~ WIP port emscripen (WebGL)

This commit is contained in:
REMqb
2022-08-14 21:46:16 +02:00
committed by Jérôme Leclercq
parent 304bf35c08
commit f172330aaf
27 changed files with 721 additions and 36 deletions

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - OpenGL renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WRAPPER_WEB_WEBLOADER_HPP
#define NAZARA_OPENGLRENDERER_WRAPPER_WEB_WEBLOADER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Web/WebContext.hpp>
#include <string>
namespace Nz::GL
{
class NAZARA_OPENGLRENDERER_API WebLoader : public Loader
{
struct SymbolLoader;
friend SymbolLoader;
public:
std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, Context* shareContext) const override;
std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, WindowHandle handle, Context* shareContext) const override;
ContextType GetPreferredContextType() const override;
GLFunction LoadFunction(const char* name) const override;
static const char* TranslateError(EMSCRIPTEN_RESULT errorId);
private:
bool ImplementFallback(const std::string_view& function);
};
}
#include <Nazara/OpenGLRenderer/Wrapper/Web/WebLoader.inl>
#endif // NAZARA_OPENGLRENDERER_WRAPPER_WEB_WEBLOADER_HPP