Refactor the way resources are loaded (#191)

* WIP

* WIP

* Font works

* WIP: Only Music remains

* Looks like it's working

* Fix oopsie

* Core/ObjectRef: Add cast functions

* Update ChangeLog.md

* Audio/SoundStream: Make sound stream thread-safe
This commit is contained in:
Jérôme Leclercq 2018-10-28 01:53:11 +02:00 committed by GitHub
parent fa7cbc21e5
commit ed46c87781
64 changed files with 1058 additions and 1071 deletions

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@ -153,6 +153,8 @@ Nazara Engine:
- It is now possible to set elasticity/friction/surface bodies of 2D colliders and change it at runtime on RigidBody2D
- ObjectHandle were remade and should be way more optimized now
- Added ENetHost and ENetPeer accessor to total packet/data received/sent/lost
- ⚠ **Changed the way resources were Loaded, almost every LoadFromX and OpenFromX methods are now static and create the object themselves.**
- ⚠ SoundStream is now responsible for loaders instead of Music, and is now threadsafe (you can now load a stream only once and play it multiple times at the same time)
Nazara Development Kit:
- Added ImageWidget (#139)

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@ -402,7 +402,7 @@ namespace Nz
return 1;
}
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, MusicParams* params, TypeTag<MusicParams>)
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, SoundBufferParams* params, TypeTag<SoundBufferParams>)
{
state.CheckType(index, Nz::LuaType_Table);
@ -411,7 +411,7 @@ namespace Nz
return 1;
}
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, SoundBufferParams* params, TypeTag<SoundBufferParams>)
inline unsigned int LuaImplQueryArg(const LuaState& state, int index, SoundStreamParams* params, TypeTag<SoundStreamParams>)
{
state.CheckType(index, Nz::LuaType_Table);
@ -635,12 +635,24 @@ namespace Nz
return 1;
}
inline int LuaImplReplyVal(const LuaState& state, ModelRef&& handle, TypeTag<ModelRef>)
{
state.PushInstance<ModelRef>("Model", handle);
return 1;
}
inline int LuaImplReplyVal(const LuaState& state, const SoundBuffer* val, TypeTag<const SoundBuffer*>)
{
state.PushInstance<SoundBufferConstRef>("SoundBuffer", val);
return 1;
}
inline int LuaImplReplyVal(const LuaState& state, SoundBufferRef&& handle, TypeTag<SoundBufferRef>)
{
state.PushInstance<SoundBufferRef>("SoundBuffer", handle);
return 1;
}
inline int LuaImplReplyVal(const LuaState& state, SpriteRef&& handle, TypeTag<SpriteRef>)
{
state.PushInstance<SpriteRef>("Sprite", handle);

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@ -67,7 +67,7 @@ namespace Ndk
music.BindMethod("IsLooping", &Nz::Music::IsLooping);
music.BindMethod("OpenFromFile", &Nz::Music::OpenFromFile, Nz::MusicParams());
music.BindMethod("OpenFromFile", &Nz::Music::OpenFromFile, Nz::SoundStreamParams());
music.BindMethod("Pause", &Nz::Music::Pause);
music.BindMethod("Play", &Nz::Music::Play);
@ -138,7 +138,7 @@ namespace Ndk
soundBuffer.BindMethod("IsValid", &Nz::SoundBuffer::IsValid);
soundBuffer.BindMethod("LoadFromFile", &Nz::SoundBuffer::LoadFromFile, Nz::SoundBufferParams());
soundBuffer.BindStaticMethod("LoadFromFile", &Nz::SoundBuffer::LoadFromFile, Nz::SoundBufferParams());
soundBuffer.BindStaticMethod("IsFormatSupported", &Nz::SoundBuffer::IsFormatSupported);

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@ -181,8 +181,6 @@ namespace Ndk
material.BindMethod("IsShadowCastingEnabled", &Nz::Material::IsShadowCastingEnabled);
material.BindMethod("IsShadowReceiveEnabled", &Nz::Material::IsShadowReceiveEnabled);
material.BindMethod("LoadFromFile", &Nz::Material::LoadFromFile, Nz::MaterialParams());
material.BindMethod("Reset", &Nz::Material::Reset);
material.BindMethod("SetAlphaThreshold", &Nz::Material::SetAlphaThreshold);
@ -205,6 +203,7 @@ namespace Ndk
material.BindMethod("SetSrcBlend", &Nz::Material::SetSrcBlend);
material.BindStaticMethod("GetDefault", &Nz::Material::GetDefault);
material.BindStaticMethod("LoadFromFile", &Nz::Material::LoadFromFile, Nz::MaterialParams());
material.BindMethod("SetAlphaMap", [] (Nz::LuaState& lua, Nz::MaterialRef& instance, std::size_t /*argumentCount*/) -> int
{
@ -308,8 +307,6 @@ namespace Ndk
//modelClass.SetMethod("GetMesh", &Nz::Model::GetMesh);
model.BindMethod("IsAnimated", &Nz::Model::IsAnimated);
model.BindMethod("LoadFromFile", &Nz::Model::LoadFromFile, Nz::ModelParameters());
model.BindMethod("SetMaterial", [] (Nz::LuaState& lua, Nz::Model* instance, std::size_t argumentCount) -> int
{
@ -371,6 +368,8 @@ namespace Ndk
//modelClass.SetMethod("SetMesh", &Nz::Model::SetMesh);
//modelClass.SetMethod("SetSequence", &Nz::Model::SetSequence);
model.BindStaticMethod("LoadFromFile", &Nz::Model::LoadFromFile, Nz::ModelParameters());
}
/*********************************** Nz::Sprite ***********************************/

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@ -44,21 +44,6 @@ namespace Ndk
texture.BindMethod("InvalidateMipmaps", &Nz::Texture::InvalidateMipmaps);
texture.BindMethod("IsValid", &Nz::Texture::IsValid);
texture.BindMethod("LoadFromFile", &Nz::Texture::LoadFromFile, true, Nz::ImageParams());
//bool LoadFromImage(const Image& image, bool generateMipmaps = true);
//bool LoadFromMemory(const void* data, std::size_t size, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
//bool LoadFromStream(Stream& stream, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
texture.BindMethod("LoadArrayFromFile", &Nz::Texture::LoadArrayFromFile, Nz::Vector2ui(2, 2), true, Nz::ImageParams());
//bool LoadArrayFromImage(const Image& image, bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
//bool LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
//bool LoadArrayFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
//bool LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
//bool LoadCubemapFromImage(const Image& image, bool generateMipmaps = true, const CubemapParams& params = CubemapParams());
//bool LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
//bool LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
texture.BindMethod("LoadFaceFromFile", &Nz::Texture::LoadFaceFromFile, Nz::ImageParams());
//bool LoadFaceFromMemory(CubemapFace face, const void* data, std::size_t size, const ImageParams& params = ImageParams());
//bool LoadFaceFromStream(CubemapFace face, Stream& stream, const ImageParams& params = ImageParams());
@ -71,6 +56,21 @@ namespace Ndk
texture.BindStaticMethod("IsFormatSupported", &Nz::Texture::IsFormatSupported);
texture.BindStaticMethod("IsMipmappingSupported", &Nz::Texture::IsMipmappingSupported);
texture.BindStaticMethod("IsTypeSupported", &Nz::Texture::IsTypeSupported);
texture.BindStaticMethod("LoadFromFile", &Nz::Texture::LoadFromFile, true, Nz::ImageParams());
//TextureRef LoadFromImage(const Image& image, bool generateMipmaps = true);
//TextureRef LoadFromMemory(const void* data, std::size_t size, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
//TextureRef LoadFromStream(Stream& stream, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
texture.BindStaticMethod("LoadArrayFromFile", &Nz::Texture::LoadArrayFromFile, Nz::Vector2ui(2, 2), true, Nz::ImageParams());
//TextureRef LoadArrayFromImage(const Image& image, bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
//TextureRef LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
//TextureRef LoadArrayFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
//TextureRef LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
//TextureRef LoadCubemapFromImage(const Image& image, bool generateMipmaps = true, const CubemapParams& params = CubemapParams());
//TextureRef LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
//TextureRef LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
}
/*********************************** Nz::TextureLibrary ***********************************/

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@ -148,8 +148,6 @@ namespace Ndk
font.BindMethod("Precache", (bool(Nz::Font::*)(unsigned int, Nz::UInt32, const Nz::String&) const) &Nz::Font::Precache);
font.BindMethod("OpenFromFile", &Nz::Font::OpenFromFile, Nz::FontParams());
font.BindMethod("SetGlyphBorder", &Nz::Font::SetGlyphBorder);
font.BindMethod("SetMinimumStepSize", &Nz::Font::SetMinimumStepSize);
@ -157,6 +155,8 @@ namespace Ndk
font.BindStaticMethod("GetDefaultGlyphBorder", &Nz::Font::GetDefaultGlyphBorder);
font.BindStaticMethod("GetDefaultMinimumStepSize", &Nz::Font::GetDefaultMinimumStepSize);
font.BindStaticMethod("OpenFromFile", &Nz::Font::OpenFromFile, Nz::FontParams());
font.BindStaticMethod("SetDefaultGlyphBorder", &Nz::Font::SetDefaultGlyphBorder);
font.BindStaticMethod("SetDefaultMinimumStepSize", &Nz::Font::SetDefaultMinimumStepSize);
}

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@ -57,14 +57,14 @@ namespace Ndk
#include <NDK/Resources/checkmark.png.h>
};
Nz::TextureRef checkmarkTexture = Nz::Texture::New();
if (!checkmarkTexture->LoadFromMemory(r_checkmark, sizeof(r_checkmark) / sizeof(r_checkmark[0])))
Nz::TextureRef checkmarkTexture = Nz::Texture::LoadFromMemory(r_checkmark, sizeof(r_checkmark) / sizeof(r_checkmark[0]));
if (!checkmarkTexture)
{
NazaraError("Failed to load embedded checkmark");
return false;
}
Nz::TextureLibrary::Register("Ndk::CheckboxWidget::checkmark", checkmarkTexture);
Nz::TextureLibrary::Register("Ndk::CheckboxWidget::checkmark", std::move(checkmarkTexture));
return true;
}

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@ -56,8 +56,8 @@ int main()
// En réalité les textures "cubemap" regroupent six faces en une, pour faciliter leur utilisation.
// Nous créons une nouvelle texture et prenons une référence sur celle-ci (à la manière des pointeurs intelligents)
Nz::TextureRef texture = Nz::Texture::New();
if (texture->LoadCubemapFromFile("resources/skybox-space.png"))
Nz::TextureRef texture = Nz::Texture::LoadCubemapFromFile("resources/skybox-space.png");
if (texture)
{
// Si la création du cubemap a fonctionné
@ -83,9 +83,6 @@ int main()
// Les modèles représentent, globalement, tout ce qui est visible en trois dimensions.
// Nous choisirons ici un vaisseau spatial (Quoi de mieux pour une scène spatiale ?)
// Encore une fois, nous récupérons une référence plutôt que l'objet lui-même (cela va être très utile par la suite)
Nz::ModelRef spaceshipModel = Nz::Model::New();
// Nous allons charger notre modèle depuis un fichier, mais nous pouvons ajuster le modèle lors du chargement via
// une structure permettant de paramétrer le chargement des modèles
Nz::ModelParameters params;
@ -104,7 +101,8 @@ int main()
// On charge ensuite le modèle depuis son fichier
// Le moteur va charger le fichier et essayer de retrouver les fichiers associés (comme les matériaux, textures, ...)
if (!spaceshipModel->LoadFromFile("resources/Spaceship/spaceship.obj", params))
Nz::ModelRef spaceshipModel = Nz::Model::LoadFromFile("resources/Spaceship/spaceship.obj", params);
if (!spaceshipModel)
{
// Si le chargement a échoué (fichier inexistant/invalide), il ne sert à rien de continuer
std::cout << "Failed to load spaceship" << std::endl;

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@ -71,15 +71,15 @@ int main()
if (iChoice == 0)
break;
Nz::Mesh mesh;
if (!mesh.LoadFromFile(resourceDirectory.GetPath() + '/' + models[iChoice-1]))
Nz::MeshRef mesh = Nz::Mesh::LoadFromFile(resourceDirectory.GetPath() + '/' + models[iChoice-1]);
if (!mesh)
{
std::cout << "Failed to load mesh" << std::endl;
std::getchar();
return EXIT_FAILURE;
}
switch (mesh.GetAnimationType())
switch (mesh->GetAnimationType())
{
case Nz::AnimationType_Skeletal:
std::cout << "This is a skeletal-animated mesh" << std::endl;
@ -92,13 +92,13 @@ int main()
// Inutile de faire un case default (GetAnimationType renverra toujours une valeur correcte)
}
std::cout << "It has a total of " << mesh.GetVertexCount() << " vertices for " << mesh.GetSubMeshCount() << " submesh(es)." << std::endl;
std::cout << "It has a total of " << mesh->GetVertexCount() << " vertices for " << mesh->GetSubMeshCount() << " submesh(es)." << std::endl;
if (mesh.IsAnimable())
if (mesh->IsAnimable())
{
if (mesh.GetAnimationType() == Nz::AnimationType_Skeletal)
if (mesh->GetAnimationType() == Nz::AnimationType_Skeletal)
{
const Nz::Skeleton* skeleton = mesh.GetSkeleton();
const Nz::Skeleton* skeleton = mesh->GetSkeleton();
unsigned int jointCount = skeleton->GetJointCount();
std::cout << "It has a skeleton made of " << skeleton->GetJointCount() << " joint(s)." << std::endl;
std::cout << "Print joints ? (Y/N) ";
@ -123,14 +123,14 @@ int main()
}
}
Nz::String animationPath = mesh.GetAnimation();
Nz::String animationPath = mesh->GetAnimation();
if (!animationPath.IsEmpty())
{
Nz::Animation animation;
if (animation.LoadFromFile(animationPath))
Nz::AnimationRef animation = Nz::Animation::LoadFromFile(animationPath);
if (animation)
{
unsigned int sequenceCount = animation.GetSequenceCount();
std::cout << "It has an animation made of " << animation.GetFrameCount() << " frame(s) for " << sequenceCount << " sequence(s)." << std::endl;
unsigned int sequenceCount = animation->GetSequenceCount();
std::cout << "It has an animation made of " << animation->GetFrameCount() << " frame(s) for " << sequenceCount << " sequence(s)." << std::endl;
std::cout << "Print sequences ? (Y/N) ";
char cChoice;
@ -141,7 +141,7 @@ int main()
{
for (unsigned int i = 0; i < sequenceCount; ++i)
{
const Nz::Sequence* sequence = animation.GetSequence(i);
const Nz::Sequence* sequence = animation->GetSequence(i);
std::cout << "\t" << (i+1) << ": " << sequence->name << std::endl;
std::cout << "\t\tStart frame: " << sequence->firstFrame << std::endl;
std::cout << "\t\tFrame count: " << sequence->frameCount << std::endl;
@ -157,10 +157,10 @@ int main()
std::cout << "It's animable but has no animation information" << std::endl;
}
Nz::Boxf cube = mesh.GetAABB();
Nz::Boxf cube = mesh->GetAABB();
std::cout << "Mesh is " << cube.width << " units wide, " << cube.height << " units height and " << cube.depth << " units depth" << std::endl;
unsigned int materialCount = mesh.GetMaterialCount();
unsigned int materialCount = mesh->GetMaterialCount();
std::cout << "It has " << materialCount << " materials registred" << std::endl;
std::cout << "Print materials ? (Y/N) ";
@ -172,7 +172,7 @@ int main()
{
for (unsigned int i = 0; i < materialCount; ++i)
{
const Nz::ParameterList& matData = mesh.GetMaterialData(i);
const Nz::ParameterList& matData = mesh->GetMaterialData(i);
Nz::String data;
if (!matData.GetStringParameter(Nz::MaterialData::FilePath, &data))

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@ -107,7 +107,7 @@ class SpriteRenderer : public Nz::ParticleRenderer
{
}
void Render(const Nz::ParticleGroup& system, const Nz::ParticleMapper& mapper, unsigned int startId, unsigned int endId, Nz::AbstractRenderQueue* renderQueue)
void Render(const Nz::ParticleGroup& system, const Nz::ParticleMapper& mapper, unsigned int startId, unsigned int endId, Nz::AbstractRenderQueue* renderQueue) override
{
Nz::Vector2f size(1.f, 1.f);
Nz::SparsePtr<const Nz::Vector2f> sizePtr(&size, 0);
@ -126,18 +126,19 @@ ParticleDemo("Logo", sharedData)
Nz::ImageParams params;
params.loadFormat = Nz::PixelFormatType_RGBA8;
if (!m_logo.LoadFromFile("resources/Logo.png", params))
m_logo = Nz::Image::LoadFromFile("resources/Logo.png", params);
if (!m_logo)
NazaraError("Failed to load logo!");
unsigned int width = m_logo.GetWidth();
unsigned int height = m_logo.GetHeight();
unsigned int width = m_logo->GetWidth();
unsigned int height = m_logo->GetHeight();
m_pixels.reserve(width * height);
for (unsigned int x = 0; x < width; ++x)
{
for (unsigned int y = 0; y < height; ++y)
{
Nz::Color color = m_logo.GetPixelColor(x, y);
Nz::Color color = m_logo->GetPixelColor(x, y);
if (color.a == 0)
continue;
@ -173,8 +174,8 @@ void LogoExample::Enter(Ndk::StateMachine& fsm)
m_shared.world3D->GetSystem<Ndk::RenderSystem>().SetDefaultBackground(nullptr);
Nz::TextureRef backgroundTexture = Nz::Texture::New();
if (backgroundTexture->LoadFromFile("resources/stars-background.jpg"))
Nz::TextureRef backgroundTexture = Nz::Texture::LoadFromFile("resources/stars-background.jpg");
if (backgroundTexture)
m_shared.world2D->GetSystem<Ndk::RenderSystem>().SetDefaultBackground(Nz::TextureBackground::New(std::move(backgroundTexture)));
Ndk::EntityHandle particleGroupEntity = m_shared.world2D->CreateEntity();
@ -254,7 +255,7 @@ void LogoExample::ResetParticles(float elapsed)
Nz::Vector2ui size = m_shared.target->GetSize();
Nz::Vector2f center = {size.x / 2.f, size.y / 2.f};
Nz::Vector2f offset = center - Nz::Vector2f(Nz::Vector2ui(m_logo.GetSize()) / 2);
Nz::Vector2f offset = center - Nz::Vector2f(Nz::Vector2ui(m_logo->GetSize()) / 2);
std::uniform_real_distribution<float> disX(0.f, float(size.x));
std::uniform_real_distribution<float> disY(-float(size.y) * 0.5f, float(size.y) * 1.5f);

