Graphics: Add FramePipelinePassFlag to fix shadows

This commit is contained in:
SirLynix
2023-11-03 11:24:41 +01:00
committed by Jérôme Leclercq
parent 8fb6ea728d
commit ef0a34b7b1
13 changed files with 85 additions and 34 deletions

View File

@@ -8,6 +8,7 @@
#define NAZARA_GRAPHICS_POSTPROCESSPIPELINEPASS_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/ParameterList.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Graphics/FramePipelinePass.hpp>
#include <Nazara/Graphics/UberShader.hpp>
@@ -17,7 +18,6 @@ namespace Nz
class FrameGraph;
class FramePass;
class FramePipeline;
class ParameterList;
class RenderFrame;
class RenderPipeline;
class ShaderBinding;