* texture = static_cast<Texture*>(glyph.atlas);
|
||||
RenderKey renderKey{ texture, glyph.renderOrder };
|
||||
if (lastRenderKey != renderKey)
|
||||
{
|
||||
indices = &m_renderInfos[renderKey]; //< We changed texture, adjust the pointer
|
||||
lastRenderKey = renderKey;
|
||||
}
|
||||
|
||||
// First, compute the uv coordinates from our atlas rect
|
||||
Vector2ui size(texture->GetSize());
|
||||
float invWidth = 1.f / size.x;
|
||||
float invHeight = 1.f / size.y;
|
||||
|
||||
Rectf uvRect(glyph.atlasRect);
|
||||
uvRect.x *= invWidth;
|
||||
uvRect.y *= invHeight;
|
||||
uvRect.width *= invWidth;
|
||||
uvRect.height *= invHeight;
|
||||
|
||||
// Our glyph may be flipped in the atlas, to render it correctly we need to change the uv coordinates accordingly
|
||||
const RectCorner normalCorners[4] = { RectCorner::LeftTop, RectCorner::RightTop, RectCorner::LeftBottom, RectCorner::RightBottom };
|
||||
const RectCorner flippedCorners[4] = { RectCorner::LeftBottom, RectCorner::LeftTop, RectCorner::RightBottom, RectCorner::RightTop };
|
||||
|
||||
// Set the position, color and UV of our vertices
|
||||
for (unsigned int j = 0; j < 4; ++j)
|
||||
{
|
||||
// Remember that indices->count is a counter here, not a count value
|
||||
std::size_t offset = (indices->first + indices->count) * 4 + j;
|
||||
m_vertices[offset].color = glyph.color;
|
||||
m_vertices[offset].position = glyph.corners[j];
|
||||
m_vertices[offset].position.y = bounds.height - m_vertices[offset].position.y;
|
||||
m_vertices[offset].position *= scale;
|
||||
m_vertices[offset].uv.Set(uvRect.GetCorner((glyph.flipped) ? flippedCorners[j] : normalCorners[j]));
|
||||
}
|
||||
|
||||
// Increment the counter, go to next glyph
|
||||
indices->count++;
|
||||
}
|
||||
|
||||
/*m_localBounds = drawer.GetBounds();
|
||||
|
||||
InvalidateBoundingVolume();
|
||||
InvalidateInstanceData(0);*/
|
||||
|
||||
clearOnFail.Reset();
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Handle the invalidation of an atlas
|
||||
*
|
||||
* \param atlas Atlas being invalidated
|
||||
*/
|
||||
void TextSprite::OnAtlasInvalidated(const AbstractAtlas* atlas)
|
||||
{
|
||||
assert(m_atlases.find(atlas) != m_atlases.end());
|
||||
|
||||
NazaraWarning("TextSprite " + PointerToString(this) + " has been cleared because atlas " + PointerToString(atlas) + " has been invalidated (cleared or released)");
|
||||
Clear();
|
||||
}
|
||||
|
||||
/*!
|
||||
* \brief Handle the size change of an atlas layer
|
||||
*
|
||||
* \param atlas Atlas being invalidated
|
||||
* \param oldLayer Pointer to the previous layer
|
||||
* \param newLayer Pointer to the new layer
|
||||
*/
|
||||
void TextSprite::OnAtlasLayerChange(const AbstractAtlas* atlas, AbstractImage* oldLayer, AbstractImage* newLayer)
|
||||
{
|
||||
NazaraUnused(atlas);
|
||||
|
||||
assert(m_atlases.find(atlas) != m_atlases.end());
|
||||
|
||||
if (!oldLayer)
|
||||
return;
|
||||
|
||||
assert(newLayer);
|
||||
|
||||
// The texture of an atlas have just been recreated (size change)
|
||||
// we have to adjust the coordinates of the texture and the rendering texture
|
||||
Texture* oldTexture = static_cast<Texture*>(oldLayer);
|
||||
Texture* newTexture = static_cast<Texture*>(newLayer);
|
||||
|
||||
Vector2ui oldSize(oldTexture->GetSize());
|
||||
Vector2ui newSize(newTexture->GetSize());
|
||||
Vector2f scale = Vector2f(oldSize) / Vector2f(newSize); // ratio of the old one to the new one
|
||||
|
||||
// It is possible we actually use that texture multiple times, check them all
|
||||
for (auto it = m_renderInfos.begin(); it != m_renderInfos.end(); ++it)
|
||||
{
|
||||
const RenderKey& renderKey = it->first;
|
||||
const RenderIndices& indices = it->second;
|
||||
|
||||
// Adjust texture coordinates by size ratio
|
||||
SparsePtr<Vector2f> texCoordPtr(&m_vertices[indices.first].uv, sizeof(VertexStruct_XY_Color_UV));
|
||||
for (unsigned int i = 0; i < indices.count; ++i)
|
||||
{
|
||||
for (unsigned int j = 0; j < 4; ++j)
|
||||
m_vertices[i * 4 + j].uv *= scale;
|
||||
}
|
||||
|
||||
// Erase and re-insert with the new texture handle
|
||||
m_renderInfos.erase(it);
|
||||
m_renderInfos.insert(std::make_pair(RenderKey{ newTexture, renderKey.renderOrder }, indices));
|
||||
it = m_renderInfos.begin(); //< std::unordered_map::insert may invalidate all iterators, start from the beginning...