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@ -32,7 +32,7 @@ class LogoExample : public ParticleDemo
Nz::BackgroundRef m_oldBackground;
void* m_particles;
Nz::Clock m_mouseClock;
Nz::Image m_logo;
Nz::ImageRef m_logo;
Nz::ParticleControllerRef m_controller;
Nz::ParticleDeclarationRef m_declaration;
Nz::ParticleRendererRef m_renderer;

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@ -234,52 +234,59 @@ ParticleDemo("Space battle", sharedData)
Nz::Color grey(100, 100, 100);
if (!m_turret.baseModel.LoadFromFile("resources/Turret/base.obj", parameters))
m_turret.baseModel = Nz::Model::LoadFromFile("resources/Turret/base.obj", parameters);
if (!m_turret.baseModel)
NazaraWarning("Failed to load base.obj");
for (unsigned int i = 0; i < m_turret.baseModel.GetMaterialCount(); ++i)
m_turret.baseModel.GetMaterial(i)->SetDiffuseColor(grey);
for (unsigned int i = 0; i < m_turret.baseModel->GetMaterialCount(); ++i)
m_turret.baseModel->GetMaterial(i)->SetDiffuseColor(grey);
if (!m_turret.rotatingBaseModel.LoadFromFile("resources/Turret/rotating_base.obj", parameters))
m_turret.rotatingBaseModel = Nz::Model::LoadFromFile("resources/Turret/rotating_base.obj", parameters);
if (!m_turret.rotatingBaseModel)
NazaraWarning("Failed to load rotating_base.obj");
for (unsigned int i = 0; i < m_turret.rotatingBaseModel.GetMaterialCount(); ++i)
m_turret.rotatingBaseModel.GetMaterial(i)->SetDiffuseColor(grey);
for (unsigned int i = 0; i < m_turret.rotatingBaseModel->GetMaterialCount(); ++i)
m_turret.rotatingBaseModel->GetMaterial(i)->SetDiffuseColor(grey);
if (!m_turret.cannonBaseModel.LoadFromFile("resources/Turret/cannon_base.obj", parameters))
m_turret.cannonBaseModel = Nz::Model::LoadFromFile("resources/Turret/cannon_base.obj", parameters);
if (!m_turret.cannonBaseModel)
NazaraWarning("Failed to load cannon_base.obj");
for (unsigned int i = 0; i < m_turret.cannonBaseModel.GetMaterialCount(); ++i)
m_turret.cannonBaseModel.GetMaterial(i)->SetDiffuseColor(grey);
for (unsigned int i = 0; i < m_turret.cannonBaseModel->GetMaterialCount(); ++i)
m_turret.cannonBaseModel->GetMaterial(i)->SetDiffuseColor(grey);
parameters.mesh.texCoordScale.Set(40.f, 40.f);
parameters.mesh.matrix = Nz::Matrix4f::Rotate(Nz::EulerAnglesf(0.f, 180.f, 0.f));
if (!m_turret.cannonModel.LoadFromFile("resources/Turret/cannon.obj", parameters))
m_turret.cannonModel = Nz::Model::LoadFromFile("resources/Turret/cannon.obj", parameters);
if (!m_turret.cannonModel)
NazaraWarning("Failed to load cannon.obj");
// Since OBJ don't support normal maps..
m_turret.cannonModel.GetMaterial(0)->SetNormalMap("resources/Turret/198_norm.jpg");
// Since OBJ doesn't support normal maps..
m_turret.cannonModel->GetMaterial(0)->SetNormalMap("resources/Turret/198_norm.jpg");
parameters.mesh.matrix.MakeIdentity();
parameters.mesh.texCoordScale.Set(1.f, 1.f);
parameters.mesh.center = true;
if (!m_spacestationModel.LoadFromFile("resources/SpaceStation/space_station.obj", parameters))
m_spacestationModel = Nz::Model::LoadFromFile("resources/SpaceStation/space_station.obj", parameters);
if (!m_spacestationModel)
NazaraWarning("Failed to load space_station.obj");
m_spacestationModel.GetMesh()->GenerateNormalsAndTangents();
m_spacestationModel->GetMesh()->GenerateNormalsAndTangents();
parameters.mesh.texCoordScale.Set(1.f, -1.f);
parameters.mesh.matrix.MakeRotation(Nz::EulerAnglesf(0.f, -90.f, 0.f));
if (!m_spaceshipModel.LoadFromFile("resources/space_frigate_6/space_frigate_6.obj", parameters))
m_spaceshipModel = Nz::Model::LoadFromFile("resources/space_frigate_6/space_frigate_6.obj", parameters);
if (!m_spaceshipModel)
NazaraWarning("Failed to load space_frigate_6.obj");
// Since OBJ don't support normal maps..
for (unsigned int i = 0; i < m_spaceshipModel.GetMaterialCount(); ++i)
// Since OBJ doesn't support normal maps..
for (unsigned int i = 0; i < m_spaceshipModel->GetMaterialCount(); ++i)
{
m_spaceshipModel.GetMaterial(i)->SetEmissiveMap("resources/space_frigate_6/space_frigate_6_illumination.jpg");
m_spaceshipModel.GetMaterial(i)->SetNormalMap("resources/space_frigate_6/space_frigate_6_normal.png");
m_spaceshipModel->GetMaterial(i)->SetEmissiveMap("resources/space_frigate_6/space_frigate_6_illumination.jpg");
m_spaceshipModel->GetMaterial(i)->SetNormalMap("resources/space_frigate_6/space_frigate_6_normal.png");
}
Nz::TextureRef skyboxCubemap = Nz::Texture::New();
@ -324,7 +331,7 @@ ParticleDemo("Space battle", sharedData)
m_spaceshipTemplate->AddComponent<Ndk::VelocityComponent>();
m_spaceshipTemplate->AddComponent<SpaceshipComponent>();
auto& gfxComponent = m_spaceshipTemplate->AddComponent<Ndk::GraphicsComponent>();
gfxComponent.Attach(&m_spaceshipModel);
gfxComponent.Attach(m_spaceshipModel);
m_ambientMusic.OpenFromFile("resources/ambience.ogg");
m_ambientMusic.SetVolume(60.f);
@ -762,7 +769,7 @@ void SpacebattleExample::CreateSpaceShip()
spacestationNode.SetScale(0.1f);
Ndk::GraphicsComponent& spacestationGfx = m_spacestationEntity->AddComponent<Ndk::GraphicsComponent>();
spacestationGfx.Attach(&m_spacestationModel);
spacestationGfx.Attach(m_spacestationModel);
}
void SpacebattleExample::CreateTurret()
@ -776,7 +783,7 @@ void SpacebattleExample::CreateTurret()
baseNode.SetRotation(Nz::EulerAnglesf(0.f, 180.f, 0.f));
Ndk::GraphicsComponent& baseGfx = m_turret.baseEntity->AddComponent<Ndk::GraphicsComponent>();
baseGfx.Attach(&m_turret.baseModel);
baseGfx.Attach(m_turret.baseModel);
// Rotating base
m_turret.rotatingBaseEntity = m_shared.world3D->CreateEntity();
@ -786,7 +793,7 @@ void SpacebattleExample::CreateTurret()
rotatingBaseNode.SetParent(m_turret.baseEntity);
Ndk::GraphicsComponent& rotatingBaseGfx = m_turret.rotatingBaseEntity->AddComponent<Ndk::GraphicsComponent>();
rotatingBaseGfx.Attach(&m_turret.rotatingBaseModel);
rotatingBaseGfx.Attach(m_turret.rotatingBaseModel);
// Cannon base
m_turret.cannonBaseEntity = m_shared.world3D->CreateEntity();
@ -797,7 +804,7 @@ void SpacebattleExample::CreateTurret()
cannonBaseNode.SetParent(m_turret.rotatingBaseEntity);
Ndk::GraphicsComponent& cannonBaseGfx = m_turret.cannonBaseEntity->AddComponent<Ndk::GraphicsComponent>();
cannonBaseGfx.Attach(&m_turret.cannonBaseModel);
cannonBaseGfx.Attach(m_turret.cannonBaseModel);
// Cannon anchor
m_turret.cannonAnchorEntity = m_shared.world3D->CreateEntity();
@ -816,7 +823,7 @@ void SpacebattleExample::CreateTurret()
cannonNode.SetRotation(Nz::EulerAnglesf(0.f, 180.f, 0.f));
Ndk::GraphicsComponent& cannonGfx = m_turret.cannonEntity->AddComponent<Ndk::GraphicsComponent>();
cannonGfx.Attach(&m_turret.cannonModel);
cannonGfx.Attach(m_turret.cannonModel);
}
void SpacebattleExample::OnMouseMoved(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseMoveEvent& event)

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@ -33,10 +33,10 @@ class SpacebattleExample : public ParticleDemo
struct Turret
{
Nz::Model baseModel;
Nz::Model cannonModel;
Nz::Model cannonBaseModel;
Nz::Model rotatingBaseModel;
Nz::ModelRef baseModel;
Nz::ModelRef cannonModel;
Nz::ModelRef cannonBaseModel;
Nz::ModelRef rotatingBaseModel;
Ndk::EntityHandle baseEntity;
Ndk::EntityHandle cannonAnchorEntity;
Ndk::EntityHandle cannonEntity;
@ -50,8 +50,8 @@ class SpacebattleExample : public ParticleDemo
float m_turretBaseRotation;
float m_turretCannonBaseRotation;
float m_turretShootTimer;
Nz::Model m_spaceshipModel;
Nz::Model m_spacestationModel;
Nz::ModelRef m_spaceshipModel;
Nz::ModelRef m_spacestationModel;
Nz::Music m_ambientMusic;
Nz::ParticleDeclarationRef m_torpedoDeclaration;
Nz::ParticleRendererRef m_laserBeamRenderer;

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@ -10,31 +10,15 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Audio/Enums.hpp>
#include <Nazara/Audio/SoundEmitter.hpp>
#include <Nazara/Audio/SoundStream.hpp>
#include <Nazara/Core/MovablePtr.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceParameters.hpp>
namespace Nz
{
struct MusicParams : ResourceParameters
{
bool forceMono = false;
bool IsValid() const;
};
class Music;
class SoundStream;
using MusicLoader = ResourceLoader<Music, MusicParams>;
struct MusicImpl;
class NAZARA_AUDIO_API Music : public Resource, public SoundEmitter
{
friend MusicLoader;
public:
Music() = default;
Music(const Music&) = delete;
@ -55,9 +39,9 @@ namespace Nz
bool IsLooping() const override;
bool OpenFromFile(const String& filePath, const MusicParams& params = MusicParams());
bool OpenFromMemory(const void* data, std::size_t size, const MusicParams& params = MusicParams());
bool OpenFromStream(Stream& stream, const MusicParams& params = MusicParams());
bool OpenFromFile(const String& filePath, const SoundStreamParams& params = SoundStreamParams());
bool OpenFromMemory(const void* data, std::size_t size, const SoundStreamParams& params = SoundStreamParams());
bool OpenFromStream(Stream& stream, const SoundStreamParams& params = SoundStreamParams());
void Pause() override;
void Play() override;
@ -75,8 +59,6 @@ namespace Nz
bool FillAndQueueBuffer(unsigned int buffer);
void MusicThread();
void StopThread();
static MusicLoader::LoaderList s_loaders;
};
}

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@ -66,16 +66,17 @@ namespace Nz
bool IsValid() const;
bool LoadFromFile(const String& filePath, const SoundBufferParams& params = SoundBufferParams());
bool LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params = SoundBufferParams());
bool LoadFromStream(Stream& stream, const SoundBufferParams& params = SoundBufferParams());
static bool IsFormatSupported(AudioFormat format);
template<typename... Args> static SoundBufferRef New(Args&&... args);
SoundBuffer& operator=(const SoundBuffer&) = delete;
SoundBuffer& operator=(SoundBuffer&&) = delete;
static bool IsFormatSupported(AudioFormat format);
static SoundBufferRef LoadFromFile(const String& filePath, const SoundBufferParams& params = SoundBufferParams());
static SoundBufferRef LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params = SoundBufferParams());
static SoundBufferRef LoadFromStream(Stream& stream, const SoundBufferParams& params = SoundBufferParams());
template<typename... Args> static SoundBufferRef New(Args&&... args);
// Signals:
NazaraSignal(OnSoundBufferDestroy, const SoundBuffer* /*soundBuffer*/);
NazaraSignal(OnSoundBufferRelease, const SoundBuffer* /*soundBuffer*/);

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@ -10,22 +10,50 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Audio/Config.hpp>
#include <Nazara/Audio/Enums.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceLoader.hpp>
#include <Nazara/Core/ResourceParameters.hpp>
namespace Nz
{
class NAZARA_AUDIO_API SoundStream
struct SoundStreamParams : public ResourceParameters
{
bool forceMono = false;
bool IsValid() const;
};
class Mutex;
class SoundStream;
using SoundStreamLoader = ResourceLoader<SoundStream, SoundStreamParams>;
using SoundStreamRef = Nz::ObjectRef<SoundStream>;
class NAZARA_AUDIO_API SoundStream : public RefCounted, public Resource
{
friend SoundStreamLoader;
public:
SoundStream() = default;
virtual ~SoundStream();
virtual UInt32 GetDuration() const = 0;
virtual AudioFormat GetFormat() const = 0;
virtual Mutex& GetMutex() = 0;
virtual UInt64 GetSampleCount() const = 0;
virtual UInt32 GetSampleRate() const = 0;
virtual UInt64 Read(void* buffer, UInt64 sampleCount) = 0;
virtual void Seek(UInt64 offset) = 0;
virtual UInt64 Tell() = 0;
static SoundStreamRef OpenFromFile(const String& filePath, const SoundStreamParams& params = SoundStreamParams());
static SoundStreamRef OpenFromMemory(const void* data, std::size_t size, const SoundStreamParams& params = SoundStreamParams());
static SoundStreamRef OpenFromStream(Stream& stream, const SoundStreamParams& params = SoundStreamParams());
private:
static SoundStreamLoader::LoaderList s_loaders;
};
}

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@ -68,6 +68,10 @@ namespace Nz
template<typename T> bool operator>=(const T& lhs, const ObjectRef<T>& rhs);
template<typename T> bool operator>=(const ObjectRef<T>& lhs, const T& rhs);
template<typename T, typename U> ObjectRef<T> ConstRefCast(const ObjectRef<U>& ref);
template<typename T, typename U> ObjectRef<T> DynamicRefCast(const ObjectRef<U>& ref);
template<typename T, typename U> ObjectRef<T> ReinterpretRefCast(const ObjectRef<U>& ref);
template<typename T, typename U> ObjectRef<T> StaticRefCast(const ObjectRef<U>& ref);
template<typename T> struct PointedType<ObjectRef<T>> { using type = T; };
template<typename T> struct PointedType<ObjectRef<T> const> { using type = T; };

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@ -480,6 +480,60 @@ namespace Nz
{
return !(lhs < rhs);
}
/*!
* \brief Casts an ObjectRef from one type to another using static_cast
* \return Reference to the casted object
*
* \param ref The reference to convert
*
* \remark It is an undefined behavior to cast between incompatible types
*/
template<typename T, typename U>
ObjectRef<T> ConstRefCast(const ObjectRef<U>& ref)
{
return ObjectRef<T>(const_cast<T*>(ref.Get()));
}
/*!
* \brief Casts an ObjectRef from one type to another using static_cast
* \return Reference to the casted object
*
* \param ref The reference to convert
*/
template<typename T, typename U>
ObjectRef<T> DynamicRefCast(const ObjectRef<U>& ref)
{
return ObjectRef<T>(dynamic_cast<T*>(ref.Get()));
}
/*!
* \brief Casts an ObjectRef from one type to another using static_cast
* \return Reference to the casted object
*
* \param ref The reference to convert
*
* \remark It is an undefined behavior to cast between incompatible types
*/
template<typename T, typename U>
ObjectRef<T> ReinterpretRefCast(const ObjectRef<U>& ref)
{
return ObjectRef<T>(static_cast<T*>(ref.Get()));
}
/*!
* \brief Casts an ObjectRef from one type to another using static_cast
* \return Reference to the casted object
*
* \param ref The reference to convert
*
* \remark It is an undefined behavior to cast between incompatible types
*/
template<typename T, typename U>
ObjectRef<T> StaticRefCast(const ObjectRef<U>& ref)
{
return ObjectRef<T>(static_cast<T*>(ref.Get()));
}
}
namespace std
@ -504,3 +558,4 @@ namespace std
}
#include <Nazara/Core/DebugOff.hpp>
#include "ObjectRef.hpp"

