Merge remote-tracking branch 'refs/remotes/origin/master' into vulkan
Former-commit-id: e4243c916b02d58153bbda5cb317a75dbaba4a1c [formerly b061bd4916fdfb2ddb8f9a5321a2474427cd1e0b] Former-commit-id: 45002c1ea81078974e4c77a2f70273515c09a134
This commit is contained in:
commit
f13dec4f06
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@ -23,6 +23,8 @@ namespace Ndk
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friend class RenderSystem;
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public:
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using RenderableList = std::vector<Nz::InstancedRenderableRef>;
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GraphicsComponent() = default;
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inline GraphicsComponent(const GraphicsComponent& graphicsComponent);
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~GraphicsComponent() = default;
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|
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@ -38,6 +40,9 @@ namespace Ndk
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inline void EnsureBoundingVolumeUpdate() const;
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inline void EnsureTransformMatrixUpdate() const;
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inline void GetAttachedRenderables(RenderableList* renderables) const;
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inline std::size_t GetAttachedRenderableCount() const;
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inline const Nz::BoundingVolumef& GetBoundingVolume() const;
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static ComponentIndex componentIndex;
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|
|
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@ -79,6 +79,20 @@ namespace Ndk
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UpdateTransformMatrix();
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}
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inline void GraphicsComponent::GetAttachedRenderables(RenderableList* renderables) const
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{
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NazaraAssert(renderables, "Invalid renderable list");
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renderables->reserve(renderables->size() + m_renderables.size());
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for (const Renderable& r : m_renderables)
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renderables->push_back(r.renderable);
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}
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inline std::size_t GraphicsComponent::GetAttachedRenderableCount() const
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{
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return m_renderables.size();
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}
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inline const Nz::BoundingVolumef& GraphicsComponent::GetBoundingVolume() const
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{
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EnsureBoundingVolumeUpdate();
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@ -20,12 +20,41 @@ namespace Nz
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class NAZARA_UTILITY_API OBJParser
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{
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public:
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struct FaceVertex
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{
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int normal;
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int position;
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int texCoord;
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};
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struct Face;
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struct FaceVertex;
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struct Mesh;
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OBJParser() = default;