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -37,7 +37,7 @@ namespace Nz
|
|||
OnFontRelease(this);
|
||||
|
||||
Destroy();
|
||||
SetAtlas(nullptr); // On libère l'atlas proprement
|
||||
SetAtlas({}); // On libère l'atlas proprement
|
||||
}
|
||||
|
||||
void Font::ClearGlyphCache()
|
||||
|
|
@ -81,19 +81,12 @@ namespace Nz
|
|||
OnFontSizeInfoCacheCleared(this);
|
||||
}
|
||||
|
||||
bool Font::Create(FontData* data)
|
||||
bool Font::Create(std::unique_ptr<FontData> data)
|
||||
{
|
||||
NazaraAssert(data, "invalid font data");
|
||||
|
||||
Destroy();
|
||||
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!data)
|
||||
{
|
||||
NazaraError("Invalid font data");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
m_data.reset(data);
|
||||
m_data = std::move(data);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -230,7 +223,7 @@ namespace Nz
|
|||
else
|
||||
{
|
||||
NazaraWarning("Failed to extract space character from font, using half the character size");
|
||||
sizeInfo.spaceAdvance = characterSize/2;
|
||||
sizeInfo.spaceAdvance = characterSize / 2;
|
||||
}
|
||||
|
||||
it = m_sizeInfoCache.insert(std::make_pair(characterSize, sizeInfo)).first;
|
||||
|
|
@ -281,13 +274,13 @@ namespace Nz
|
|||
return true;
|
||||
}
|
||||
|
||||
void Font::SetAtlas(const std::shared_ptr<AbstractAtlas>& atlas)
|
||||
void Font::SetAtlas(std::shared_ptr<AbstractAtlas> atlas)
|
||||
{
|
||||
if (m_atlas != atlas)
|
||||
{
|
||||
ClearGlyphCache();
|
||||
|
||||
m_atlas = atlas;
|
||||
m_atlas = std::move(atlas);
|
||||
if (m_atlas)
|
||||
{
|
||||
m_atlasClearedSlot.Connect(m_atlas->OnAtlasCleared, this, &Font::OnAtlasCleared);
|
||||
|
|
@ -380,9 +373,9 @@ namespace Nz
|
|||
return utility->GetFontLoader().LoadFromStream(stream, params);
|
||||
}
|
||||
|
||||
void Font::SetDefaultAtlas(const std::shared_ptr<AbstractAtlas>& atlas)
|
||||
void Font::SetDefaultAtlas(std::shared_ptr<AbstractAtlas> atlas)
|
||||
{
|
||||
s_defaultAtlas = atlas;
|
||||
s_defaultAtlas = std::move(atlas);
|
||||
}
|
||||
|
||||
void Font::SetDefaultGlyphBorder(unsigned int borderSize)
|
||||
|
|
@ -392,13 +385,7 @@ namespace Nz
|
|||
|
||||
void Font::SetDefaultMinimumStepSize(unsigned int minimumStepSize)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (minimumStepSize == 0)
|
||||
{
|
||||
NazaraError("Minimum step size cannot be zero as it implies division by zero");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(minimumStepSize, "minimum step size cannot be zero as it implies a division by zero");
|
||||
|
||||
s_defaultMinimumStepSize = minimumStepSize;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,8 +26,8 @@ namespace Nz
|
|||
{
|
||||
class FreeTypeLibrary;
|
||||
|
||||
FT_Library s_library;
|
||||
FT_Stroker s_stroker;
|
||||
FT_Library s_library = nullptr;
|
||||
FT_Stroker s_stroker = nullptr;
|
||||
std::shared_ptr<FreeTypeLibrary> s_libraryOwner;
|
||||
constexpr float s_scaleFactor = 1 << 6;
|
||||
constexpr float s_invScaleFactor = 1.f / s_scaleFactor;
|
||||
|
|
@ -427,20 +427,17 @@ namespace Nz
|
|||
}
|
||||
|
||||
std::shared_ptr<Font> font = std::make_shared<Font>();
|
||||
if (font->Create(face.get()))
|
||||
{
|
||||
face.release();
|
||||
return font;
|
||||
}
|
||||
else
|
||||
if (!font->Create(std::move(face)))
|
||||
return nullptr;
|
||||
|
||||
return font;
|
||||
}
|
||||
|
||||
std::shared_ptr<Font> LoadMemory(const void* data, std::size_t size, const FontParams& parameters)
|
||||
{
|
||||
NazaraUnused(parameters);
|
||||
|
||||
std::unique_ptr<FreeTypeStream> face(new FreeTypeStream);
|
||||
std::unique_ptr<FreeTypeStream> face = std::make_unique<FreeTypeStream>();
|
||||
face->SetMemory(data, size);