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@ -8,6 +8,8 @@
#define NAZARA_RESOURCELOADER_HPP
#include <Nazara/Core/Enums.hpp>
#include <Nazara/Core/ObjectRef.hpp>
#include <Nazara/Core/RefCounted.hpp>
#include <Nazara/Core/Resource.hpp>
#include <Nazara/Core/ResourceParameters.hpp>
#include <Nazara/Core/String.hpp>
@ -28,19 +30,19 @@ namespace Nz
public:
using ExtensionGetter = bool (*)(const String& extension);
using FileLoader = bool (*)(Type* resource, const String& filePath, const Parameters& parameters);
using MemoryLoader = bool (*)(Type* resource, const void* data, std::size_t size, const Parameters& parameters);
using FileLoader = ObjectRef<Type> (*)(const String& filePath, const Parameters& parameters);
using MemoryLoader = ObjectRef<Type> (*)(const void* data, std::size_t size, const Parameters& parameters);
using StreamChecker = Ternary (*)(Stream& stream, const Parameters& parameters);
using StreamLoader = bool (*)(Type* resource, Stream& stream, const Parameters& parameters);
using StreamLoader = ObjectRef<Type> (*)(Stream& stream, const Parameters& parameters);
ResourceLoader() = delete;
~ResourceLoader() = delete;
static bool IsExtensionSupported(const String& extension);
static bool LoadFromFile(Type* resource, const String& filePath, const Parameters& parameters = Parameters());
static bool LoadFromMemory(Type* resource, const void* data, std::size_t size, const Parameters& parameters = Parameters());
static bool LoadFromStream(Type* resource, Stream& stream, const Parameters& parameters = Parameters());
static ObjectRef<Type> LoadFromFile(const String& filePath, const Parameters& parameters = Parameters());
static ObjectRef<Type> LoadFromMemory(const void* data, std::size_t size, const Parameters& parameters = Parameters());
static ObjectRef<Type> LoadFromStream(Stream& stream, const Parameters& parameters = Parameters());
static void RegisterLoader(ExtensionGetter extensionGetter, StreamChecker checkFunc, StreamLoader streamLoader, FileLoader fileLoader = nullptr, MemoryLoader memoryLoader = nullptr);
static void UnregisterLoader(ExtensionGetter extensionGetter, StreamChecker checkFunc, StreamLoader streamLoader, FileLoader fileLoader = nullptr, MemoryLoader memoryLoader = nullptr);

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@ -53,9 +53,8 @@ namespace Nz
* \remark Produces a NazaraError if all loaders failed or no loader was found
*/
template<typename Type, typename Parameters>
bool ResourceLoader<Type, Parameters>::LoadFromFile(Type* resource, const String& filePath, const Parameters& parameters)
ObjectRef<Type> ResourceLoader<Type, Parameters>::LoadFromFile(const String& filePath, const Parameters& parameters)
{
NazaraAssert(resource, "Invalid resource");
NazaraAssert(parameters.IsValid(), "Invalid parameters");
String path = File::NormalizePath(filePath);
@ -63,7 +62,7 @@ namespace Nz
if (ext.IsEmpty())
{
NazaraError("Failed to get file extension from \"" + filePath + '"');
return false;
return nullptr;
}
File file(path); // Open only if needed
@ -84,7 +83,7 @@ namespace Nz
if (!file.Open(OpenMode_ReadOnly))
{
NazaraError("Failed to load file: unable to open \"" + filePath + '"');
return false;
return nullptr;
}
}
@ -107,10 +106,11 @@ namespace Nz
found = true;
}
if (fileLoader(resource, filePath, parameters))
ObjectRef<Type> resource = fileLoader(filePath, parameters);
if (resource)
{
resource->SetFilePath(filePath);
return true;
return resource;
}
}
else
@ -125,10 +125,11 @@ namespace Nz
file.SetCursorPos(0);
if (streamLoader(resource, file, parameters))
ObjectRef<Type> resource = streamLoader(file, parameters);
if (resource)
{
resource->SetFilePath(filePath);
return true;
return resource;
}
}
@ -141,7 +142,7 @@ namespace Nz
else
NazaraError("Failed to load file: no loader found for extension \"" + ext + '"');
return false;
return nullptr;
}
/*!
@ -160,9 +161,8 @@ namespace Nz
* \remark Produces a NazaraError if all loaders failed or no loader was found
*/
template<typename Type, typename Parameters>
bool ResourceLoader<Type, Parameters>::LoadFromMemory(Type* resource, const void* data, std::size_t size, const Parameters& parameters)
ObjectRef<Type> ResourceLoader<Type, Parameters>::LoadFromMemory(const void* data, std::size_t size, const Parameters& parameters)
{
NazaraAssert(resource, "Invalid resource");
NazaraAssert(data, "Invalid data pointer");
NazaraAssert(size, "No data to load");
NazaraAssert(parameters.IsValid(), "Invalid parameters");
@ -195,8 +195,9 @@ namespace Nz
found = true;
}
if (memoryLoader(resource, data, size, parameters))
return true;
ObjectRef<Type> resource = memoryLoader(data, size, parameters);
if (resource)
return resource;
}
else
{
@ -210,8 +211,9 @@ namespace Nz
stream.SetCursorPos(0);
if (streamLoader(resource, stream, parameters))
return true;
ObjectRef<Type> resource = streamLoader(stream, parameters);
if (resource)
return resource;
}
if (recognized == Ternary_True)
@ -223,7 +225,7 @@ namespace Nz
else
NazaraError("Failed to load file: no loader found");
return false;
return nullptr;
}
/*!
@ -241,9 +243,8 @@ namespace Nz
* \remark Produces a NazaraError if all loaders failed or no loader was found
*/
template<typename Type, typename Parameters>
bool ResourceLoader<Type, Parameters>::LoadFromStream(Type* resource, Stream& stream, const Parameters& parameters)
ObjectRef<Type> ResourceLoader<Type, Parameters>::LoadFromStream(Stream& stream, const Parameters& parameters)
{
NazaraAssert(resource, "Invalid resource");
NazaraAssert(stream.GetCursorPos() < stream.GetSize(), "No data to load");
NazaraAssert(parameters.IsValid(), "Invalid parameters");
@ -267,8 +268,9 @@ namespace Nz
stream.SetCursorPos(streamPos);
// Load of the resource
if (streamLoader(resource, stream, parameters))
return true;
ObjectRef<Type> resource = streamLoader(stream, parameters);
if (resource)
return resource;
if (recognized == Ternary_True)
NazaraWarning("Loader failed");
@ -279,7 +281,7 @@ namespace Nz
else
NazaraError("Failed to load file: no loader found");
return false;
return nullptr;
}
/*!

View File

@ -37,14 +37,8 @@ namespace Nz
auto it = Type::s_managerMap.find(absolutePath);
if (it == Type::s_managerMap.end())
{
ObjectRef<Type> resource = Type::New();
ObjectRef<Type> resource = Type::LoadFromFile(absolutePath, GetDefaultParameters());
if (!resource)
{
NazaraError("Failed to create resource");
return ObjectRef<Type>();
}
if (!resource->LoadFromFile(absolutePath, GetDefaultParameters()))
{
NazaraError("Failed to load resource from file: " + absolutePath);
return ObjectRef<Type>();

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@ -137,10 +137,6 @@ namespace Nz
inline bool IsShadowCastingEnabled() const;
inline bool IsShadowReceiveEnabled() const;
inline bool LoadFromFile(const String& filePath, const MaterialParams& params = MaterialParams());
inline bool LoadFromMemory(const void* data, std::size_t size, const MaterialParams& params = MaterialParams());
inline bool LoadFromStream(Stream& stream, const MaterialParams& params = MaterialParams());
void Reset();
void SaveToParameters(ParameterList* matData);
@ -180,6 +176,11 @@ namespace Nz
inline static MaterialRef GetDefault();
inline static int GetTextureUnit(TextureMap textureMap);
static inline MaterialRef LoadFromFile(const String& filePath, const MaterialParams& params = MaterialParams());
static inline MaterialRef LoadFromMemory(const void* data, std::size_t size, const MaterialParams& params = MaterialParams());
static inline MaterialRef LoadFromStream(Stream& stream, const MaterialParams& params = MaterialParams());
template<typename... Args> static MaterialRef New(Args&&... args);
// Signals:

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@ -895,43 +895,6 @@ namespace Nz
return m_pipelineInfo.shadowReceive;
}
/*!
* \brief Loads the material from file
* \return true if loading is successful
*
* \param filePath Path to the file
* \param params Parameters for the material
*/
inline bool Material::LoadFromFile(const String& filePath, const MaterialParams& params)
{
return MaterialLoader::LoadFromFile(this, filePath, params);
}
/*!
* \brief Loads the material from memory
* \return true if loading is successful
*
* \param data Raw memory
* \param size Size of the memory
* \param params Parameters for the material
*/
inline bool Material::LoadFromMemory(const void* data, std::size_t size, const MaterialParams& params)
{
return MaterialLoader::LoadFromMemory(this, data, size, params);
}
/*!
* \brief Loads the material from stream
* \return true if loading is successful
*
* \param stream Stream to the material
* \param params Parameters for the material
*/
inline bool Material::LoadFromStream(Stream& stream, const MaterialParams& params)
{
return MaterialLoader::LoadFromStream(this, stream, params);
}
/*!
* \brief Sets the alpha map by name
* \return true If successful
@ -1466,6 +1429,43 @@ namespace Nz
return s_textureUnits[textureMap];
}
/*!
* \brief Loads the material from file
* \return true if loading is successful
*
* \param filePath Path to the file
* \param params Parameters for the material
*/
inline MaterialRef Material::LoadFromFile(const String& filePath, const MaterialParams& params)
{
return MaterialLoader::LoadFromFile(filePath, params);
}
/*!
* \brief Loads the material from memory
* \return true if loading is successful
*
* \param data Raw memory
* \param size Size of the memory
* \param params Parameters for the material
*/
inline MaterialRef Material::LoadFromMemory(const void* data, std::size_t size, const MaterialParams& params)
{
return MaterialLoader::LoadFromMemory(data, size, params);
}
/*!
* \brief Loads the material from stream
* \return true if loading is successful
*
* \param stream Stream to the material
* \param params Parameters for the material
*/
inline MaterialRef Material::LoadFromStream(Stream& stream, const MaterialParams& params)
{
return MaterialLoader::LoadFromStream(stream, params);
}
inline void Material::InvalidatePipeline()
{
m_pipelineUpdated = false;

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@ -65,10 +65,6 @@ namespace Nz
virtual bool IsAnimated() const;
bool LoadFromFile(const String& filePath, const ModelParameters& params = ModelParameters());
bool LoadFromMemory(const void* data, std::size_t size, const ModelParameters& params = ModelParameters());
bool LoadFromStream(Stream& stream, const ModelParameters& params = ModelParameters());
using InstancedRenderable::SetMaterial;
bool SetMaterial(const String& subMeshName, MaterialRef material);
bool SetMaterial(std::size_t skinIndex, const String& subMeshName, MaterialRef material);
@ -78,6 +74,10 @@ namespace Nz
Model& operator=(const Model& node) = default;
Model& operator=(Model&& node) = delete;
static ModelRef LoadFromFile(const String& filePath, const ModelParameters& params = ModelParameters());
static ModelRef LoadFromMemory(const void* data, std::size_t size, const ModelParameters& params = ModelParameters());
static ModelRef LoadFromStream(Stream& stream, const ModelParameters& params = ModelParameters());
template<typename... Args> static ModelRef New(Args&&... args);
protected:

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@ -59,7 +59,6 @@ namespace Nz
*
* \param args Arguments for the model
*/
template<typename... Args>
ModelRef Model::New(Args&&... args)
{

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@ -26,12 +26,10 @@ namespace Nz
class SkeletalModel;
using SkeletalModelLoader = ResourceLoader<SkeletalModel, SkeletalModelParameters>;
using SkeletalModelRef = ObjectRef<SkeletalModel>;
class NAZARA_GRAPHICS_API SkeletalModel : public Model, Updatable
{
friend SkeletalModelLoader;
public:
SkeletalModel();
SkeletalModel(const SkeletalModel& model) = default;
@ -55,10 +53,6 @@ namespace Nz
bool IsAnimated() const override;
bool IsAnimationEnabled() const;
bool LoadFromFile(const String& filePath, const SkeletalModelParameters& params = SkeletalModelParameters());
bool LoadFromMemory(const void* data, std::size_t size, const SkeletalModelParameters& params = SkeletalModelParameters());
bool LoadFromStream(Stream& stream, const SkeletalModelParameters& params = SkeletalModelParameters());
bool SetAnimation(Animation* animation);
void SetMesh(Mesh* mesh) override;
bool SetSequence(const String& sequenceName);
@ -67,6 +61,8 @@ namespace Nz
SkeletalModel& operator=(const SkeletalModel& node) = default;
SkeletalModel& operator=(SkeletalModel&& node) = default;
template<typename... Args> static SkeletalModelRef New(Args&&... args);
private:
void MakeBoundingVolume() const override;
/*void Register() override;
@ -80,9 +76,9 @@ namespace Nz
float m_interpolation;
unsigned int m_currentFrame;
unsigned int m_nextFrame;
static SkeletalModelLoader::LoaderList s_loaders;
};
}
#include <Nazara/Graphics/SkeletalModel.inl>
#endif // NAZARA_SKELETALMODEL_HPP

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@ -0,0 +1,27 @@
// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/SkeletalModel.hpp>
#include <memory>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
/*!
* \brief Creates a new SkeletalModel from the arguments
* \return A reference to the newly created SkeletalModel
*
* \param args Arguments for the skeletal model
*/
template<typename... Args>
SkeletalModelRef SkeletalModel::New(Args&&... args)
{
std::unique_ptr<SkeletalModel> object(new SkeletalModel(std::forward<Args>(args)...));
object->SetPersistent(false);
return object.release();
}
}
#include <Nazara/Graphics/DebugOff.hpp>

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@ -38,7 +38,7 @@ namespace Nz
public:
Texture() = default;
Texture(ImageType type, PixelFormatType format, unsigned int width, unsigned int height, unsigned int depth = 1, UInt8 levelCount = 1);
explicit Texture(const Image& image);
explicit Texture(const Image* image);
Texture(const Texture&) = delete;
Texture(Texture&&) = delete;
~Texture();
@ -68,24 +68,6 @@ namespace Nz
void InvalidateMipmaps();
bool IsValid() const;
// Load
bool LoadFromFile(const String& filePath, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
bool LoadFromImage(const Image& image, bool generateMipmaps = true);
bool LoadFromMemory(const void* data, std::size_t size, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
bool LoadFromStream(Stream& stream, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
// LoadArray
bool LoadArrayFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
bool LoadArrayFromImage(const Image& image, bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
bool LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
bool LoadArrayFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
// LoadCubemap
bool LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
bool LoadCubemapFromImage(const Image& image, bool generateMipmaps = true, const CubemapParams& params = CubemapParams());
bool LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
bool LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
// LoadFace
bool LoadFaceFromFile(CubemapFace face, const String& filePath, const ImageParams& params = ImageParams());
bool LoadFaceFromMemory(CubemapFace face, const void* data, std::size_t size, const ImageParams& params = ImageParams());
@ -97,9 +79,9 @@ namespace Nz
bool SetMipmapRange(UInt8 minLevel, UInt8 maxLevel);
bool Update(const Image& image, UInt8 level = 0);
bool Update(const Image& image, const Boxui& box, UInt8 level = 0);
bool Update(const Image& image, const Rectui& rect, unsigned int z = 0, UInt8 level = 0);
bool Update(const Image* image, UInt8 level = 0);
bool Update(const Image* image, const Boxui& box, UInt8 level = 0);
bool Update(const Image* image, const Rectui& rect, unsigned int z = 0, UInt8 level = 0);
bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
@ -113,6 +95,25 @@ namespace Nz
static bool IsFormatSupported(PixelFormatType format);
static bool IsMipmappingSupported();
static bool IsTypeSupported(ImageType type);
// Load
static TextureRef LoadFromFile(const String& filePath, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
static TextureRef LoadFromImage(const Image* image, bool generateMipmaps = true);
static TextureRef LoadFromMemory(const void* data, std::size_t size, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
static TextureRef LoadFromStream(Stream& stream, const ImageParams& params = ImageParams(), bool generateMipmaps = true);
// LoadArray
static TextureRef LoadArrayFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
static TextureRef LoadArrayFromImage(const Image* image, bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
static TextureRef LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
static TextureRef LoadArrayFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const Vector2ui& atlasSize = Vector2ui(2, 2));
// LoadCubemap
static TextureRef LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
static TextureRef LoadCubemapFromImage(const Image* image, bool generateMipmaps = true, const CubemapParams& params = CubemapParams());
static TextureRef LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
static TextureRef LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), bool generateMipmaps = true, const CubemapParams& cubemapParams = CubemapParams());
template<typename... Args> static TextureRef New(Args&&... args);
// Signals:

View File

@ -83,15 +83,15 @@ namespace Nz
bool IsLoopPointInterpolationEnabled() const;
bool IsValid() const;
bool LoadFromFile(const String& filePath, const AnimationParams& params = AnimationParams());
bool LoadFromMemory(const void* data, std::size_t size, const AnimationParams& params = AnimationParams());
bool LoadFromStream(Stream& stream, const AnimationParams& params = AnimationParams());
void RemoveSequence(const String& sequenceName);
void RemoveSequence(UInt32 index);
template<typename... Args> static AnimationRef New(Args&&... args);
static AnimationRef LoadFromFile(const String& filePath, const AnimationParams& params = AnimationParams());
static AnimationRef LoadFromMemory(const void* data, std::size_t size, const AnimationParams& params = AnimationParams());
static AnimationRef LoadFromStream(Stream& stream, const AnimationParams& params = AnimationParams());
// Signals:
NazaraSignal(OnAnimationDestroy, const Animation* /*animation*/);
NazaraSignal(OnAnimationRelease, const Animation* /*animation*/);