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~OBJParser() = default;
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inline void Clear();
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inline String* GetMaterials();
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inline const String* GetMaterials() const;
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inline unsigned int GetMaterialCount() const;
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inline Mesh* GetMeshes();
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inline const Mesh* GetMeshes() const;
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inline unsigned int GetMeshCount() const;
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inline const String& GetMtlLib() const;
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inline Vector3f* GetNormals();
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inline const Vector3f* GetNormals() const;
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inline unsigned int GetNormalCount() const;
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inline Vector4f* GetPositions();
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inline const Vector4f* GetPositions() const;
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inline unsigned int GetPositionCount() const;
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inline Vector3f* GetTexCoords();
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inline const Vector3f* GetTexCoords() const;
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inline unsigned int GetTexCoordCount() const;
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bool Parse(Stream& stream, std::size_t reservedVertexCount = 100);
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bool Save(Stream& stream) const;
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inline String* SetMaterialCount(std::size_t materialCount);
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inline Mesh* SetMeshCount(std::size_t meshCount);
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inline Vector3f* SetNormalCount(std::size_t normalCount);
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inline Vector4f* SetPositionCount(std::size_t positionCount);
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inline Vector3f* SetTexCoordCount(std::size_t texCoordCount);
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struct Face
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{
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@ -33,6 +62,13 @@ namespace Nz
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std::size_t vertexCount;
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};
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struct FaceVertex
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{
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std::size_t normal;
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std::size_t position;
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std::size_t texCoord;
|
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};
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|
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struct Mesh
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{
|
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std::vector<Face> faces;
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@ -41,25 +77,6 @@ namespace Nz
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std::size_t material;
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};
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OBJParser() = default;
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~OBJParser() = default;
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|
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inline const String* GetMaterials() const;
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inline unsigned int GetMaterialCount() const;
|
||||
inline const Mesh* GetMeshes() const;
|
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inline unsigned int GetMeshCount() const;
