OpenGLRenderer: Print GL call and parameters on failure

This commit is contained in:
SirLynix
2022-12-06 07:53:32 +01:00
parent 6af0904849
commit f2c83df8ff
2 changed files with 34 additions and 2 deletions

View File

@@ -163,6 +163,7 @@ namespace Nz::GL
inline void NotifyTextureDestruction(GLuint texture) const;
inline void NotifyVertexArrayDestruction(GLuint vao) const;
template<typename... Args> void PrintFunctionCall(std::size_t funcIndex, Args... args) const;
bool ProcessErrorStack() const;
inline void ResetColorWriteMasks() const;