View File

@ -76,11 +76,6 @@ namespace Nz
bool Precache(unsigned int characterSize, UInt32 style, char32_t character) const;
bool Precache(unsigned int characterSize, UInt32 style, const String& characterSet) const;
// Open
bool OpenFromFile(const String& filePath, const FontParams& params = FontParams());
bool OpenFromMemory(const void* data, std::size_t size, const FontParams& params = FontParams());
bool OpenFromStream(Stream& stream, const FontParams& params = FontParams());
void SetAtlas(const std::shared_ptr<AbstractAtlas>& atlas);
void SetGlyphBorder(unsigned int borderSize);
void SetMinimumStepSize(unsigned int minimumStepSize);
@ -93,6 +88,10 @@ namespace Nz
static unsigned int GetDefaultGlyphBorder();
static unsigned int GetDefaultMinimumStepSize();
static FontRef OpenFromFile(const String& filePath, const FontParams& params = FontParams());
static FontRef OpenFromMemory(const void* data, std::size_t size, const FontParams& params = FontParams());
static FontRef OpenFromStream(Stream& stream, const FontParams& params = FontParams());
template<typename... Args> static FontRef New(Args&&... args);
static void SetDefaultAtlas(const std::shared_ptr<AbstractAtlas>& atlas);

View File

@ -63,7 +63,7 @@ namespace Nz
bool Convert(PixelFormatType format);
void Copy(const Image& source, const Boxui& srcBox, const Vector3ui& dstPos);
void Copy(const Image* source, const Boxui& srcBox, const Vector3ui& dstPos);
bool Create(ImageType type, PixelFormatType format, unsigned int width, unsigned int height, unsigned int depth = 1, UInt8 levelCount = 1);
void Destroy();
@ -93,23 +93,6 @@ namespace Nz
bool IsValid() const;
// Load
bool LoadFromFile(const String& filePath, const ImageParams& params = ImageParams());
bool LoadFromMemory(const void* data, std::size_t size, const ImageParams& params = ImageParams());
bool LoadFromStream(Stream& stream, const ImageParams& params = ImageParams());
// LoadArray
bool LoadArrayFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
bool LoadArrayFromImage(const Image& image, const Vector2ui& atlasSize = Vector2ui(2, 2));
bool LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
bool LoadArrayFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
// LoadCubemap
bool LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
bool LoadCubemapFromImage(const Image& image, const CubemapParams& params = CubemapParams());
bool LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
bool LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
// LoadFace
bool LoadFaceFromFile(CubemapFace face, const String& filePath, const ImageParams& params = ImageParams());
bool LoadFaceFromMemory(CubemapFace face, const void* data, std::size_t size, const ImageParams& params = ImageParams());
@ -133,6 +116,24 @@ namespace Nz
static void Copy(UInt8* destination, const UInt8* source, PixelFormatType format, unsigned int width, unsigned int height, unsigned int depth = 1, unsigned int dstWidth = 0, unsigned int dstHeight = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0);
static UInt8 GetMaxLevel(unsigned int width, unsigned int height, unsigned int depth = 1);
static UInt8 GetMaxLevel(ImageType type, unsigned int width, unsigned int height, unsigned int depth = 1);
// Load
static ImageRef LoadFromFile(const String& filePath, const ImageParams& params = ImageParams());
static ImageRef LoadFromMemory(const void* data, std::size_t size, const ImageParams& params = ImageParams());
static ImageRef LoadFromStream(Stream& stream, const ImageParams& params = ImageParams());
// LoadArray
static ImageRef LoadArrayFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
static ImageRef LoadArrayFromImage(const Image* image, const Vector2ui& atlasSize = Vector2ui(2, 2));
static ImageRef LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
static ImageRef LoadArrayFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), const Vector2ui& atlasSize = Vector2ui(2, 2));
// LoadCubemap
static ImageRef LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
static ImageRef LoadCubemapFromImage(const Image* image, const CubemapParams& params = CubemapParams());
static ImageRef LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
static ImageRef LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams = ImageParams(), const CubemapParams& cubemapParams = CubemapParams());
template<typename... Args> static ImageRef New(Args&&... args);
struct SharedImage

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@ -128,10 +128,6 @@ namespace Nz
bool IsAnimable() const;
bool IsValid() const;
bool LoadFromFile(const String& filePath, const MeshParams& params = MeshParams());
bool LoadFromMemory(const void* data, std::size_t size, const MeshParams& params = MeshParams());
bool LoadFromStream(Stream& stream, const MeshParams& params = MeshParams());
void Recenter();
void RemoveSubMesh(const String& identifier);
@ -149,6 +145,10 @@ namespace Nz
Mesh& operator=(const Mesh&) = delete;
Mesh& operator=(Mesh&&) = delete;
static MeshRef LoadFromFile(const String& filePath, const MeshParams& params = MeshParams());
static MeshRef LoadFromMemory(const void* data, std::size_t size, const MeshParams& params = MeshParams());
static MeshRef LoadFromStream(Stream& stream, const MeshParams& params = MeshParams());
template<typename... Args> static MeshRef New(Args&&... args);
// Signals:

View File

@ -59,6 +59,8 @@ void ProcessJoints(aiNode* node, Skeleton* skeleton, const std::set<Nz::String>&
node->mTransformation.c1, node->mTransformation.c2, node->mTransformation.c3, node->mTransformation.c4,
node->mTransformation.d1, node->mTransformation.d2, node->mTransformation.d3, node->mTransformation.d4);
transformMatrix.Transpose();
transformMatrix.InverseAffine();
joint->SetInverseBindMatrix(transformMatrix);
@ -84,7 +86,7 @@ Ternary Check(Stream& /*stream*/, const MeshParams& parameters)
return Ternary_Unknown;
}
bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
MeshRef Load(Stream& stream, const MeshParams& parameters)
{
Nz::String streamPath = stream.GetPath();
@ -147,7 +149,7 @@ bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
if (!scene)
{
NazaraError("Assimp failed to import file: " + Nz::String(aiGetErrorString()));
return false;
return nullptr;
}
std::set<Nz::String> joints;
@ -167,6 +169,7 @@ bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
}
}
MeshRef mesh = Mesh::New();
if (animatedMesh)
{
mesh->CreateSkeletal(UInt32(joints.size()));
@ -180,7 +183,7 @@ bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
ProcessJoints(scene->mRootNode, skeleton, joints);
return false;
return nullptr;
}
else
{
@ -375,7 +378,7 @@ bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
aiReleaseImport(scene);
return true;
return mesh;
}
extern "C"

View File

@ -14,7 +14,9 @@
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/File.hpp>
#include <Nazara/Core/MemoryView.hpp>
#include <Nazara/Core/Mutex.hpp>
#include <Nazara/Core/Stream.hpp>
#include <iostream>
#include <memory>
#include <set>
#include <vector>
@ -97,6 +99,11 @@ namespace Nz
return m_format;
}
Mutex& GetMutex() override
{
return m_mutex;
}
UInt64 GetSampleCount() const override
{
return m_sampleCount;
@ -124,7 +131,7 @@ namespace Nz
bool Open(const void* data, std::size_t size, bool forceMono)
{
m_ownedStream.reset(new MemoryView(data, size));
m_ownedStream = std::make_unique<MemoryView>(data, size);
return Open(*m_ownedStream, forceMono);
}
@ -201,12 +208,18 @@ namespace Nz
sf_seek(m_handle, offset*m_sampleRate / 1000, SEEK_SET);
}
UInt64 Tell() override
{
return sf_seek(m_handle, 0, SEEK_CUR) * 1000 / m_sampleRate;
}
private:
std::vector<Int16> m_mixBuffer;
std::unique_ptr<Stream> m_ownedStream;
AudioFormat m_format;
SNDFILE* m_handle;
bool m_mixToMono;
Mutex m_mutex;
UInt32 m_duration;
UInt32 m_sampleRate;
UInt64 m_sampleCount;
@ -222,7 +235,7 @@ namespace Nz
return supportedExtensions.find(extension) != supportedExtensions.end();
}
Ternary CheckMusic(Stream& stream, const MusicParams& parameters)
Ternary CheckSoundStream(Stream& stream, const SoundStreamParams& parameters)
{
NazaraUnused(parameters);
@ -240,67 +253,43 @@ namespace Nz
return Ternary_False;
}
bool LoadMusicFile(Music* music, const String& filePath, const MusicParams& parameters)
SoundStreamRef LoadSoundStreamFile(const String& filePath, const SoundStreamParams& parameters)
{
std::unique_ptr<sndfileStream> musicStream(new sndfileStream);
if (!musicStream->Open(filePath, parameters.forceMono))
std::unique_ptr<sndfileStream> soundStream(new sndfileStream);
if (!soundStream->Open(filePath, parameters.forceMono))
{
NazaraError("Failed to open music stream");
return false;
NazaraError("Failed to open sound stream");
return nullptr;
}
if (!music->Create(musicStream.get())) // Transfert de propriété
{
NazaraError("Failed to create music");
return false;
}
// Le pointeur a été transféré avec succès, nous pouvons laisser tomber la propriété
musicStream.release();
return true;
soundStream->SetPersistent(false);
return soundStream.release();
}
bool LoadMusicMemory(Music* music, const void* data, std::size_t size, const MusicParams& parameters)
SoundStreamRef LoadSoundStreamMemory(const void* data, std::size_t size, const SoundStreamParams& parameters)
{
std::unique_ptr<sndfileStream> musicStream(new sndfileStream);
if (!musicStream->Open(data, size, parameters.forceMono))
std::unique_ptr<sndfileStream> soundStream(new sndfileStream);
if (!soundStream->Open(data, size, parameters.forceMono))
{
NazaraError("Failed to open music stream");
return false;
return nullptr;
}
if (!music->Create(musicStream.get())) // Transfert de propriété
{
NazaraError("Failed to create music");
return false;
}
// Le pointeur a été transféré avec succès, nous pouvons laisser tomber la propriété
musicStream.release();
return true;
soundStream->SetPersistent(false);
return soundStream.release();
}
bool LoadMusicStream(Music* music, Stream& stream, const MusicParams& parameters)
SoundStreamRef LoadSoundStreamStream(Stream& stream, const SoundStreamParams& parameters)
{
std::unique_ptr<sndfileStream> musicStream(new sndfileStream);
if (!musicStream->Open(stream, parameters.forceMono))
std::unique_ptr<sndfileStream> soundStream(new sndfileStream);
if (!soundStream->Open(stream, parameters.forceMono))
{
NazaraError("Failed to open music stream");
return false;
return nullptr;
}
if (!music->Create(musicStream.get())) // Transfert de propriété
{
NazaraError("Failed to create music");
return false;
}
// Le pointeur a été transféré avec succès, nous pouvons laisser tomber la propriété
musicStream.release();
return true;
soundStream->SetPersistent(false);
return soundStream.release();
}
Ternary CheckSoundBuffer(Stream& stream, const SoundBufferParams& parameters)
@ -320,7 +309,7 @@ namespace Nz
return Ternary_False;
}
bool LoadSoundBuffer(SoundBuffer* soundBuffer, Stream& stream, const SoundBufferParams& parameters)
SoundBufferRef LoadSoundBuffer(Stream& stream, const SoundBufferParams& parameters)
{
SF_INFO info;
info.format = 0;
@ -329,7 +318,7 @@ namespace Nz
if (!file)
{
NazaraError("Failed to load sound file: " + String(sf_strerror(file)));
return false;
return nullptr;
}
// Lynix utilise RAII...
@ -344,7 +333,7 @@ namespace Nz
if (format == AudioFormat_Unknown)
{
NazaraError("Channel count not handled");
return false;
return nullptr;
}
// https://github.com/LaurentGomila/SFML/issues/271
@ -359,7 +348,7 @@ namespace Nz
if (sf_read_short(file, samples.get(), sampleCount) != sampleCount)
{
NazaraError("Failed to read samples");
return false;
return nullptr;
}
// Une conversion en mono est-elle nécessaire ?
@ -372,13 +361,7 @@ namespace Nz
sampleCount = static_cast<unsigned int>(info.frames);
}
if (!soundBuffer->Create(format, sampleCount, info.samplerate, samples.get()))
{
NazaraError("Failed to create sound buffer");
return false;
}
return true;
return SoundBuffer::New(format, sampleCount, info.samplerate, samples.get());
}
}
@ -386,14 +369,14 @@ namespace Nz
{
void Register_sndfile()
{
MusicLoader::RegisterLoader(Detail::IsSupported, Detail::CheckMusic, Detail::LoadMusicStream, Detail::LoadMusicFile, Detail::LoadMusicMemory);
SoundBufferLoader::RegisterLoader(Detail::IsSupported, Detail::CheckSoundBuffer, Detail::LoadSoundBuffer);
SoundStreamLoader::RegisterLoader(Detail::IsSupported, Detail::CheckSoundStream, Detail::LoadSoundStreamStream, Detail::LoadSoundStreamFile, Detail::LoadSoundStreamMemory);
}
void Unregister_sndfile()
{
MusicLoader::UnregisterLoader(Detail::IsSupported, Detail::CheckMusic, Detail::LoadMusicStream, Detail::LoadMusicFile, Detail::LoadMusicMemory);
SoundBufferLoader::UnregisterLoader(Detail::IsSupported, Detail::CheckSoundBuffer, Detail::LoadSoundBuffer);
SoundStreamLoader::UnregisterLoader(Detail::IsSupported, Detail::CheckSoundStream, Detail::LoadSoundStreamStream, Detail::LoadSoundStreamFile, Detail::LoadSoundStreamMemory);
}
}
}

View File

@ -5,9 +5,12 @@
#include <Nazara/Audio/Music.hpp>
#include <Nazara/Audio/OpenAL.hpp>
#include <Nazara/Audio/SoundStream.hpp>
#include <Nazara/Core/LockGuard.hpp>
#include <Nazara/Core/Mutex.hpp>
#include <Nazara/Core/Thread.hpp>
#include <atomic>
#include <memory>
#include <iostream>
#include <vector>
#include <Nazara/Audio/Debug.hpp>
@ -21,24 +24,15 @@ namespace Nz
* \remark Module Audio needs to be initialized to use this class
*/
/*!
* \brief Checks whether the parameters for the loading of the music are correct
* \return true If parameters are valid
*/
bool MusicParams::IsValid() const
{
return true;
}
struct MusicImpl
{
ALenum audioFormat;
std::unique_ptr<SoundStream> stream;
std::atomic<UInt64> processedSamples;
std::vector<Int16> chunkSamples;
Mutex bufferLock;
SoundStreamRef stream;
Thread thread;
UInt64 processedSamples;
UInt64 playingOffset;
bool loop = false;
bool streaming = false;
unsigned int sampleRate;
@ -74,7 +68,7 @@ namespace Nz
m_impl->sampleRate = soundStream->GetSampleRate();
m_impl->audioFormat = OpenAL::AudioFormat[format];
m_impl->chunkSamples.resize(format * m_impl->sampleRate); // One second of samples
m_impl->stream.reset(soundStream);
m_impl->stream = soundStream;
SetPlayingOffset(0);
@ -221,9 +215,12 @@ namespace Nz
* \param filePath Path to the file
* \param params Parameters for the music
*/
bool Music::OpenFromFile(const String& filePath, const MusicParams& params)
bool Music::OpenFromFile(const String& filePath, const SoundStreamParams& params)
{
return MusicLoader::LoadFromFile(this, filePath, params);
if (SoundStreamRef soundStream = SoundStream::OpenFromFile(filePath, params))
return Create(soundStream);
else
return false;
}
/*!
@ -236,9 +233,12 @@ namespace Nz
*
* \remark The memory pointer must stay valid (accessible) as long as the music is playing
*/
bool Music::OpenFromMemory(const void* data, std::size_t size, const MusicParams& params)
bool Music::OpenFromMemory(const void* data, std::size_t size, const SoundStreamParams& params)
{
return MusicLoader::LoadFromMemory(this, data, size, params);
if (SoundStreamRef soundStream = SoundStream::OpenFromMemory(data, size, params))
return Create(soundStream);
else
return false;
}
/*!
@ -250,9 +250,12 @@ namespace Nz
*
* \remark The stream must stay valid as long as the music is playing
*/
bool Music::OpenFromStream(Stream& stream, const MusicParams& params)
bool Music::OpenFromStream(Stream& stream, const SoundStreamParams& params)
{
return MusicLoader::LoadFromStream(this, stream, params);
if (SoundStreamRef soundStream = SoundStream::OpenFromStream(stream, params))
return Create(soundStream);
else
return false;
}
/*!
@ -324,7 +327,7 @@ namespace Nz
if (isPlaying)
Stop();
m_impl->stream->Seek(offset);
m_impl->playingOffset = offset;
m_impl->processedSamples = UInt64(offset) * m_impl->sampleRate * m_impl->stream->GetFormat() / 1000ULL;
if (isPlaying)
@ -349,6 +352,10 @@ namespace Nz
std::size_t sampleCount = m_impl->chunkSamples.size();
std::size_t sampleRead = 0;
Nz::LockGuard lock(m_impl->stream->GetMutex());
m_impl->stream->Seek(m_impl->playingOffset);
// Fill the buffer by reading from the stream
for (;;)
{
@ -364,6 +371,10 @@ namespace Nz
break;
}
m_impl->playingOffset = m_impl->stream->Tell();
lock.Unlock();
// Update the buffer (send it to OpenAL) and queue it if we got any data
if (sampleRead > 0)
{
@ -380,9 +391,9 @@ namespace Nz
ALuint buffers[NAZARA_AUDIO_STREAMED_BUFFER_COUNT];
alGenBuffers(NAZARA_AUDIO_STREAMED_BUFFER_COUNT, buffers);
for (unsigned int i = 0; i < NAZARA_AUDIO_STREAMED_BUFFER_COUNT; ++i)
for (unsigned int buffer : buffers)
{
if (FillAndQueueBuffer(buffers[i]))
if (FillAndQueueBuffer(buffer))
break; // We have reached the end of the stream, there is no use to add new buffers
}
@ -448,6 +459,4 @@ namespace Nz
m_impl->thread.Join();
}
}
MusicLoader::LoaderList Music::s_loaders;
}

