Physics2D/PhysWorld2D: Fix compilation

This commit is contained in:
Lynix 2017-03-09 18:21:07 +01:00
parent cdf7c11ef8
commit ef474fc3a4
1 changed files with 1 additions and 1 deletions

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@ -294,7 +294,7 @@ namespace Nz
// If space isn't locked, no need to wait // If space isn't locked, no need to wait
if (!cpSpaceIsLocked(m_handle)) if (!cpSpaceIsLocked(m_handle))
{ {
func(); func(rigidBody);
return; return;
} }