Graphics: Add FramePipelinePassFlag to fix shadows
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committed by
Jérôme Leclercq
parent
8fb6ea728d
commit
ef0a34b7b1
@@ -8,6 +8,7 @@
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#define NAZARA_GRAPHICS_POSTPROCESSPIPELINEPASS_HPP
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#include <NazaraUtils/Prerequisites.hpp>
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#include <Nazara/Core/ParameterList.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/FramePipelinePass.hpp>
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#include <Nazara/Graphics/UberShader.hpp>
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@@ -17,7 +18,6 @@ namespace Nz
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class FrameGraph;
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class FramePass;
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class FramePipeline;
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class ParameterList;
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class RenderFrame;
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class RenderPipeline;
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class ShaderBinding;
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