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inline const String& GetMtlLib() const;
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inline const Vector3f* GetNormals() const;
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||||
inline unsigned int GetNormalCount() const;
|
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inline const Vector4f* GetPositions() const;
|
||||
inline unsigned int GetPositionCount() const;
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inline const Vector3f* GetTexCoords() const;
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inline unsigned int GetTexCoordCount() const;
|
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|
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bool Parse(Stream& stream, std::size_t reservedVertexCount = 100);
|
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|
||||
bool Save(Stream& stream) const;
|
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|
||||
private:
|
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bool Advance(bool required = true);
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template<typename T> void Emit(const T& text) const;
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|
|
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|||
|
|
@ -8,6 +8,20 @@
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|||
|
||||
namespace Nz
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{
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inline void OBJParser::Clear()
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{
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m_materials.clear();
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m_meshes.clear();
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m_positions.clear();
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m_normals.clear();
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m_texCoords.clear();
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}
|
||||
|
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inline String* OBJParser::GetMaterials()
|
||||
{
|
||||
return m_materials.data();
|
||||
}
|
||||
|
||||
inline const String* OBJParser::GetMaterials() const
|
||||
{
|
||||
return m_materials.data();
|
||||
|
|
@ -18,6 +32,11 @@ namespace Nz
|
|||
return m_materials.size();
|
||||
}
|
||||
|
||||
inline OBJParser::Mesh* OBJParser::GetMeshes()
|
||||
{
|
||||
return m_meshes.data();
|
||||
}
|
||||
|
||||
inline const OBJParser::Mesh* OBJParser::GetMeshes() const
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||||
{
|
||||
return m_meshes.data();
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|
|
@ -33,6 +52,11 @@ namespace Nz
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return m_mtlLib;
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||||
}
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||||
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||||
inline Vector3f* OBJParser::GetNormals()
|
||||
{
|
||||
return m_normals.data();
|
||||
}
|
||||
|
||||
inline const Vector3f* OBJParser::GetNormals() const
|
||||
{
|
||||
return m_normals.data();
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||||
|
|
@ -43,6 +67,11 @@ namespace Nz
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|||
return m_normals.size();
|
||||
}
|
||||
|
||||
inline Vector4f* OBJParser::GetPositions()
|
||||
{
|
||||
return m_positions.data();
|
||||
}
|
||||
|
||||
inline const Vector4f* OBJParser::GetPositions() const
|
||||
{
|
||||
return m_positions.data();
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||||
|
|
@ -53,6 +82,11 @@ namespace Nz
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|||
return m_positions.size();
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||||
}
|
||||
|
||||
inline Vector3f* OBJParser::GetTexCoords()
|
||||
{
|
||||
return m_texCoords.data();
|
||||
}
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||||
|
||||
inline const Vector3f* OBJParser::GetTexCoords() const
|
||||
{
|
||||
return m_texCoords.data();
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||||
