Graphics: Add FramePipelinePassFlag to fix shadows
This commit is contained in:
committed by
Jérôme Leclercq
parent
8fb6ea728d
commit
ef0a34b7b1
@@ -45,7 +45,7 @@ namespace Nz
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inline float GetZFar() const;
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inline float GetZNear() const;
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std::size_t RegisterPasses(const std::vector<std::unique_ptr<FramePipelinePass>>& passes, FrameGraph& frameGraph) const override;
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std::size_t RegisterPasses(const std::vector<std::unique_ptr<FramePipelinePass>>& passes, FrameGraph& frameGraph, const FunctionRef<void(std::size_t passIndex, FramePass& framePass, FramePipelinePassFlags flags)>& passCallback = nullptr) const override;
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inline void UpdateClearColor(Color color);
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inline void UpdateFOV(DegreeAnglef fov);
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@@ -8,6 +8,7 @@
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#define NAZARA_GRAPHICS_DEBUGDRAWPIPELINEPASS_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/FramePipelinePass.hpp>
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#include <string>
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@@ -18,7 +19,6 @@ namespace Nz
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class FrameGraph;
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class FramePass;
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class FramePipeline;
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class ParameterList;
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class RenderFrame;
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class NAZARA_GRAPHICS_API DebugDrawPipelinePass : public FramePipelinePass
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@@ -8,6 +8,7 @@
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#define NAZARA_GRAPHICS_DEPTHPIPELINEPASS_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/ElementRenderer.hpp>
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#include <Nazara/Graphics/FramePipelinePass.hpp>
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@@ -41,6 +41,20 @@ namespace Nz
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Volume
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};
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enum class EngineShaderBinding
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{
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InstanceDataUbo,
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LightDataUbo,
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OverlayTexture,
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ShadowmapDirectional,
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ShadowmapPoint,
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ShadowmapSpot,
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SkeletalDataUbo,
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ViewerDataUbo,
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Max = ViewerDataUbo
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};
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enum class FramePipelineNotification
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{
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ElementInvalidation,
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@@ -57,6 +71,21 @@ namespace Nz
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using FramePipelineNotificationFlags = Flags<FramePipelineNotification>;
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enum class FramePipelinePassFlag
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{
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LightShadowing,
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Max = LightShadowing
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};
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template<>
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struct EnumAsFlags<FramePipelinePassFlag>
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{
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static constexpr FramePipelinePassFlag max = FramePipelinePassFlag::Max;
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};
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using FramePipelinePassFlags = Flags<FramePipelinePassFlag>;
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enum class MaterialPropertyType
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{
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Bool,
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@@ -116,20 +145,6 @@ namespace Nz
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Orthographic,
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Perspective
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};
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enum class EngineShaderBinding
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{
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InstanceDataUbo,
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LightDataUbo,
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OverlayTexture,
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ShadowmapDirectional,
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ShadowmapPoint,
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ShadowmapSpot,
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SkeletalDataUbo,
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ViewerDataUbo,
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Max = ViewerDataUbo
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};
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}
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#endif // NAZARA_GRAPHICS_ENUMS_HPP
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@@ -8,6 +8,7 @@
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#define NAZARA_GRAPHICS_FORWARDPIPELINEPASS_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/ElementRenderer.hpp>
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#include <Nazara/Graphics/FramePipelinePass.hpp>
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@@ -10,9 +10,11 @@
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/Enums.hpp>
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#include <Nazara/Graphics/FramePassAttachment.hpp>
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#include <Nazara/Graphics/FramePipelinePass.hpp>
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#include <NazaraUtils/FixedVector.hpp>
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#include <NazaraUtils/FunctionRef.hpp>
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#include <array>
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#include <limits>
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#include <string>
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@@ -34,13 +36,16 @@ namespace Nz