View File

@ -151,8 +151,8 @@ namespace Nz
*/
bool Sound::LoadFromFile(const String& filePath, const SoundBufferParams& params)
{
SoundBufferRef buffer = SoundBuffer::New();
if (!buffer->LoadFromFile(filePath, params))
SoundBufferRef buffer = SoundBuffer::LoadFromFile(filePath, params);
if (!buffer)
{
NazaraError("Failed to load buffer from file (" + filePath + ')');
return false;
@ -174,8 +174,8 @@ namespace Nz
*/
bool Sound::LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params)
{
SoundBufferRef buffer = SoundBuffer::New();
if (!buffer->LoadFromMemory(data, size, params))
SoundBufferRef buffer = SoundBuffer::LoadFromMemory(data, size, params);
if (!buffer)
{
NazaraError("Failed to load buffer from memory (" + String::Pointer(data) + ')');
return false;
@ -196,8 +196,8 @@ namespace Nz
*/
bool Sound::LoadFromStream(Stream& stream, const SoundBufferParams& params)
{
SoundBufferRef buffer = SoundBuffer::New();
if (!buffer->LoadFromStream(stream, params))
SoundBufferRef buffer = SoundBuffer::LoadFromStream(stream, params);
if (!buffer)
{
NazaraError("Failed to load buffer from stream");
return false;

View File

@ -152,7 +152,7 @@ namespace Nz
m_impl->format = format;
m_impl->sampleCount = sampleCount;
m_impl->sampleRate = sampleRate;
m_impl->samples.reset(new Int16[sampleCount]);
m_impl->samples = std::make_unique<Int16[]>(sampleCount);
std::memcpy(&m_impl->samples[0], samples, sampleCount*sizeof(Int16));
clearBufferOnExit.Reset();
@ -251,6 +251,17 @@ namespace Nz
return m_impl != nullptr;
}
/*!
* \brief Checks whether the format is supported by the engine
* \return true if it is the case
*
* \param format Format to check
*/
bool SoundBuffer::IsFormatSupported(AudioFormat format)
{
return Audio::IsFormatSupported(format);
}
/*!
* \brief Loads the sound buffer from file
* \return true if loading is successful
@ -258,9 +269,9 @@ namespace Nz
* \param filePath Path to the file
* \param params Parameters for the sound buffer
*/
bool SoundBuffer::LoadFromFile(const String& filePath, const SoundBufferParams& params)
SoundBufferRef SoundBuffer::LoadFromFile(const String& filePath, const SoundBufferParams& params)
{
return SoundBufferLoader::LoadFromFile(this, filePath, params);
return SoundBufferLoader::LoadFromFile(filePath, params);
}
/*!
@ -271,9 +282,9 @@ namespace Nz
* \param size Size of the memory
* \param params Parameters for the sound buffer
*/
bool SoundBuffer::LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params)
SoundBufferRef SoundBuffer::LoadFromMemory(const void* data, std::size_t size, const SoundBufferParams& params)
{
return SoundBufferLoader::LoadFromMemory(this, data, size, params);
return SoundBufferLoader::LoadFromMemory(data, size, params);
}
/*!
@ -283,20 +294,9 @@ namespace Nz
* \param stream Stream to the sound buffer
* \param params Parameters for the sound buffer
*/
bool SoundBuffer::LoadFromStream(Stream& stream, const SoundBufferParams& params)
SoundBufferRef SoundBuffer::LoadFromStream(Stream& stream, const SoundBufferParams& params)
{
return SoundBufferLoader::LoadFromStream(this, stream, params);
}
/*!
* \brief Checks whether the format is supported by the engine
* \return true if it is the case
*
* \param format Format to check
*/
bool SoundBuffer::IsFormatSupported(AudioFormat format)
{
return Audio::IsFormatSupported(format);
return SoundBufferLoader::LoadFromStream(stream, params);
}
/*!

View File

@ -6,6 +6,11 @@
namespace Nz
{
bool SoundStreamParams::IsValid() const
{
return true;
}
/*!
* \ingroup audio
* \class Nz::SoundStream
@ -15,4 +20,21 @@ namespace Nz
*/
SoundStream::~SoundStream() = default;
SoundStreamRef SoundStream::OpenFromFile(const String& filePath, const SoundStreamParams& params)
{
return SoundStreamLoader::LoadFromFile(filePath, params);
}
SoundStreamRef SoundStream::OpenFromMemory(const void* data, std::size_t size, const SoundStreamParams& params)
{
return SoundStreamLoader::LoadFromMemory(data, size, params);
}
SoundStreamRef SoundStream::OpenFromStream(Stream& stream, const SoundStreamParams& params)
{
return SoundStreamLoader::LoadFromStream(stream, params);
}
SoundStreamLoader::LoaderList SoundStream::s_loaders;
}

View File

@ -31,8 +31,7 @@ namespace Nz
filePath += ".tga";
}
MaterialRef material = Material::New();
if (material->LoadFromFile(filePath, parameters.material))
if (MaterialRef material = Material::LoadFromFile(filePath, parameters.material))
model->SetMaterial(i, std::move(material));
else
NazaraWarning("Failed to load material from file " + String::Number(i));
@ -47,7 +46,7 @@ namespace Nz
}
}
Ternary CheckStatic(Stream& stream, const ModelParameters& parameters)
Ternary Check(Stream& stream, const ModelParameters& parameters)
{
NazaraUnused(stream);
@ -58,65 +57,29 @@ namespace Nz
return Ternary_Unknown;
}
bool LoadStatic(Model* model, Stream& stream, const ModelParameters& parameters)
ModelRef Load(Stream& stream, const ModelParameters& parameters)
{
NazaraUnused(parameters);
MeshRef mesh = Mesh::New();
if (!mesh->LoadFromStream(stream, parameters.mesh))
MeshRef mesh = Mesh::LoadFromStream(stream, parameters.mesh);
if (!mesh)
{
NazaraError("Failed to load model mesh");
return false;
return nullptr;
}
ModelRef model;
if (mesh->IsAnimable())
{
NazaraError("Can't load animated mesh into static model");
return false;
}
model = SkeletalModel::New();
else
model = Model::New();
model->SetMesh(mesh);
if (parameters.loadMaterials)
LoadMaterials(model, parameters);
return true;
}
Ternary CheckAnimated(Stream& stream, const SkeletalModelParameters& parameters)
{
NazaraUnused(stream);
bool skip;
if (parameters.custom.GetBooleanParameter("SkipNativeAnimatedMeshLoader", &skip) && skip)
return Ternary_False;
return Ternary_Unknown;
}
bool LoadAnimated(SkeletalModel* model, Stream& stream, const SkeletalModelParameters& parameters)
{
NazaraUnused(parameters);
MeshRef mesh = Mesh::New();
if (!mesh->LoadFromStream(stream, parameters.mesh))
{
NazaraError("Failed to load model mesh");
return false;
}
if (!mesh->IsAnimable())
{
NazaraError("Can't load static mesh into animated model");
return false;
}
model->SetMesh(mesh);
if (parameters.loadMaterials)
LoadMaterials(model, parameters);
return true;
return model;
}
}
@ -124,14 +87,12 @@ namespace Nz
{
void RegisterMesh()
{
ModelLoader::RegisterLoader(MeshLoader::IsExtensionSupported, CheckStatic, LoadStatic);
SkeletalModelLoader::RegisterLoader(MeshLoader::IsExtensionSupported, CheckAnimated, LoadAnimated);
ModelLoader::RegisterLoader(MeshLoader::IsExtensionSupported, Check, Load);
}
void UnregisterMesh()
{
ModelLoader::UnregisterLoader(MeshLoader::IsExtensionSupported, CheckStatic, LoadStatic);
SkeletalModelLoader::UnregisterLoader(MeshLoader::IsExtensionSupported, CheckAnimated, LoadAnimated);
ModelLoader::UnregisterLoader(MeshLoader::IsExtensionSupported, Check, Load);
}
}
}

View File

@ -22,22 +22,22 @@ namespace Nz
return Ternary_Unknown;
}
bool Load(Material* material, Stream& stream, const MaterialParams& parameters)
MaterialRef Load(Stream& stream, const MaterialParams& parameters)
{
NazaraUnused(parameters);
TextureRef texture = Texture::New();
if (!texture->LoadFromStream(stream))
TextureRef texture = Texture::LoadFromStream(stream);
if (!texture)
{
NazaraError("Failed to load diffuse map");
return false;
return nullptr;
}
material->Reset();
MaterialRef material = Material::New();
material->SetDiffuseMap(texture);
material->SetShader(parameters.shaderName);
return true;
return material;
}
}

View File

@ -52,7 +52,7 @@ namespace Nz
return nullptr;
}
if (!newTexture->Update(image, Rectui(0, 0, image.GetWidth(), image.GetHeight())))
if (!newTexture->Update(&image, Rectui(0, 0, image.GetWidth(), image.GetHeight())))
{
NazaraError("Failed to update texture");
return nullptr;

View File

@ -149,46 +149,6 @@ namespace Nz
return false;
}
/*!
* \brief Loads the model from file
* \return true if loading is successful
*
* \param filePath Path to the file
* \param params Parameters for the model
*/
bool Model::LoadFromFile(const String& filePath, const ModelParameters& params)
{
return ModelLoader::LoadFromFile(this, filePath, params);
}
/*!
* \brief Loads the model from memory
* \return true if loading is successful
*
* \param data Raw memory
* \param size Size of the memory
* \param params Parameters for the model
*/
bool Model::LoadFromMemory(const void* data, std::size_t size, const ModelParameters& params)
{
return ModelLoader::LoadFromMemory(this, data, size, params);
}
/*!
* \brief Loads the model from stream
* \return true if loading is successful
*
* \param stream Stream to the model
* \param params Parameters for the model
*/
bool Model::LoadFromStream(Stream& stream, const ModelParameters& params)
{
return ModelLoader::LoadFromStream(this, stream, params);
}
/*!
* \brief Sets the material of the named submesh
* \return true If successful
@ -272,6 +232,43 @@ namespace Nz
InvalidateBoundingVolume();
}
/*!
* \brief Loads the model from file
* \return true if loading is successful
*
* \param filePath Path to the file
* \param params Parameters for the model
*/
ModelRef Model::LoadFromFile(const String& filePath, const ModelParameters& params)
{
return ModelLoader::LoadFromFile(filePath, params);
}
/*!
* \brief Loads the model from memory
* \return true if loading is successful
*
* \param data Raw memory
* \param size Size of the memory
* \param params Parameters for the model
*/
ModelRef Model::LoadFromMemory(const void* data, std::size_t size, const ModelParameters& params)
{
return ModelLoader::LoadFromMemory(data, size, params);
}
/*!
* \brief Loads the model from stream
* \return true if loading is successful
*
* \param stream Stream to the model
* \param params Parameters for the model
*/
ModelRef Model::LoadFromStream(Stream& stream, const ModelParameters& params)
{
return ModelLoader::LoadFromStream(stream, params);
}
/*
* \brief Makes the bounding volume of this billboard
*/

View File

@ -220,46 +220,6 @@ namespace Nz
return m_animationEnabled;
}
/*!
* \brief Loads the skeleton model from file
* \return true if loading is successful
*
* \param filePath Path to the file
* \param params Parameters for the skeleton model
*/
bool SkeletalModel::LoadFromFile(const String& filePath, const SkeletalModelParameters& params)
{
return SkeletalModelLoader::LoadFromFile(this, filePath, params);
}
/*!
* \brief Loads the skeleton model from memory
* \return true if loading is successful
*
* \param data Raw memory
* \param size Size of the memory
* \param params Parameters for the skeleton model
*/
bool SkeletalModel::LoadFromMemory(const void* data, std::size_t size, const SkeletalModelParameters& params)
{
return SkeletalModelLoader::LoadFromMemory(this, data, size, params);
}
/*!
* \brief Loads the skeleton model from stream
* \return true if loading is successful
*
* \param stream Stream to the skeleton model
* \param params Parameters for the skeleton model
*/
bool SkeletalModel::LoadFromStream(Stream& stream, const SkeletalModelParameters& params)
{
return SkeletalModelLoader::LoadFromStream(this, stream, params);
}
/*!
* \brief Sets the animation for the model
* \return true If successful
@ -432,6 +392,4 @@ namespace Nz
/*if (m_animationEnabled && m_animation)
AdvanceAnimation(m_scene->GetUpdateTime());*/
}
SkeletalModelLoader::LoaderList SkeletalModel::s_loaders;
}