|
|
@ -63,6 +97,36 @@ namespace Nz
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|||
return m_texCoords.size();
|
||||
}
|
||||
|
||||
inline String* OBJParser::SetMaterialCount(std::size_t materialCount)
|
||||
{
|
||||
m_materials.resize(materialCount);
|
||||
return m_materials.data();
|
||||
}
|
||||
|
||||
inline OBJParser::Mesh* OBJParser::SetMeshCount(std::size_t meshCount)
|
||||
{
|
||||
m_meshes.resize(meshCount);
|
||||
return m_meshes.data();
|
||||
}
|
||||
|
||||
inline Vector3f* OBJParser::SetNormalCount(std::size_t normalCount)
|
||||
{
|
||||
m_normals.resize(normalCount);
|
||||
return m_normals.data();
|
||||
}
|
||||
|
||||
inline Vector4f* OBJParser::SetPositionCount(std::size_t positionCount)
|
||||
{
|
||||
m_positions.resize(positionCount);
|
||||
return m_positions.data();
|
||||
}
|
||||
|
||||
inline Vector3f* OBJParser::SetTexCoordCount(std::size_t texCoordCount)
|
||||
{
|
||||
m_texCoords.resize(texCoordCount);
|
||||
return m_texCoords.data();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void OBJParser::Emit(const T& text) const
|
||||
{
|
||||
|
|
|
|||
|
|
@ -23,9 +23,10 @@ namespace Nz
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|||
class NAZARA_UTILITY_API IndexMapper
|
||||
{
|
||||
public:
|
||||
IndexMapper(IndexBuffer* indexBuffer, BufferAccess access = BufferAccess_ReadWrite);
|
||||
IndexMapper(const IndexBuffer* indexBuffer, BufferAccess access = BufferAccess_ReadOnly);
|
||||
IndexMapper(const SubMesh* subMesh);
|
||||
IndexMapper(IndexBuffer* indexBuffer, BufferAccess access = BufferAccess_ReadWrite, std::size_t indexCount = 0);
|
||||
IndexMapper(SubMesh* subMesh, BufferAccess access = BufferAccess_ReadWrite);
|
||||
IndexMapper(const IndexBuffer* indexBuffer, BufferAccess access = BufferAccess_ReadOnly, std::size_t indexCount = 0);
|
||||
IndexMapper(const SubMesh* subMesh, BufferAccess access = BufferAccess_ReadOnly);
|
||||
~IndexMapper() = default;
|
||||
|
||||
UInt32 Get(unsigned int i) const;
|
||||
|
|
|
|||
|
|
@ -16,6 +16,7 @@
|
|||
#include <Nazara/Core/ResourceLoader.hpp>
|
||||
#include <Nazara/Core/ResourceManager.hpp>
|
||||
#include <Nazara/Core/ResourceParameters.hpp>
|
||||
#include <Nazara/Core/ResourceSaver.hpp>
|
||||
#include <Nazara/Core/Stream.hpp>
|
||||
#include <Nazara/Core/String.hpp>
|
||||
#include <Nazara/Math/Box.hpp>
|
||||
|
|
@ -61,6 +62,7 @@ namespace Nz
|
|||
using MeshLoader = ResourceLoader<Mesh, MeshParams>;
|
||||
using MeshManager = ResourceManager<Mesh, MeshParams>;
|
||||
using MeshRef = ObjectRef<Mesh>;
|
||||
using MeshSaver = ResourceSaver<Mesh, MeshParams>;
|
||||
|
||||
struct MeshImpl;
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ namespace Nz
|
|||
{
|
||||
public:
|
||||
TriangleIterator(PrimitiveMode primitiveMode, const IndexBuffer* indexBuffer);
|
||||
TriangleIterator(SubMesh* subMesh);
|
||||
TriangleIterator(const SubMesh* subMesh);
|
||||
~TriangleIterator() = default;
|
||||
|
||||
bool Advance();
|
||||
|
|
|
|||
|
|
@ -22,6 +22,8 @@ namespace Nz
|
|||
public:
|
||||
VertexMapper(SubMesh* subMesh, BufferAccess access = BufferAccess_ReadWrite);
|
||||
VertexMapper(VertexBuffer* vertexBuffer, BufferAccess access = BufferAccess_ReadWrite);
|
||||
VertexMapper(const SubMesh* subMesh, BufferAccess access = BufferAccess_ReadOnly);
|
||||
VertexMapper(const VertexBuffer* vertexBuffer, BufferAccess access = BufferAccess_ReadOnly);
|
||||
~VertexMapper();
|
||||
|
||||
template<typename T> SparsePtr<T> GetComponentPtr(VertexComponent component);
|
||||
|
|
|
|||
|
|
@ -298,12 +298,12 @@ namespace Nz
|
|||
|
||||
namespace Loaders
|
||||
{
|
||||
void RegisterOBJ()
|
||||
void RegisterOBJLoader()
|
||||
{
|
||||
MeshLoader::RegisterLoader(IsSupported, Check, Load);
|
||||
}
|
||||
|
||||
void UnregisterOBJ()
|
||||
void UnregisterOBJLoader()
|
||||
{
|
||||
MeshLoader::UnregisterLoader(IsSupported, Check, Load);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,8 +13,8 @@ namespace Nz
|
|||
{
|
||||
namespace Loaders
|
||||
{
|
||||
void RegisterOBJ();
|
||||
void UnregisterOBJ();
|
||||
void RegisterOBJLoader();
|
||||