|
||||
|
||||
if (!face->Open())
|
||||
|
|
@ -450,13 +447,10 @@ namespace Nz
|
|||
}
|
||||
|
||||
std::shared_ptr<Font> font = std::make_shared<Font>();
|
||||
if (font->Create(face.get()))
|
||||
{
|
||||
face.release();
|
||||
return font;
|
||||
}
|
||||
else
|
||||
if (!font->Create(std::move(face)))
|
||||
return nullptr;
|
||||
|
||||
return font;
|
||||
}
|
||||
|
||||
std::shared_ptr<Font> LoadStream(Stream& stream, const FontParams& parameters)
|
||||
|
|
@ -473,13 +467,10 @@ namespace Nz
|
|||
}
|
||||
|
||||
std::shared_ptr<Font> font = std::make_shared<Font>();
|
||||
if (font->Create(face.get()))
|
||||
{
|
||||
face.release();
|
||||
return font;
|
||||
}
|
||||
else
|
||||
if (!font->Create(std::move(face)))
|
||||
return nullptr;
|
||||
|
||||
return font;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -73,9 +73,9 @@ namespace Nz
|
|||
return m_layers.size();
|
||||
}
|
||||
|
||||
UInt32 GuillotineImageAtlas::GetStorage() const
|
||||
DataStoreFlags GuillotineImageAtlas::GetStorage() const
|
||||
{
|
||||
return static_cast<UInt32>(DataStorage::Software);
|
||||
return DataStorage::Software;
|
||||
}
|
||||
|
||||
bool GuillotineImageAtlas::Insert(const Image& image, Rectui* rect, bool* flipped, unsigned int* layerIndex)
|
||||
|
|
@ -159,30 +159,23 @@ namespace Nz
|
|||
m_rectSplitHeuristic = heuristic;
|
||||
}
|
||||
|
||||
AbstractImage* GuillotineImageAtlas::ResizeImage(AbstractImage* oldImage, const Vector2ui& size) const
|
||||
std::shared_ptr<AbstractImage> GuillotineImageAtlas::ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const
|
||||
{
|
||||
std::unique_ptr<Image> newImage(new Image(ImageType::E2D, PixelFormat::A8, size.x, size.y));
|
||||
std::shared_ptr<Image> newImage = std::make_shared<Image>(ImageType::E2D, PixelFormat::A8, size.x, size.y);
|
||||
if (oldImage)
|
||||
{
|
||||
newImage->Copy(static_cast<Image&>(*oldImage), Rectui(size), Vector2ui(0, 0)); // Copie des anciennes données
|
||||
}
|
||||
|
||||
return newImage.release();
|
||||
return newImage;
|
||||
}
|
||||
|
||||
bool GuillotineImageAtlas::ResizeLayer(Layer& layer, const Vector2ui& size)
|
||||
{
|
||||
AbstractImage* oldLayer = layer.image.get();
|
||||
|
||||
std::unique_ptr<AbstractImage> newImage(ResizeImage(layer.image.get(), size));
|
||||
std::shared_ptr<AbstractImage> newImage = ResizeImage(layer.image, size);
|
||||
if (!newImage)
|
||||
return false; // Nous n'avons pas pu allouer
|
||||
|
||||
if (newImage.get() == oldLayer) // Le layer a été agrandi dans le même objet, pas de souci
|
||||
{
|
||||
newImage.release(); // On possède déjà un unique_ptr sur cette ressource
|
||||
if (newImage == layer.image) // Le layer a été agrandi dans le même objet, pas de souci
|
||||
return true;
|
||||
}
|
||||
|
||||
// On indique à ceux que ça intéresse qu'on a changé de pointeur
|
||||
// (chose très importante pour ceux qui le stockent)
|
||||
|
|
|
|||
|
|
@ -103,7 +103,8 @@ set_xmakever("2.5.6")
|
|||
|
||||
add_repositories("local-repo xmake-repo")
|
||||
|
||||
add_requires("chipmunk2d", "dr_wav", "entt", "freetype", "libflac", "libsdl", "minimp3", "stb")
|
||||
add_requires("chipmunk2d", "dr_wav", "entt", "libflac", "libsdl", "minimp3", "stb")
|
||||
add_requires("freetype", { configs = { bzip2 = true, png = true, woff2 = true, zlib = true, debug = is_mode("debug") } })
|
||||
add_requires("libvorbis", { configs = { with_vorbisenc = false } })
|
||||
add_requires("openal-soft", { configs = { shared = true }})
|
||||
add_requires("newtondynamics", { debug = is_plat("windows") and is_mode("debug") }) -- Newton doesn't like compiling in Debug on Linux
|
||||
|
|
|
|||
Loading…
Reference in New Issue