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std::vector<std::unique_ptr<FramePipelinePass>> BuildPasses(FramePipelinePass::PassData& passData) const;
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std::size_t RegisterPasses(const std::vector<std::unique_ptr<FramePipelinePass>>& passes, FrameGraph& frameGraph) const;
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inline void EnablePassFlags(std::size_t passIndex, FramePipelinePassFlags flags);
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std::size_t RegisterPasses(const std::vector<std::unique_ptr<FramePipelinePass>>& passes, FrameGraph& frameGraph, const FunctionRef<void(std::size_t passIndex, FramePass& framePass, FramePipelinePassFlags flags)>& passCallback = nullptr) const;
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inline void SetFinalOutput(std::size_t attachmentIndex);
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inline void SetPassInput(std::size_t passIndex, std::size_t inputIndex, std::size_t attachmentIndex);
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inline void SetPassOutput(std::size_t passIndex, std::size_t outputIndex, std::size_t attachmentIndex);
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inline void SetPassDepthStencilInput(std::size_t passIndex, std::size_t attachmentIndex);
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inline void SetPassDepthStencilOutput(std::size_t passIndex, std::size_t attachmentIndex);
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inline void SetPassInput(std::size_t passIndex, std::size_t inputIndex, std::size_t attachmentIndex);
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inline void SetPassOutput(std::size_t passIndex, std::size_t outputIndex, std::size_t attachmentIndex);
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PipelinePassList& operator=(const PipelinePassList&) = delete;
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PipelinePassList& operator=(PipelinePassList&&) = delete;
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@@ -52,12 +57,13 @@ namespace Nz
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struct Pass
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{
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FixedVector<std::size_t /*attachmentIndex*/, MaxPassAttachment> inputs;
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FixedVector<std::size_t /*attachmentIndex*/, MaxPassAttachment> outputs;
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std::size_t depthStencilInput = NoAttachment;
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std::size_t depthStencilOutput = NoAttachment;
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std::size_t implIndex;
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std::string name;
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FixedVector<std::size_t /*attachmentIndex*/, MaxPassAttachment> inputs;
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FixedVector<std::size_t /*attachmentIndex*/, MaxPassAttachment> outputs;
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FramePipelinePassFlags flags;
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ParameterList parameterList;
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};
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@@ -26,6 +26,13 @@ namespace Nz
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return index;
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}
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inline void PipelinePassList::EnablePassFlags(std::size_t passIndex, FramePipelinePassFlags flags)
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{
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assert(passIndex < m_passes.size());
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auto& pass = m_passes[passIndex];
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pass.flags = flags;
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}
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inline void PipelinePassList::SetFinalOutput(std::size_t attachmentIndex)
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{
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m_finalOutputAttachment = attachmentIndex;
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@@ -9,11 +9,15 @@
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Graphics/AbstractViewer.hpp>
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#include <Nazara/Graphics/Enums.hpp>
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#include <Nazara/Graphics/FramePipelinePass.hpp>
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#include <NazaraUtils/FunctionRef.hpp>
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#include <vector>
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namespace Nz
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{
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class FramePass;
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class NAZARA_GRAPHICS_API PipelineViewer : public AbstractViewer
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{
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public:
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@@ -24,7 +28,7 @@ namespace Nz
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virtual std::vector<std::unique_ptr<FramePipelinePass>> BuildPasses(FramePipelinePass::PassData& passData) const = 0;
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virtual std::size_t RegisterPasses(const std::vector<std::unique_ptr<FramePipelinePass>>& passes, FrameGraph& frameGraph) const = 0;
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virtual std::size_t RegisterPasses(const std::vector<std::unique_ptr<FramePipelinePass>>& passes, FrameGraph& frameGraph, const FunctionRef<void(std::size_t passIndex, FramePass& framePass, FramePipelinePassFlags flags)>& passCallback = nullptr) const = 0;
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PipelineViewer& operator=(const PipelineViewer&) = delete;
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PipelineViewer& operator=(PipelineViewer&&) = delete;
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@@ -8,6 +8,7 @@
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#define NAZARA_GRAPHICS_POSTPROCESSPIPELINEPASS_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/FramePipelinePass.hpp>
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#include <Nazara/Graphics/UberShader.hpp>
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@@ -17,7 +18,6 @@ namespace Nz
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class FrameGraph;
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class FramePass;
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class FramePipeline;
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class ParameterList;
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class RenderFrame;
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class RenderPipeline;
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class ShaderBinding;
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