void UnregisterOBJLoader();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -125,9 +125,9 @@ namespace Nz
|
|||
for (unsigned int i = 0; i < vertexCount; ++i)
|
||||
{
|
||||
int offset;
|
||||
int& n = currentMesh->vertices[face.firstVertex + i].normal;
|
||||
int& p = currentMesh->vertices[face.firstVertex + i].position;
|
||||
int& t = currentMesh->vertices[face.firstVertex + i].texCoord;
|
||||
int n = 0;
|
||||
int p = 0;
|
||||
int t = 0;
|
||||
|
||||
if (std::sscanf(&m_currentLine[pos], "%d/%d/%d%n", &p, &t, &n, &offset) != 3)
|
||||
{
|
||||
|
|
@ -199,6 +199,10 @@ namespace Nz
|
|||
break;
|
||||
}
|
||||
|
||||
currentMesh->vertices[face.firstVertex + i].normal = static_cast<std::size_t>(n);
|
||||
currentMesh->vertices[face.firstVertex + i].position = static_cast<std::size_t>(p);
|
||||
currentMesh->vertices[face.firstVertex + i].texCoord = static_cast<std::size_t>(t);
|
||||
|
||||
pos += offset;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -121,7 +121,7 @@ namespace Nz
|
|||
ImageType type = image.GetType();
|
||||
if (type != ImageType_1D && type != ImageType_2D)
|
||||
{
|
||||
NazaraError("Image type 0x" + String::Number(type, 16) + " is not ");
|
||||
NazaraError("Image type 0x" + String::Number(type, 16) + " is not in a supported format");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -12,6 +12,13 @@ namespace Nz
|
|||
{
|
||||
namespace
|
||||
{
|
||||
UInt32 GetterSequential(const void* buffer, unsigned int i)
|
||||
{
|
||||
NazaraUnused(buffer);
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
UInt32 Getter16(const void* buffer, unsigned int i)
|
||||
{
|
||||
const UInt16* ptr = static_cast<const UInt16*>(buffer);
|
||||
|
|
@ -42,61 +49,67 @@ namespace Nz
|
|||
}
|
||||
}
|
||||
|
||||
IndexMapper::IndexMapper(IndexBuffer* indexBuffer, BufferAccess access) :
|
||||
m_indexCount(indexBuffer->GetIndexCount())
|
||||
IndexMapper::IndexMapper(IndexBuffer* indexBuffer, BufferAccess access, std::size_t indexCount) :
|
||||
m_indexCount((indexCount != 0) ? indexCount : indexBuffer->GetIndexCount())
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!indexBuffer)
|
||||
{
|
||||
NazaraError("Index buffer must be valid");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(indexCount != 0 || indexBuffer, "Invalid index count with invalid index buffer");
|
||||
|
||||
if (!m_mapper.Map(indexBuffer, access))
|
||||
NazaraError("Failed to map buffer"); ///TODO: Unexcepted
|
||||
|
||||
if (indexBuffer->HasLargeIndices())
|
||||
if (indexBuffer)
|
||||
{
|
||||
m_getter = Getter32;
|
||||
if (access != BufferAccess_ReadOnly)
|
||||
m_setter = Setter32;
|
||||
if (!m_mapper.Map(indexBuffer, access))
|
||||
NazaraError("Failed to map buffer"); ///TODO: Unexcepted
|
||||
|
||||
if (indexBuffer->HasLargeIndices())
|
||||
{
|
||||
m_getter = Getter32;
|
||||
if (access != BufferAccess_ReadOnly)
|
||||
m_setter = Setter32;
|
||||
else
|
||||
m_setter = SetterError;
|
||||
}
|
||||
else
|
||||
m_setter = SetterError;
|
||||
{
|
||||
m_getter = Getter16;
|
||||
if (access != BufferAccess_ReadOnly)
|
||||
m_setter = Setter16;
|
||||
else
|
||||
m_setter = SetterError;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_getter = Getter16;
|
||||
if (access != BufferAccess_ReadOnly)
|
||||
m_setter = Setter16;
|
||||
else
|
||||
m_setter = SetterError;
|
||||
m_getter = GetterSequential;
|
||||
m_setter = SetterError;
|
||||
}
|
||||
}
|
||||
|
||||
IndexMapper::IndexMapper(const IndexBuffer* indexBuffer, BufferAccess access) :
|
||||
IndexMapper::IndexMapper(SubMesh* subMesh, BufferAccess access) :
|
||||
IndexMapper(subMesh->GetIndexBuffer(), access, (subMesh->GetIndexBuffer()) ? 0 : subMesh->GetVertexCount())
|
||||
{
|
||||
}
|
||||
|
||||
IndexMapper::IndexMapper(const IndexBuffer* indexBuffer, BufferAccess access, std::size_t indexCount) :
|
||||
m_setter(SetterError),
|
||||
m_indexCount(indexBuffer->GetIndexCount())
|
||||
m_indexCount((indexCount != 0) ? indexCount : indexBuffer->GetIndexCount())
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!indexBuffer)
|
||||
NazaraAssert(indexCount != 0 || indexBuffer, "Invalid index count with invalid index buffer");
|
||||
