BulletPhysics3D: Fix movement
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committed by
Jérôme Leclercq
parent
6447686ad9
commit
efc81ff508
@@ -49,6 +49,8 @@ namespace Nz
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template<typename T> const T* GetConstraint() const;
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private:
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void Destroy();
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std::unique_ptr<btTypedConstraint> m_constraint;
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bool m_bodyCollisionEnabled;
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};
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