Network/UdpSocket: Add broadcasting option
Former-commit-id: bde428efc5e9c77cf3e64ec04d58d72613f1d8de
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@@ -47,6 +47,7 @@ namespace Nz
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static bool SendTo(SocketHandle handle, const void* buffer, int length, const IpAddress& to, int* sent, SocketError* error);
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static bool SetBlocking(SocketHandle handle, bool blocking, SocketError* error = nullptr);
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static bool SetBroadcasting(SocketHandle handle, bool broadcasting, SocketError* error = nullptr);
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static bool SetKeepAlive(SocketHandle handle, bool enabled, UInt64 msTime, UInt64 msInterval, SocketError* error = nullptr);
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static bool SetNoDelay(SocketHandle handle, bool nodelay, SocketError* error = nullptr);
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