View File

@ -54,7 +54,7 @@ namespace Nz
Create(type, format, width, height, depth, levelCount);
}
Texture::Texture(const Image& image)
Texture::Texture(const Image* image)
{
ErrorFlags flags(ErrorFlag_ThrowException);
LoadFromImage(image);
@ -489,225 +489,6 @@ namespace Nz
return m_impl != nullptr;
}
bool Texture::LoadFromFile(const String& filePath, const ImageParams& params, bool generateMipmaps)
{
Image image;
if (!image.LoadFromFile(filePath, params))
{
NazaraError("Failed to load image");
return false;
}
return LoadFromImage(image, generateMipmaps);
}
bool Texture::LoadFromImage(const Image& image, bool generateMipmaps)
{
#if NAZARA_RENDERER_SAFE
if (!image.IsValid())
{
NazaraError("Image must be valid");
return false;
}
#endif
// Vive le Copy-On-Write
Image newImage(image);
PixelFormatType format = newImage.GetFormat();
if (!IsFormatSupported(format))
{
///TODO: Sélectionner le format le plus adapté selon les composantes présentes dans le premier format
PixelFormatType newFormat = (PixelFormat::HasAlpha(format)) ? PixelFormatType_BGRA8 : PixelFormatType_BGR8;
NazaraWarning("Format " + PixelFormat::GetName(format) + " not supported, trying to convert it to " + PixelFormat::GetName(newFormat) + "...");
if (PixelFormat::IsConversionSupported(format, newFormat))
{
if (newImage.Convert(newFormat))
{
NazaraWarning("Conversion succeed");
format = newFormat;
}
else
{
NazaraError("Conversion failed");
return false;
}
}
else
{
NazaraError("Conversion not supported");
return false;
}
}
ImageType type = newImage.GetType();
UInt8 levelCount = newImage.GetLevelCount();
if (!Create(type, format, newImage.GetWidth(), newImage.GetHeight(), newImage.GetDepth(), (generateMipmaps) ? 0xFF : levelCount))
{
NazaraError("Failed to create texture");
return false;
}
CallOnExit destroyOnExit([this]()
{
Destroy();
});
if (type == ImageType_Cubemap)
{
for (UInt8 level = 0; level < levelCount; ++level)
{
for (unsigned int i = 0; i <= CubemapFace_Max; ++i)
{
if (!Update(newImage.GetConstPixels(0, 0, i, level), Rectui(0, 0, newImage.GetWidth(level), newImage.GetHeight(level)), i, level))
{
NazaraError("Failed to update texture");
return false;
}
}
}
}
else
{
for (UInt8 level = 0; level < levelCount; ++level)
{
if (!Update(newImage.GetConstPixels(0, 0, 0, level), level))
{
NazaraError("Failed to update texture");
return false;
}
}
}
// Keep resource path info
SetFilePath(image.GetFilePath());
destroyOnExit.Reset();
return true;
}
bool Texture::LoadFromMemory(const void* data, std::size_t size, const ImageParams& params, bool generateMipmaps)
{
Image image;
if (!image.LoadFromMemory(data, size, params))
{
NazaraError("Failed to load image");
return false;
}
return LoadFromImage(image, generateMipmaps);
}
bool Texture::LoadFromStream(Stream& stream, const ImageParams& params, bool generateMipmaps)
{
Image image;
if (!image.LoadFromStream(stream, params))
{
NazaraError("Failed to load image");
return false;
}
return LoadFromImage(image, generateMipmaps);
}
bool Texture::LoadArrayFromFile(const String& filePath, const ImageParams& imageParams, bool generateMipmaps, const Vector2ui& atlasSize)
{
Image cubemap;
if (!cubemap.LoadArrayFromFile(filePath, imageParams, atlasSize))
{
NazaraError("Failed to load cubemap");
return false;
}
return LoadFromImage(cubemap, generateMipmaps);
}
bool Texture::LoadArrayFromImage(const Image& image, bool generateMipmaps, const Vector2ui& atlasSize)
{
Image cubemap;
if (!cubemap.LoadArrayFromImage(image, atlasSize))
{
NazaraError("Failed to load cubemap");
return false;
}
return LoadFromImage(cubemap, generateMipmaps);
}
bool Texture::LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, bool generateMipmaps, const Vector2ui& atlasSize)
{
Image cubemap;
if (!cubemap.LoadArrayFromMemory(data, size, imageParams, atlasSize))
{
NazaraError("Failed to load cubemap");
return false;
}
return LoadFromImage(cubemap, generateMipmaps);
}
bool Texture::LoadArrayFromStream(Stream& stream, const ImageParams& imageParams, bool generateMipmaps, const Vector2ui& atlasSize)
{
Image cubemap;
if (!cubemap.LoadArrayFromStream(stream, imageParams, atlasSize))
{
NazaraError("Failed to load cubemap");
return false;
}
return LoadFromImage(cubemap, generateMipmaps);
}
bool Texture::LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams, bool generateMipmaps, const CubemapParams& cubemapParams)
{
Image cubemap;
if (!cubemap.LoadCubemapFromFile(filePath, imageParams, cubemapParams))
{
NazaraError("Failed to load cubemap");
return false;
}
return LoadFromImage(cubemap, generateMipmaps);
}
bool Texture::LoadCubemapFromImage(const Image& image, bool generateMipmaps, const CubemapParams& params)
{
Image cubemap;
if (!cubemap.LoadCubemapFromImage(image, params))
{
NazaraError("Failed to load cubemap");
return false;
}
return LoadFromImage(cubemap, generateMipmaps);
}
bool Texture::LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, bool generateMipmaps, const CubemapParams& cubemapParams)
{
Image cubemap;
if (!cubemap.LoadCubemapFromMemory(data, size, imageParams, cubemapParams))
{
NazaraError("Failed to load cubemap");
return false;
}
return LoadFromImage(cubemap, generateMipmaps);
}
bool Texture::LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams, bool generateMipmaps, const CubemapParams& cubemapParams)
{
Image cubemap;
if (!cubemap.LoadCubemapFromStream(stream, imageParams, cubemapParams))
{
NazaraError("Failed to load cubemap");
return false;
}
return LoadFromImage(cubemap, generateMipmaps);
}
bool Texture::LoadFaceFromFile(CubemapFace face, const String& filePath, const ImageParams& params)
{
#if NAZARA_RENDERER_SAFE
@ -724,21 +505,21 @@ namespace Nz
}
#endif
Image image;
if (!image.LoadFromFile(filePath, params))
ImageRef image = Image::LoadFromFile(filePath, params);
if (!image)
{
NazaraError("Failed to load image");
return false;
}
if (!image.Convert(m_impl->format))
if (!image->Convert(m_impl->format))
{
NazaraError("Failed to convert image to texture format");
return false;
}
unsigned int faceSize = m_impl->width;
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
if (image->GetWidth() != faceSize || image->GetHeight() != faceSize)
{
NazaraError("Image size must match texture face size");
return false;
@ -763,21 +544,21 @@ namespace Nz
}
#endif
Image image;
if (!image.LoadFromMemory(data, size, params))
ImageRef image = Image::LoadFromMemory(data, size, params);
if (!image)
{
NazaraError("Failed to load image");
return false;
}
if (!image.Convert(m_impl->format))
if (!image->Convert(m_impl->format))
{
NazaraError("Failed to convert image to texture format");
return false;
}
unsigned int faceSize = m_impl->width;
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
if (image->GetWidth() != faceSize || image->GetHeight() != faceSize)
{
NazaraError("Image size must match texture face size");
return false;
@ -802,14 +583,14 @@ namespace Nz
}
#endif
Image image;
if (!image.LoadFromStream(stream, params))
ImageRef image = Image::LoadFromStream(stream, params);
if (!image)
{
NazaraError("Failed to load image");
return false;
}
if (!image.Convert(m_impl->format))
if (!image->Convert(m_impl->format))
{
NazaraError("Failed to convert image to texture format");
return false;
@ -817,7 +598,7 @@ namespace Nz
unsigned int faceSize = m_impl->width;
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
if (image->GetWidth() != faceSize || image->GetHeight() != faceSize)
{
NazaraError("Image size must match texture face size");
return false;
@ -879,82 +660,49 @@ namespace Nz
return true;
}
bool Texture::Update(const Image& image, UInt8 level)
bool Texture::Update(const Image* image, UInt8 level)
{
#if NAZARA_RENDERER_SAFE
if (!image.IsValid())
{
NazaraError("Image must be valid");
return false;
}
NazaraAssert(image && image->IsValid(), "Invalid image");
NazaraAssert(image->GetFormat() == m_impl->format, "Image format doesn't match texture format");
if (image.GetFormat() != m_impl->format)
{
NazaraError("Image format does not match texture format");
return false;
}
#endif
const UInt8* pixels = image.GetConstPixels(0, 0, 0, level);
const UInt8* pixels = image->GetConstPixels(0, 0, 0, level);
if (!pixels)
{
NazaraError("Failed to access image's pixels");
return false;
}
return Update(pixels, image.GetWidth(level), image.GetHeight(level), level);
return Update(pixels, image->GetWidth(level), image->GetHeight(level), level);
}
bool Texture::Update(const Image& image, const Boxui& box, UInt8 level)
bool Texture::Update(const Image* image, const Boxui& box, UInt8 level)
{
#if NAZARA_RENDERER_SAFE
if (!image.IsValid())
{
NazaraError("Image must be valid");
return false;
}
NazaraAssert(image && image->IsValid(), "Invalid image");
NazaraAssert(image->GetFormat() == m_impl->format, "Image format doesn't match texture format");
if (image.GetFormat() != m_impl->format)
{
NazaraError("Image format does not match texture format");
return false;
}
#endif
const UInt8* pixels = image.GetConstPixels(0, 0, 0, level);
const UInt8* pixels = image->GetConstPixels(0, 0, 0, level);
if (!pixels)
{
NazaraError("Failed to access image's pixels");
return false;
}
return Update(pixels, box, image.GetWidth(level), image.GetHeight(level), level);
return Update(pixels, box, image->GetWidth(level), image->GetHeight(level), level);
}
bool Texture::Update(const Image& image, const Rectui& rect, unsigned int z, UInt8 level)
bool Texture::Update(const Image* image, const Rectui& rect, unsigned int z, UInt8 level)
{
#if NAZARA_RENDERER_SAFE
if (!image.IsValid())
{
NazaraError("Image must be valid");
return false;
}
NazaraAssert(image && image->IsValid(), "Invalid image");
NazaraAssert(image->GetFormat() == m_impl->format, "Image format doesn't match texture format");
if (image.GetFormat() != m_impl->format)
{
NazaraError("Image format does not match texture format");
return false;
}
#endif
const UInt8* pixels = image.GetConstPixels(0, 0, 0, level);
const UInt8* pixels = image->GetConstPixels(0, 0, 0, level);
if (!pixels)
{
NazaraError("Failed to access image's pixels");
return false;
}
return Update(pixels, rect, z, image.GetWidth(level), image.GetHeight(level), level);
return Update(pixels, rect, z, image->GetWidth(level), image->GetHeight(level), level);
}
bool Texture::Update(const UInt8* pixels, unsigned int srcWidth, unsigned int srcHeight, UInt8 level)
@ -1193,6 +941,214 @@ namespace Nz
return false;
}
TextureRef Texture::LoadFromFile(const String& filePath, const ImageParams& params, bool generateMipmaps)
{
ImageRef image = Image::LoadFromFile(filePath, params);
if (!image)
{
NazaraError("Failed to load image");
return nullptr;
}
return LoadFromImage(image, generateMipmaps);
}
TextureRef Texture::LoadFromImage(const Image* image, bool generateMipmaps)
{
NazaraAssert(image && image->IsValid(), "Invalid image");
// Make use of COW
Image newImage(*image);
PixelFormatType format = newImage.GetFormat();
if (!IsFormatSupported(format))
{
///TODO: Sélectionner le format le plus adapté selon les composantes présentes dans le premier format
PixelFormatType newFormat = (PixelFormat::HasAlpha(format)) ? PixelFormatType_BGRA8 : PixelFormatType_BGR8;
NazaraWarning("Format " + PixelFormat::GetName(format) + " not supported, trying to convert it to " + PixelFormat::GetName(newFormat) + "...");
if (PixelFormat::IsConversionSupported(format, newFormat))
{
if (newImage.Convert(newFormat))
{
NazaraWarning("Conversion succeed");
format = newFormat;
}
else
{
NazaraError("Conversion failed");
return nullptr;
}
}
else
{
NazaraError("Conversion not supported");
return nullptr;
}
}
ImageType type = newImage.GetType();
UInt8 levelCount = newImage.GetLevelCount();
TextureRef texture = New();
if (!texture->Create(type, format, newImage.GetWidth(), newImage.GetHeight(), newImage.GetDepth(), (generateMipmaps) ? 0xFF : levelCount))
{
NazaraError("Failed to create texture");
return nullptr;
}
if (type == ImageType_Cubemap)
{
for (UInt8 level = 0; level < levelCount; ++level)
{
for (unsigned int i = 0; i <= CubemapFace_Max; ++i)
{
if (!texture->Update(newImage.GetConstPixels(0, 0, i, level), Rectui(0, 0, newImage.GetWidth(level), newImage.GetHeight(level)), i, level))
{
NazaraError("Failed to update texture");
return nullptr;
}
}
}
}
else
{
for (UInt8 level = 0; level < levelCount; ++level)
{
if (!texture->Update(newImage.GetConstPixels(0, 0, 0, level), level))
{
NazaraError("Failed to update texture");
return nullptr;
}
}
}
// Keep resource path info
texture->SetFilePath(image->GetFilePath());
return texture;
}
TextureRef Texture::LoadFromMemory(const void* data, std::size_t size, const ImageParams& params, bool generateMipmaps)
{
ImageRef image = Image::LoadFromMemory(data, size, params);
if (!image)
{
NazaraError("Failed to load image");
return nullptr;
}
return LoadFromImage(image, generateMipmaps);
}
TextureRef Texture::LoadFromStream(Stream& stream, const ImageParams& params, bool generateMipmaps)
{
ImageRef image = Image::LoadFromStream(stream, params);
if (!image)
{
NazaraError("Failed to load image");
return nullptr;
}
return LoadFromImage(image, generateMipmaps);
}
TextureRef Texture::LoadArrayFromFile(const String& filePath, const ImageParams& imageParams, bool generateMipmaps, const Vector2ui& atlasSize)
{
ImageRef cubemap = Image::LoadArrayFromFile(filePath, imageParams, atlasSize);
if (!cubemap)
{
NazaraError("Failed to load cubemap");
return nullptr;
}
return LoadFromImage(cubemap, generateMipmaps);
}
TextureRef Texture::LoadArrayFromImage(const Image* image, bool generateMipmaps, const Vector2ui& atlasSize)
{
ImageRef cubemap = Image::LoadArrayFromImage(image, atlasSize);
if (!cubemap)
{
NazaraError("Failed to load cubemap");
return nullptr;
}
return LoadFromImage(cubemap, generateMipmaps);
}
TextureRef Texture::LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, bool generateMipmaps, const Vector2ui& atlasSize)
{
ImageRef cubemap = Image::LoadArrayFromMemory(data, size, imageParams, atlasSize);
if (!cubemap)
{
NazaraError("Failed to load cubemap");
return nullptr;
}
return LoadFromImage(cubemap, generateMipmaps);
}
TextureRef Texture::LoadArrayFromStream(Stream& stream, const ImageParams& imageParams, bool generateMipmaps, const Vector2ui& atlasSize)
{
ImageRef cubemap = Image::LoadArrayFromStream(stream, imageParams, atlasSize);
if (!cubemap)
{
NazaraError("Failed to load cubemap");
return nullptr;
}
return LoadFromImage(cubemap, generateMipmaps);
}
TextureRef Texture::LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams, bool generateMipmaps, const CubemapParams& cubemapParams)
{
ImageRef cubemap = Image::LoadCubemapFromFile(filePath, imageParams, cubemapParams);
if (!cubemap)
{
NazaraError("Failed to load cubemap");
return nullptr;
}
return LoadFromImage(cubemap, generateMipmaps);
}
TextureRef Texture::LoadCubemapFromImage(const Image* image, bool generateMipmaps, const CubemapParams& params)
{
ImageRef cubemap = Image::LoadCubemapFromImage(image, params);
if (!cubemap)
{
NazaraError("Failed to load cubemap");
return nullptr;
}
return LoadFromImage(cubemap, generateMipmaps);
}
TextureRef Texture::LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, bool generateMipmaps, const CubemapParams& cubemapParams)
{
ImageRef cubemap = Image::LoadCubemapFromMemory(data, size, imageParams, cubemapParams);
if (!cubemap)
{
NazaraError("Failed to load cubemap");
return nullptr;
}
return LoadFromImage(cubemap, generateMipmaps);
}
TextureRef Texture::LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams, bool generateMipmaps, const CubemapParams& cubemapParams)
{
ImageRef cubemap = Image::LoadCubemapFromStream(stream, imageParams, cubemapParams);
if (!cubemap)
{
NazaraError("Failed to load cubemap");
return nullptr;
}
return LoadFromImage(cubemap, generateMipmaps);
}
bool Texture::CreateTexture(bool proxy)
{
OpenGL::Format openGLFormat;

View File

@ -261,21 +261,6 @@ namespace Nz
return m_impl != nullptr;
}
bool Animation::LoadFromFile(const String& filePath, const AnimationParams& params)
{
return AnimationLoader::LoadFromFile(this, filePath, params);
}
bool Animation::LoadFromMemory(const void* data, std::size_t size, const AnimationParams& params)
{
return AnimationLoader::LoadFromMemory(this, data, size, params);
}
bool Animation::LoadFromStream(Stream& stream, const AnimationParams& params)
{
return AnimationLoader::LoadFromStream(this, stream, params);
}
void Animation::RemoveSequence(const String& identifier)
{
NazaraAssert(m_impl, "Animation not created");
@ -304,6 +289,21 @@ namespace Nz
m_impl->sequences.erase(it);
}
AnimationRef Animation::LoadFromFile(const String& filePath, const AnimationParams& params)
{
return AnimationLoader::LoadFromFile(filePath, params);
}
AnimationRef Animation::LoadFromMemory(const void* data, std::size_t size, const AnimationParams& params)
{
return AnimationLoader::LoadFromMemory(data, size, params);
}
AnimationRef Animation::LoadFromStream(Stream& stream, const AnimationParams& params)
{
return AnimationLoader::LoadFromStream(stream, params);
}
bool Animation::Initialize()
{
if (!AnimationLibrary::Initialize())

View File

@ -280,21 +280,6 @@ namespace Nz
return true;
}
bool Font::OpenFromFile(const String& filePath, const FontParams& params)
{
return FontLoader::LoadFromFile(this, filePath, params);
}
bool Font::OpenFromMemory(const void* data, std::size_t size, const FontParams& params)
{
return FontLoader::LoadFromMemory(this, data, size, params);
}
bool Font::OpenFromStream(Stream& stream, const FontParams& params)
{
return FontLoader::LoadFromStream(this, stream, params);
}
void Font::SetAtlas(const std::shared_ptr<AbstractAtlas>& atlas)
{
if (m_atlas != atlas)
@ -358,10 +343,8 @@ namespace Nz
if (!s_defaultFont)
{
FontRef cabin = Font::New();
if (cabin->OpenFromMemory(r_cabinRegular, sizeof(r_cabinRegular)))
s_defaultFont = cabin;
else
s_defaultFont = Font::OpenFromMemory(r_cabinRegular, sizeof(r_cabinRegular));
if (!s_defaultFont)
NazaraError("Failed to open default font");
}
@ -378,6 +361,21 @@ namespace Nz
return s_defaultMinimumStepSize;
}
FontRef Font::OpenFromFile(const String& filePath, const FontParams& params)
{
return FontLoader::LoadFromFile(filePath, params);
}
FontRef Font::OpenFromMemory(const void* data, std::size_t size, const FontParams& params)
{
return FontLoader::LoadFromMemory(data, size, params);
}
FontRef Font::OpenFromStream(Stream& stream, const FontParams& params)
{
return FontLoader::LoadFromStream(stream, params);
}
void Font::SetDefaultAtlas(const std::shared_ptr<AbstractAtlas>& atlas)
{
s_defaultAtlas = atlas;

View File

@ -38,7 +38,7 @@ namespace Nz
return (magic == DDS_Magic) ? Ternary_True : Ternary_False;
}
static bool Load(Image* image, Stream& stream, const ImageParams& parameters)
static ImageRef Load(Stream& stream, const ImageParams& parameters)
{
NazaraUnused(parameters);
@ -81,14 +81,14 @@ namespace Nz
// First, identify the type
ImageType type;
if (!IdentifyImageType(header, headerDX10, &type))
return false;
return nullptr;
// Then the format
PixelFormatType format;
if (!IdentifyPixelFormat(header, headerDX10, &format))
return false;
return nullptr;
image->Create(type, format, width, height, depth, levelCount);
ImageRef image = Image::New(type, format, width, height, depth, levelCount);
// Read all mipmap levels
for (unsigned int i = 0; i < image->GetLevelCount(); i++)
@ -100,7 +100,7 @@ namespace Nz
if (byteStream.Read(ptr, byteCount) != byteCount)
{
NazaraError("Failed to read level #" + String::Number(i));
return false;
return nullptr;
}
if (width > 1)
@ -117,7 +117,7 @@ namespace Nz
if (parameters.loadFormat != PixelFormatType_Undefined)
image->Convert(parameters.loadFormat);
return true;
return image;
}
private:

View File

@ -361,7 +361,7 @@ namespace Nz
return Ternary_False;
}
bool LoadFile(Font* font, const String& filePath, const FontParams& parameters)
FontRef LoadFile(const String& filePath, const FontParams& parameters)
{
NazaraUnused(parameters);
@ -370,25 +370,26 @@ namespace Nz
if (!face->SetFile(filePath))
{
NazaraError("Failed to open file");
return false;
return nullptr;
}
if (!face->Open())
{
NazaraError("Failed to open face");
return false;
return nullptr;
}
FontRef font = Font::New();
if (font->Create(face.get()))
{
face.release();
return true;
return font;
}
else
return false;
return nullptr;
}
bool LoadMemory(Font* font, const void* data, std::size_t size, const FontParams& parameters)
FontRef LoadMemory(const void* data, std::size_t size, const FontParams& parameters)
{
NazaraUnused(parameters);
@ -398,19 +399,20 @@ namespace Nz
if (!face->Open())
{
NazaraError("Failed to open face");
return false;
return nullptr;
}
FontRef font = Font::New();
if (font->Create(face.get()))
{
face.release();
return true;
return font;
}
else
return false;
return nullptr;
}
bool LoadStream(Font* font, Stream& stream, const FontParams& parameters)
FontRef LoadStream(Stream& stream, const FontParams& parameters)
{
NazaraUnused(parameters);
@ -420,16 +422,17 @@ namespace Nz
if (!face->Open())
{
NazaraError("Failed to open face");
return false;
return nullptr;
}
FontRef font = Font::New();
if (font->Create(face.get()))
{
face.release();
return true;
return font;
}
else
return false;
return nullptr;
}
}
@ -439,7 +442,7 @@ namespace Nz
{
if (FT_Init_FreeType(&s_library) == 0)
{
s_libraryOwner.reset(new FreeTypeLibrary);
s_libraryOwner = std::make_shared<FreeTypeLibrary>();
FontLoader::RegisterLoader(IsSupported, Check, LoadStream, LoadFile, LoadMemory);
}
else