|
||||
if (indexBuffer)
|
||||
{
|
||||
NazaraError("Index buffer must be valid");
|
||||
return;
|
||||
if (!m_mapper.Map(indexBuffer, access))
|
||||
NazaraError("Failed to map buffer"); ///TODO: Unexcepted
|
||||
|
||||
if (indexBuffer->HasLargeIndices())
|
||||
m_getter = Getter32;
|
||||
else
|
||||
m_getter = Getter16;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!m_mapper.Map(indexBuffer, access))
|
||||
NazaraError("Failed to map buffer"); ///TODO: Unexcepted
|
||||
|
||||
if (indexBuffer->HasLargeIndices())
|
||||
m_getter = Getter32;
|
||||
else
|
||||
m_getter = Getter16;
|
||||
m_getter = GetterSequential;
|
||||
}
|
||||
|
||||
IndexMapper::IndexMapper(const SubMesh* subMesh) :
|
||||
IndexMapper(subMesh->GetIndexBuffer())
|
||||
IndexMapper::IndexMapper(const SubMesh* subMesh, BufferAccess access) :
|
||||
IndexMapper(subMesh->GetIndexBuffer(), access, (subMesh->GetIndexBuffer()) ? 0 : subMesh->GetVertexCount())
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -697,4 +697,5 @@ namespace Nz
|
|||
MeshLoader::LoaderList Mesh::s_loaders;
|
||||
MeshManager::ManagerMap Mesh::s_managerMap;
|
||||
MeshManager::ManagerParams Mesh::s_managerParameters;
|
||||
MeshSaver::SaverList Mesh::s_savers;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -17,12 +17,19 @@ namespace Nz
|
|||
m_triangleIndices[1] = m_indexMapper.Get(1);
|
||||
m_triangleIndices[2] = m_indexMapper.Get(2);
|
||||
|
||||
m_indexCount = indexBuffer->GetIndexCount();
|
||||
m_indexCount = m_indexMapper.GetIndexCount();
|
||||
}
|
||||
|
||||
TriangleIterator::TriangleIterator(SubMesh* subMesh) :
|
||||
TriangleIterator(subMesh->GetPrimitiveMode(), subMesh->GetIndexBuffer())
|
||||
TriangleIterator::TriangleIterator(const SubMesh* subMesh) :
|
||||
m_primitiveMode(subMesh->GetPrimitiveMode()),
|
||||
m_indexMapper(subMesh, BufferAccess_ReadOnly)
|
||||
{
|
||||
m_currentIndex = 3;
|
||||
m_triangleIndices[0] = m_indexMapper.Get(0);
|
||||
m_triangleIndices[1] = m_indexMapper.Get(1);
|
||||
m_triangleIndices[2] = m_indexMapper.Get(2);
|
||||
|
||||
m_indexCount = m_indexMapper.GetIndexCount();
|
||||
}
|
||||
|
||||
bool TriangleIterator::Advance()
|
||||
|
|
|
|||
|
|
@ -124,7 +124,7 @@ namespace Nz
|
|||
Loaders::RegisterMD5Anim(); // Loader de fichiers .md5anim (v10)
|
||||
|
||||
// Mesh (text)
|
||||
Loaders::RegisterOBJ();
|
||||
Loaders::RegisterOBJLoader();
|
||||
|
||||
// Mesh
|
||||
Loaders::RegisterMD2(); // Loader de fichiers .md2 (v8)
|
||||
|
|
@ -162,7 +162,7 @@ namespace Nz
|
|||
Loaders::UnregisterMD2();
|
||||
Loaders::UnregisterMD5Anim();
|
||||
Loaders::UnregisterMD5Mesh();
|
||||
Loaders::UnregisterOBJ();
|
||||
Loaders::UnregisterOBJLoader();
|
||||
Loaders::UnregisterPCX();
|
||||
Loaders::UnregisterSTBLoader();
|
||||
Loaders::UnregisterSTBSaver();
|
||||
|
|
|
|||
|
|
@ -48,6 +48,42 @@ namespace Nz
|
|||
m_mapper.Map(vertexBuffer, access);
|
||||
}
|
||||
|
||||
VertexMapper::VertexMapper(const SubMesh* subMesh, BufferAccess access)
|
||||
{
|
||||
ErrorFlags flags(ErrorFlag_ThrowException, true);
|
||||
|
||||
const VertexBuffer* buffer = nullptr;
|
||||
switch (subMesh->GetAnimationType())
|
||||
{
|
||||
case AnimationType_Skeletal:
|
||||
{
|
||||
const SkeletalMesh* skeletalMesh = static_cast<const SkeletalMesh*>(subMesh);
|
||||
buffer = skeletalMesh->GetVertexBuffer();
|
||||
break;
|
||||
}
|
||||
|
||||
case AnimationType_Static:
|
||||
{
|
||||
const StaticMesh* staticMesh = static_cast<const StaticMesh*>(subMesh);
|
||||
buffer = staticMesh->GetVertexBuffer();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!buffer)
|
||||
{
|
||||
NazaraInternalError("Animation type not handled (0x" + String::Number(subMesh->GetAnimationType(), 16) + ')');
|
||||
}
|
||||
|
||||
m_mapper.Map(buffer, access);
|
||||
}
|
||||
|
||||
VertexMapper::VertexMapper(const VertexBuffer* vertexBuffer, BufferAccess access)
|
||||
{
|
||||
ErrorFlags flags(ErrorFlag_ThrowException, true);
|
||||
m_mapper.Map(vertexBuffer, access);
|
||||
}
|
||||
|
||||
VertexMapper::~VertexMapper() = default;
|
||||
|
||||
void VertexMapper::Unmap()
|
||||
|
|
|
|||
Loading…
Reference in New Issue