View File

@ -46,13 +46,13 @@ namespace Nz
return Ternary_False;
}
bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
MeshRef Load(Stream& stream, const MeshParams& parameters)
{
MD2_Header header;
if (stream.Read(&header, sizeof(MD2_Header)) != sizeof(MD2_Header))
{
NazaraError("Failed to read header");
return false;
return nullptr;
}
#ifdef NAZARA_BIG_ENDIAN
@ -76,14 +76,15 @@ namespace Nz
if (stream.GetSize() < header.offset_end)
{
NazaraError("Incomplete MD2 file");
return false;
return nullptr;
}
// Since the engine no longer supports keyframe animations, let's make a static mesh
MeshRef mesh = Nz::Mesh::New();
if (!mesh->CreateStatic())
{
NazaraInternalError("Failed to create mesh");
return false;
return nullptr;
}
// Extract skins (texture name)
@ -253,7 +254,7 @@ namespace Nz
if (parameters.center)
mesh->Recenter();
return true;
return mesh;
}
}

View File

@ -28,7 +28,7 @@ namespace Nz
return parser.Check();
}
bool Load(Animation* animation, Stream& stream, const AnimationParams& /*parameters*/)
AnimationRef Load(Stream& stream, const AnimationParams& /*parameters*/)
{
///TODO: Utiliser les paramètres
MD5AnimParser parser(stream);
@ -36,7 +36,7 @@ namespace Nz
if (!parser.Parse())
{
NazaraError("MD5Anim parser failed");
return false;
return nullptr;
}
const MD5AnimParser::Frame* frames = parser.GetFrames();
@ -46,6 +46,7 @@ namespace Nz
UInt32 jointCount = parser.GetJointCount();
// À ce stade, nous sommes censés avoir assez d'informations pour créer l'animation
AnimationRef animation = Animation::New();
animation->CreateSkeletal(frameCount, jointCount);
Sequence sequence;
@ -84,7 +85,7 @@ namespace Nz
}
}
return true;
return animation;
}
}

View File

@ -35,13 +35,13 @@ namespace Nz
return parser.Check();
}
bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
MeshRef Load(Stream& stream, const MeshParams& parameters)
{
MD5MeshParser parser(stream);
if (!parser.Parse())
{
NazaraError("MD5Mesh parser failed");
return false;
return nullptr;
}
// Pour que le squelette soit correctement aligné, il faut appliquer un quaternion "de correction" aux joints à la base du squelette
@ -62,6 +62,7 @@ namespace Nz
if (parameters.animated)
{
MeshRef mesh = Mesh::New();
mesh->CreateSkeletal(jointCount);
Skeleton* skeleton = mesh->GetSkeleton();
@ -218,13 +219,16 @@ namespace Nz
mesh->SetAnimation(path);
}
}
return mesh;
}
else
{
MeshRef mesh = Mesh::New();
if (!mesh->CreateStatic()) // Ne devrait jamais échouer
{
NazaraInternalError("Failed to create mesh");
return false;
return nullptr;
}
mesh->SetMaterialCount(meshCount);
@ -309,9 +313,9 @@ namespace Nz
if (parameters.center)
mesh->Recenter();
}
return true;
return mesh;
}
}
}

View File

@ -153,7 +153,7 @@ namespace Nz
return true;
}
bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
MeshRef Load(Stream& stream, const MeshParams& parameters)
{
long long reservedVertexCount;
if (!parameters.custom.GetIntegerParameter("NativeOBJLoader_VertexCount", &reservedVertexCount))
@ -163,9 +163,10 @@ namespace Nz
if (!parser.Parse(stream, reservedVertexCount))
{
NazaraError("OBJ parser failed");
return false;
return nullptr;
}
MeshRef mesh = Mesh::New();
mesh->CreateStatic();
const String* materials = parser.GetMaterials();
@ -341,7 +342,7 @@ namespace Nz
ParseMTL(mesh, stream.GetDirectory() + mtlLib, materials, meshes, meshCount);
}
return true;
return mesh;
}
}

View File

@ -61,7 +61,7 @@ namespace Nz
return Ternary_False;
}
bool Load(Image* image, Stream& stream, const ImageParams& parameters)
ImageRef Load(Stream& stream, const ImageParams& parameters)
{
NazaraUnused(parameters);
@ -69,7 +69,7 @@ namespace Nz
if (stream.Read(&header, sizeof(pcx_header)) != sizeof(pcx_header))
{
NazaraError("Failed to read header");
return false;
return nullptr;
}
#ifdef NAZARA_BIG_ENDIAN
@ -91,10 +91,11 @@ namespace Nz
unsigned int width = header.xmax - header.xmin+1;
unsigned int height = header.ymax - header.ymin+1;
ImageRef image = Image::New();
if (!image->Create(ImageType_2D, PixelFormatType_RGB8, width, height, 1, (parameters.levelCount > 0) ? parameters.levelCount : 1))
{
NazaraError("Failed to create image");
return false;
return nullptr;
}
UInt8* pixels = image->GetPixels();
@ -119,7 +120,7 @@ namespace Nz
if (!stream.Read(&rle_value, 1))
{
NazaraError("Failed to read stream (byte " + String::Number(stream.GetCursorPos()) + ')');
return false;
return nullptr;
}
if (rle_value < 0xc0)
@ -130,7 +131,7 @@ namespace Nz
if (!stream.Read(&rle_value, 1))
{
NazaraError("Failed to read stream (byte " + String::Number(stream.GetCursorPos()) + ')');
return false;
return nullptr;
}
}
}
@ -174,7 +175,7 @@ namespace Nz
if (!stream.Read(&rle_value, 1))
{
NazaraError("Failed to read stream (byte " + String::Number(stream.GetCursorPos()) + ')');
return false;
return nullptr;
}
if (rle_value < 0xc0)
@ -185,7 +186,7 @@ namespace Nz
if (!stream.Read(&rle_value, 1))
{
NazaraError("Failed to read stream (byte " + String::Number(stream.GetCursorPos()) + ')');
return false;
return nullptr;
}
}
}
@ -225,21 +226,21 @@ namespace Nz
if (!stream.Read(&magic, 1))
{
NazaraError("Failed to read stream (byte " + String::Number(stream.GetCursorPos()) + ')');
return false;
return nullptr;
}
/* first byte must be equal to 0x0c (12) */
if (magic != 0x0c)
{
NazaraError("Colormap's first byte must be 0x0c (0x" + String::Number(magic, 16) + ')');
return false;
return nullptr;
}
/* read palette */
if (stream.Read(palette, 768) != 768)
{
NazaraError("Failed to read palette");
return false;
return nullptr;
}
stream.SetCursorPos(curPos);
@ -258,7 +259,7 @@ namespace Nz
if (!stream.Read(&rle_value, 1))
{
NazaraError("Failed to read stream (byte " + String::Number(stream.GetCursorPos()) + ')');
return false;
return nullptr;
}
if (rle_value < 0xc0)
@ -269,7 +270,7 @@ namespace Nz
if (!stream.Read(&rle_value, 1))
{
NazaraError("Failed to read stream (byte " + String::Number(stream.GetCursorPos()) + ')');
return false;
return nullptr;
}
}
}
@ -302,7 +303,7 @@ namespace Nz
if (!stream.Read(&rle_value, 1))
{
NazaraError("Failed to read stream (byte " + String::Number(stream.GetCursorPos()) + ')');
return false;
return nullptr;
}
if (rle_value < 0xc0)
@ -313,7 +314,7 @@ namespace Nz
if (!stream.Read(&rle_value, 1))
{
NazaraError("Failed to read stream (byte " + String::Number(stream.GetCursorPos()) + ')');
return false;
return nullptr;
}
}
}
@ -329,13 +330,13 @@ namespace Nz
default:
NazaraError("Unsupported " + String::Number(bitCount) + " bitcount for pcx files");
return false;
return nullptr;
}
if (parameters.loadFormat != PixelFormatType_Undefined)
image->Convert(parameters.loadFormat);
return true;
return image;
}
}

View File

@ -4,6 +4,7 @@
#include <Nazara/Utility/Formats/STBLoader.hpp>
#include <stb/stb_image.h>
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/Endianness.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/Core/Stream.hpp>
@ -54,7 +55,7 @@ namespace Nz
return Ternary_False;
}
bool Load(Image* image, Stream& stream, const ImageParams& parameters)
ImageRef Load(Stream& stream, const ImageParams& parameters)
{
// Je charge tout en RGBA8 et je converti ensuite via la méthode Convert
// Ceci à cause d'un bug de STB lorsqu'il s'agit de charger certaines images (ex: JPG) en "default"
@ -64,24 +65,29 @@ namespace Nz
if (!ptr)
{
NazaraError("Failed to load image: " + String(stbi_failure_reason()));
return false;
return nullptr;
}
CallOnExit freeStbiImage([ptr]()
{
stbi_image_free(ptr);
});
ImageRef image = Image::New();
if (!image->Create(ImageType_2D, PixelFormatType_RGBA8, width, height, 1, (parameters.levelCount > 0) ? parameters.levelCount : 1))
{
NazaraError("Failed to create image");
stbi_image_free(ptr);
return false;
return nullptr;
}
image->Update(ptr);
stbi_image_free(ptr);
freeStbiImage.CallAndReset();
if (parameters.loadFormat != PixelFormatType_Undefined)
image->Convert(parameters.loadFormat);
return true;
return image;
}
}

View File

@ -166,8 +166,7 @@ namespace Nz
std::unique_ptr<Image> newImage(new Image(ImageType_2D, PixelFormatType_A8, size.x, size.y));
if (oldImage)
{
Image& image = *static_cast<Image*>(oldImage);
newImage->Copy(image, Rectui(size), Vector2ui(0, 0)); // Copie des anciennes données
newImage->Copy(static_cast<Image*>(oldImage), Rectui(size), Vector2ui(0, 0)); // Copie des anciennes données
}
return newImage.release();

View File

@ -106,7 +106,7 @@ namespace Nz
for (unsigned int i = 0; i < levels.size(); ++i)
{
unsigned int pixelsPerFace = width * height;
levels[i].reset(new UInt8[pixelsPerFace * depth * PixelFormat::GetBytesPerPixel(newFormat)]);
levels[i] = std::make_unique<UInt8[]>(pixelsPerFace * depth * PixelFormat::GetBytesPerPixel(newFormat));
UInt8* dst = levels[i].get();
UInt8* src = m_sharedImage->levels[i].get();
@ -143,29 +143,13 @@ namespace Nz
return true;
}
void Image::Copy(const Image& source, const Boxui& srcBox, const Vector3ui& dstPos)
void Image::Copy(const Image* source, const Boxui& srcBox, const Vector3ui& dstPos)
{
#if NAZARA_UTILITY_SAFE
if (m_sharedImage == &emptyImage)
{
NazaraError("Image must be valid");
return;
}
NazaraAssert(IsValid(), "Invalid image");
NazaraAssert(source && source->IsValid(), "Invalid source image");
NazaraAssert(source->GetFormat() == m_sharedImage->format, "Image formats don't match");
if (!source.IsValid())
{
NazaraError("Source image must be valid");
return;
}
if (source.GetFormat() != m_sharedImage->format)
{
NazaraError("Source image format does not match destination image format");
return;
}
#endif
const UInt8* srcPtr = source.GetConstPixels(srcBox.x, srcBox.y, srcBox.z);
const UInt8* srcPtr = source->GetConstPixels(srcBox.x, srcBox.y, srcBox.z);
#if NAZARA_UTILITY_SAFE
if (!srcPtr)
{
@ -177,7 +161,7 @@ namespace Nz
UInt8 bpp = PixelFormat::GetBytesPerPixel(m_sharedImage->format);
UInt8* dstPtr = GetPixelPtr(m_sharedImage->levels[0].get(), bpp, dstPos.x, dstPos.y, dstPos.z, m_sharedImage->width, m_sharedImage->height);
Copy(dstPtr, srcPtr, m_sharedImage->format, srcBox.width, srcBox.height, srcBox.depth, m_sharedImage->width, m_sharedImage->height, source.GetWidth(), source.GetHeight());
Copy(dstPtr, srcPtr, m_sharedImage->format, srcBox.width, srcBox.height, srcBox.depth, m_sharedImage->width, m_sharedImage->height, source->GetWidth(), source->GetHeight());
}
bool Image::Create(ImageType type, PixelFormatType format, unsigned int width, unsigned int height, unsigned int depth, UInt8 levelCount)
@ -271,7 +255,7 @@ namespace Nz
// Cette allocation est protégée car sa taille dépend directement de paramètres utilisateurs
try
{
levels[i].reset(new UInt8[PixelFormat::ComputeSize(format, w, h, d)]);
levels[i] = std::make_unique<UInt8[]>(PixelFormat::ComputeSize(format, w, h, d));
if (w > 1)
w >>= 1;
@ -337,12 +321,12 @@ namespace Nz
// Les images 3D et cubemaps sont stockés de la même façon
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
for (unsigned int i = 0; i < levels.size(); ++i)
for (auto & level : levels)
{
std::size_t size = PixelFormat::ComputeSize(m_sharedImage->format, width, height, depth);
levels[i].reset(new UInt8[size]);
level = std::make_unique<UInt8[]>(size);
UInt8* ptr = levels[i].get();
UInt8* ptr = level.get();
UInt8* end = &ptr[size];
while (ptr < end)
@ -514,9 +498,9 @@ namespace Nz
unsigned int width = m_sharedImage->width;
unsigned int height = m_sharedImage->height;
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
for (unsigned int level = 0; level < m_sharedImage->levels.size(); ++level)
for (auto& level : m_sharedImage->levels)
{
UInt8* ptr = m_sharedImage->levels[level].get();
UInt8* ptr = level.get();
if (!PixelFormat::Flip(PixelFlipping_Horizontally, m_sharedImage->format, width, height, depth, ptr, ptr))
{
NazaraError("Failed to flip image");
@ -557,9 +541,9 @@ namespace Nz
unsigned int width = m_sharedImage->width;
unsigned int height = m_sharedImage->height;
unsigned int depth = (m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth;
for (unsigned int level = 0; level < m_sharedImage->levels.size(); ++level)
for (auto& level : m_sharedImage->levels)
{
UInt8* ptr = m_sharedImage->levels[level].get();
UInt8* ptr = level.get();
if (!PixelFormat::Flip(PixelFlipping_Vertically, m_sharedImage->format, width, height, depth, ptr, ptr))
{
NazaraError("Failed to flip image");
@ -805,7 +789,7 @@ namespace Nz
return Vector3ui(GetLevelSize(m_sharedImage->width, level), GetLevelSize(m_sharedImage->height, level), GetLevelSize(m_sharedImage->depth, level));
}
ImageType Image::GetType() const
ImageType Image::GetType() const
{
return m_sharedImage->type;
}
@ -865,67 +849,48 @@ namespace Nz
return m_sharedImage != &emptyImage;
}
bool Image::LoadFromFile(const String& filePath, const ImageParams& params)
{
return ImageLoader::LoadFromFile(this, filePath, params);
}
bool Image::LoadFromMemory(const void* data, std::size_t size, const ImageParams& params)
{
return ImageLoader::LoadFromMemory(this, data, size, params);
}
bool Image::LoadFromStream(Stream& stream, const ImageParams& params)
{
return ImageLoader::LoadFromStream(this, stream, params);
}
// LoadArray
bool Image::LoadArrayFromFile(const String& filePath, const ImageParams& imageParams, const Vector2ui& atlasSize)
ImageRef Image::LoadArrayFromFile(const String& filePath, const ImageParams& imageParams, const Vector2ui& atlasSize)
{
Image image;
if (!image.LoadFromFile(filePath, imageParams))
ImageRef image = Image::LoadFromFile(filePath, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return false;
return nullptr;
}
return LoadArrayFromImage(image, atlasSize);
}
bool Image::LoadArrayFromImage(const Image& image, const Vector2ui& atlasSize)
ImageRef Image::LoadArrayFromImage(const Image* image, const Vector2ui& atlasSize)
{
#if NAZARA_UTILITY_SAFE
if (!image.IsValid())
{
NazaraError("Image must be valid");
return false;
}
NazaraAssert(image && image->IsValid(), "Invalid image");
#if NAZARA_UTILITY_SAFE
if (atlasSize.x == 0)
{
NazaraError("Atlas width must be over zero");
return false;
return nullptr;
}
if (atlasSize.y == 0)
{
NazaraError("Atlas height must be over zero");
return false;
return nullptr;
}
#endif
ImageType type = image.GetType();
ImageType type = image->GetType();
#if NAZARA_UTILITY_SAFE
if (type != ImageType_1D && type != ImageType_2D)
{
NazaraError("Image type not handled (0x" + String::Number(type, 16) + ')');
return false;
return nullptr;
}
#endif
Vector2ui imageSize(image.GetWidth(), image.GetHeight());
Vector2ui imageSize(image->GetWidth(), image->GetHeight());
if (imageSize.x % atlasSize.x != 0)
{
@ -941,82 +906,85 @@ namespace Nz
unsigned int layerCount = atlasSize.x*atlasSize.y;
ImageRef arrayImage = New();
// Selon le type de l'image de base, on va créer un array d'images 2D ou 1D
if (type == ImageType_2D)
Create(ImageType_2D_Array, image.GetFormat(), faceSize.x, faceSize.y, layerCount);
arrayImage->Create(ImageType_2D_Array, image->GetFormat(), faceSize.x, faceSize.y, layerCount);
else
Create(ImageType_1D_Array, image.GetFormat(), faceSize.x, layerCount);
arrayImage->Create(ImageType_1D_Array, image->GetFormat(), faceSize.x, layerCount);
if (!arrayImage->IsValid())
{
NazaraError("Failed to create image");
return nullptr;
}
unsigned int layer = 0;
for (unsigned int j = 0; j < atlasSize.y; ++j)
for (unsigned int i = 0; i < atlasSize.x; ++i)
Copy(image, Rectui(i*faceSize.x, j*faceSize.y, faceSize.x, faceSize.y), Vector3ui(0, 0, layer++));
arrayImage->Copy(image, Rectui(i*faceSize.x, j*faceSize.y, faceSize.x, faceSize.y), Vector3ui(0, 0, layer++));
return true;
return arrayImage;
}
bool Image::LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, const Vector2ui& atlasSize)
ImageRef Image::LoadArrayFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, const Vector2ui& atlasSize)
{
Image image;
if (!image.LoadFromMemory(data, size, imageParams))
ImageRef image = Image::LoadFromMemory(data, size, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return false;
return nullptr;
}
return LoadArrayFromImage(image, atlasSize);
}
bool Image::LoadArrayFromStream(Stream& stream, const ImageParams& imageParams, const Vector2ui& atlasSize)
ImageRef Image::LoadArrayFromStream(Stream& stream, const ImageParams& imageParams, const Vector2ui& atlasSize)
{
Image image;
if (!image.LoadFromStream(stream, imageParams))
ImageRef image = Image::LoadFromStream(stream, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return false;
return nullptr;
}
return LoadArrayFromImage(image, atlasSize);
}
bool Image::LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams, const CubemapParams& cubemapParams)
ImageRef Image::LoadCubemapFromFile(const String& filePath, const ImageParams& imageParams, const CubemapParams& cubemapParams)
{
Image image;
if (!image.LoadFromFile(filePath, imageParams))
ImageRef image = Image::LoadFromFile(filePath, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return false;
return nullptr;
}
return LoadCubemapFromImage(image, cubemapParams);
}
bool Image::LoadCubemapFromImage(const Image& image, const CubemapParams& params)
ImageRef Image::LoadCubemapFromImage(const Image* image, const CubemapParams& params)
{
#if NAZARA_UTILITY_SAFE
if (!image.IsValid())
{
NazaraError("Image must be valid");
return false;
}
NazaraAssert(image && image->IsValid(), "Invalid image");
ImageType type = image.GetType();
#if NAZARA_UTILITY_SAFE
ImageType type = image->GetType();
if (type != ImageType_2D)
{
NazaraError("Image type not handled (0x" + String::Number(type, 16) + ')');
return false;
return nullptr;
}
#endif
unsigned int width = image.GetWidth();
unsigned int height = image.GetHeight();
unsigned int width = image->GetWidth();
unsigned int height = image->GetHeight();
unsigned int faceSize = (params.faceSize == 0) ? std::max(width, height)/4 : params.faceSize;
// Sans cette vérification, celles des rectangles pourrait réussir via un overflow
if (width < faceSize || height < faceSize)
{
NazaraError("Image is too small for this face size");
return false;
return nullptr;
}
// Calcul et vérification des surfaces
@ -1027,84 +995,80 @@ namespace Nz
if (backPos.x > limitX || backPos.y > limitY)
{
NazaraError("Back rectangle is out of image");
return false;
return nullptr;
}
Vector2ui downPos = params.downPosition * faceSize;
if (downPos.x > limitX || downPos.y > limitY)
{
NazaraError("Down rectangle is out of image");
return false;
return nullptr;
}
Vector2ui forwardPos = params.forwardPosition * faceSize;
if (forwardPos.x > limitX || forwardPos.y > limitY)
{
NazaraError("Forward rectangle is out of image");
return false;
return nullptr;
}
Vector2ui leftPos = params.leftPosition * faceSize;
if (leftPos.x > limitX || leftPos.y > limitY)
{
NazaraError("Left rectangle is out of image");
return false;
return nullptr;
}
Vector2ui rightPos = params.rightPosition * faceSize;
if (rightPos.x > limitX || rightPos.y > limitY)
{
NazaraError("Right rectangle is out of image");
return false;
return nullptr;
}
Vector2ui upPos = params.upPosition * faceSize;
if (upPos.x > limitX || upPos.y > limitY)
{
NazaraError("Up rectangle is out of image");
return false;
return nullptr;
}
Create(ImageType_Cubemap, image.GetFormat(), faceSize, faceSize);
#ifdef NAZARA_DEBUG
// Les paramètres sont valides, que Create ne fonctionne pas relèverait d'un bug
if (m_sharedImage == &emptyImage)
ImageRef cubemap = New();
if (!cubemap->Create(ImageType_Cubemap, image->GetFormat(), faceSize, faceSize))
{
NazaraInternalError("Failed to create cubemap");
return false;
NazaraError("Failed to create cubemap");
return nullptr;
}
#endif
Copy(image, Rectui(backPos.x, backPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_NegativeZ));
Copy(image, Rectui(downPos.x, downPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_NegativeY));
Copy(image, Rectui(forwardPos.x, forwardPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_PositiveZ));
Copy(image, Rectui(leftPos.x, leftPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_NegativeX));
Copy(image, Rectui(rightPos.x, rightPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_PositiveX));
Copy(image, Rectui(upPos.x, upPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_PositiveY));
cubemap->Copy(image, Rectui(backPos.x, backPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_NegativeZ));
cubemap->Copy(image, Rectui(downPos.x, downPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_NegativeY));
cubemap->Copy(image, Rectui(forwardPos.x, forwardPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_PositiveZ));
cubemap->Copy(image, Rectui(leftPos.x, leftPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_NegativeX));
cubemap->Copy(image, Rectui(rightPos.x, rightPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_PositiveX));
cubemap->Copy(image, Rectui(upPos.x, upPos.y, faceSize, faceSize), Vector3ui(0, 0, CubemapFace_PositiveY));
return true;
return cubemap;
}
bool Image::LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, const CubemapParams& cubemapParams)
ImageRef Image::LoadCubemapFromMemory(const void* data, std::size_t size, const ImageParams& imageParams, const CubemapParams& cubemapParams)
{
Image image;
if (!image.LoadFromMemory(data, size, imageParams))
ImageRef image = Image::LoadFromMemory(data, size, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return false;
return nullptr;
}
return LoadCubemapFromImage(image, cubemapParams);
}
bool Image::LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams, const CubemapParams& cubemapParams)
ImageRef Image::LoadCubemapFromStream(Stream& stream, const ImageParams& imageParams, const CubemapParams& cubemapParams)
{
Image image;
if (!image.LoadFromStream(stream, imageParams))
ImageRef image = Image::LoadFromStream(stream, imageParams);
if (!image)
{
NazaraError("Failed to load image");
return false;
return nullptr;
}
return LoadCubemapFromImage(image, cubemapParams);
@ -1114,21 +1078,21 @@ namespace Nz
{
NazaraAssert(IsValid() && IsCubemap(), "Texture must be a valid cubemap");
Image image;
if (!image.LoadFromFile(filePath, params))
ImageRef image = Image::LoadFromFile(filePath, params);
if (!image)
{
NazaraError("Failed to load image");
return false;
}
if (!image.Convert(GetFormat()))
if (!image->Convert(GetFormat()))
{
NazaraError("Failed to convert image to texture format");
return false;
}
unsigned int faceSize = GetWidth();
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
if (image->GetWidth() != faceSize || image->GetHeight() != faceSize)
{
NazaraError("Image size must match texture face size");
return false;
@ -1142,21 +1106,21 @@ namespace Nz
{
NazaraAssert(IsValid() && IsCubemap(), "Texture must be a valid cubemap");
Image image;
if (!image.LoadFromMemory(data, size, params))
ImageRef image = Image::LoadFromMemory(data, size, params);
if (!image)
{
NazaraError("Failed to load image");
return false;
}
if (!image.Convert(GetFormat()))
if (!image->Convert(GetFormat()))
{
NazaraError("Failed to convert image to texture format");
return false;
}
unsigned int faceSize = GetWidth();
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
if (image->GetWidth() != faceSize || image->GetHeight() != faceSize)
{
NazaraError("Image size must match texture face size");
return false;
@ -1170,21 +1134,21 @@ namespace Nz
{
NazaraAssert(IsValid() && IsCubemap(), "Texture must be a valid cubemap");
Image image;
if (!image.LoadFromStream(stream, params))
ImageRef image = Image::LoadFromStream(stream, params);
if (!image)
{
NazaraError("Failed to load image");
return false;
}
if (!image.Convert(GetFormat()))
if (!image->Convert(GetFormat()))
{
NazaraError("Failed to convert image to texture format");
return false;
}
unsigned int faceSize = GetWidth();
if (image.GetWidth() != faceSize || image.GetHeight() != faceSize)
if (image->GetWidth() != faceSize || image->GetHeight() != faceSize)
{
NazaraError("Image size must match texture face size");
return false;
@ -1232,7 +1196,7 @@ namespace Nz
m_sharedImage->levels.resize(levelCount);
for (UInt8 i = oldLevelCount; i < maxLevelCount; ++i)
m_sharedImage->levels[i].reset(new UInt8[GetMemoryUsage(i)]);
m_sharedImage->levels[i] = std::make_unique<UInt8[]>(GetMemoryUsage(i));
}
bool Image::SetPixelColor(const Color& color, unsigned int x, unsigned int y, unsigned int z)
@ -1463,7 +1427,21 @@ namespace Nz
NazaraError("Image type not handled (0x" + String::Number(type, 16) + ')');
return 0;
}
ImageRef Image::LoadFromFile(const String& filePath, const ImageParams& params)
{
return ImageLoader::LoadFromFile(filePath, params);
}
ImageRef Image::LoadFromMemory(const void* data, std::size_t size, const ImageParams& params)
{
return ImageLoader::LoadFromMemory(data, size, params);
}
ImageRef Image::LoadFromStream(Stream& stream, const ImageParams& params)
{
return ImageLoader::LoadFromStream(stream, params);
}
void Image::EnsureOwnership()
@ -1477,7 +1455,7 @@ namespace Nz
for (unsigned int i = 0; i < levels.size(); ++i)
{
std::size_t size = GetMemoryUsage(i);
levels[i].reset(new UInt8[size]);
levels[i] = std::make_unique<UInt8[]>(size);
std::memcpy(levels[i].get(), m_sharedImage->levels[i].get(), size);
}

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@ -521,21 +521,6 @@ namespace Nz
return m_isValid;
}
bool Mesh::LoadFromFile(const String& filePath, const MeshParams& params)
{
return MeshLoader::LoadFromFile(this, filePath, params);
}
bool Mesh::LoadFromMemory(const void* data, std::size_t size, const MeshParams& params)
{
return MeshLoader::LoadFromMemory(this, data, size, params);
}
bool Mesh::LoadFromStream(Stream& stream, const MeshParams& params)
{
return MeshLoader::LoadFromStream(this, stream, params);
}
void Mesh::Recenter()
{
NazaraAssert(m_isValid, "Mesh should be created first");
@ -663,6 +648,21 @@ namespace Nz
}
}
MeshRef Mesh::LoadFromFile(const String& filePath, const MeshParams& params)
{
return MeshLoader::LoadFromFile(filePath, params);
}
MeshRef Mesh::LoadFromMemory(const void* data, std::size_t size, const MeshParams& params)
{
return MeshLoader::LoadFromMemory(data, size, params);
}
MeshRef Mesh::LoadFromStream(Stream& stream, const MeshParams& params)
{
return MeshLoader::LoadFromStream(stream, params);
}
bool Mesh::Initialize()
{
if (!MeshLibrary::Initialize())

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@ -16,22 +16,22 @@ SCENARIO("Music", "[AUDIO][MUSIC]")
THEN("We can ask the informations of the file")
{
REQUIRE(music.GetDuration() <= 64000); // 1 min 03 = 63s = 63000ms
REQUIRE(music.GetDuration() >= 63000);
REQUIRE(music.GetFormat() == Nz::AudioFormat_Stereo);
REQUIRE(music.GetPlayingOffset() == 0);
REQUIRE(music.GetSampleCount() <= 5644800); // 64s * 44100 Hz * 2 (stereo)
REQUIRE(music.GetSampleCount() >= 5556600); // 63s * 44100 Hz * 2 (stereo)
REQUIRE(music.GetSampleRate() == 44100 /* Hz */);
REQUIRE(music.GetStatus() == Nz::SoundStatus_Stopped);
REQUIRE(music.IsLooping() == false);
CHECK(music.GetDuration() <= 64000); // 1 min 03 = 63s = 63000ms
CHECK(music.GetDuration() >= 63000);
CHECK(music.GetFormat() == Nz::AudioFormat_Stereo);
CHECK(music.GetPlayingOffset() == 0);
CHECK(music.GetSampleCount() <= 5644800); // 64s * 44100 Hz * 2 (stereo)
CHECK(music.GetSampleCount() >= 5556600); // 63s * 44100 Hz * 2 (stereo)
CHECK(music.GetSampleRate() == 44100 /* Hz */);
CHECK(music.GetStatus() == Nz::SoundStatus_Stopped);
CHECK(music.IsLooping() == false);
}
THEN("We can play it and get the time offset")
{
Nz::Audio::SetGlobalVolume(0.f);
music.Play();
music.Play();
Nz::Thread::Sleep(1000);
REQUIRE(music.GetPlayingOffset() >= 950);
Nz::Thread::Sleep(200);

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@ -5,16 +5,15 @@ SCENARIO("SoundBuffer", "[AUDIO][SOUNDBUFFER]")
{
GIVEN("A sound buffer")
{
Nz::SoundBuffer soundBuffer;
WHEN("We load our sound")
{
REQUIRE(soundBuffer.LoadFromFile("resources/Engine/Audio/Cat.flac"));
Nz::SoundBufferRef soundBuffer = Nz::SoundBuffer::LoadFromFile("resources/Engine/Audio/Cat.flac");
REQUIRE(soundBuffer.IsValid());
THEN("We can ask the informations of the file")
{
REQUIRE(soundBuffer.GetDuration() <= 8500); // 8s = 8000ms
REQUIRE(soundBuffer.GetDuration() >= 8000);
REQUIRE(soundBuffer->GetDuration() <= 8500); // 8s = 8000ms
REQUIRE(soundBuffer->GetDuration() >= 8000);
}
}
}

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@ -9,8 +9,7 @@ SCENARIO("Billboard", "[GRAPHICS][BILLBOARD]")
WHEN("We assign it to another")
{
Nz::MaterialRef materialRef = Nz::Material::New();
materialRef->LoadFromFile("resources/Engine/Graphics/Nazara.png");
Nz::MaterialRef materialRef = Nz::Material::LoadFromFile("resources/Engine/Graphics/Nazara.png");
Nz::Color materialColor = materialRef->GetDiffuseColor();
Nz::BillboardRef otherBillboard = Nz::Billboard::New(materialRef);

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@ -12,8 +12,8 @@ SCENARIO("Model", "[GRAPHICS][MODEL]")
Nz::ModelParameters params;
params.mesh.optimizeIndexBuffers = false;
Nz::ModelRef model = Nz::Model::New();
REQUIRE(model->LoadFromFile("resources/Engine/Graphics/dragon_recon/dragon_vrip_res4.obj", params));
Nz::ModelRef model = Nz::Model::LoadFromFile("resources/Engine/Graphics/dragon_recon/dragon_vrip_res4.obj", params);
REQUIRE(model);
REQUIRE(model->GetMaterialCount() == 1);
REQUIRE(model->GetSkin() == 0);

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@ -5,21 +5,20 @@ SCENARIO("SkeletalModel", "[GRAPHICS][SKELETALMODEL]")
{
GIVEN("A default skeletal model")
{
Nz::SkeletalModel skeletalModel;
Nz::AnimationRef animation = Nz::Animation::New();
WHEN("We can load the bob lamp")
{
REQUIRE(skeletalModel.LoadFromFile("resources/Engine/Graphics/Bob lamp/bob_lamp_update.md5mesh"));
REQUIRE(animation->LoadFromFile("resources/Engine/Graphics/Bob lamp/bob_lamp_update.md5anim"));
skeletalModel.SetAnimation(animation);
Nz::AnimationRef animation = Nz::Animation::LoadFromFile("resources/Engine/Graphics/Bob lamp/bob_lamp_update.md5anim");
Nz::SkeletalModelRef skeletalModel = Nz::StaticRefCast<Nz::SkeletalModel>(Nz::SkeletalModel::LoadFromFile("resources/Engine/Graphics/Bob lamp/bob_lamp_update.md5mesh"));
REQUIRE(skeletalModel);
REQUIRE(animation);
skeletalModel->SetAnimation(animation);
THEN("We can enable its animation")
{
REQUIRE(skeletalModel.HasAnimation());
skeletalModel.EnableAnimation(true);
skeletalModel.AdvanceAnimation(0.10f);
REQUIRE(skeletalModel.IsAnimationEnabled());
REQUIRE(skeletalModel->HasAnimation());
skeletalModel->EnableAnimation(true);
skeletalModel->AdvanceAnimation(0.10f);
REQUIRE(skeletalModel->IsAnimationEnabled());
}
}
}

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@ -5,8 +5,7 @@ SCENARIO("SkyboxBackground", "[GRAPHICS][SKYBOXBACKGROUND]")
{
GIVEN("A skybox background with a loaded image")
{
Nz::TextureRef textureRef = Nz::Texture::New();
textureRef->LoadCubemapFromFile("resources/Engine/Graphics/skybox.png");
Nz::TextureRef textureRef = Nz::Texture::LoadCubemapFromFile("resources/Engine/Graphics/skybox.png");
Nz::SkyboxBackgroundRef skyboxBackgroundRef = Nz::SkyboxBackground::New(textureRef);
WHEN("We assign it parameters")

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@ -5,8 +5,7 @@ SCENARIO("TextureBackground", "[GRAPHICS][TEXTUREBACKGROUND]")
{
GIVEN("A default texture background")
{
Nz::TextureRef textureRef = Nz::Texture::New();
textureRef->LoadFromFile("resources/Engine/Graphics/skybox.png");
Nz::TextureRef textureRef = Nz::Texture::LoadFromFile("resources/Engine/Graphics/skybox.png");
Nz::TextureBackgroundRef textureBackgroundRef = Nz::TextureBackground::New(textureRef);
WHEN("We assign it parameters")
@ -17,4 +16,4 @@ SCENARIO("TextureBackground", "[GRAPHICS][TEXTUREBACKGROUND]")
}
}
}
}
}