Commit current work

Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
This commit is contained in:
Jérôme Leclercq
2021-01-02 21:15:59 +01:00
parent ed72d668d9
commit f327932738
103 changed files with 3248 additions and 790 deletions

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@@ -56,7 +56,12 @@ namespace Nz::ShaderBuilder
constexpr GenBuilder<ShaderNodes::DeclareVariable> DeclareVariable;
constexpr GenBuilder<ShaderNodes::Discard> Discard;
constexpr BinOpBuilder<ShaderNodes::BinaryType::Divide> Divide;
constexpr BinOpBuilder<ShaderNodes::BinaryType::Equality> Equal;
constexpr BinOpBuilder<ShaderNodes::BinaryType::CompEq> Equal;
constexpr BinOpBuilder<ShaderNodes::BinaryType::CompGt> GreaterThan;
constexpr BinOpBuilder<ShaderNodes::BinaryType::CompGe> GreaterThanOrEqual;
constexpr BinOpBuilder<ShaderNodes::BinaryType::CompLt> LessThan;
constexpr BinOpBuilder<ShaderNodes::BinaryType::CompLe> LessThanOrEqual;
constexpr BinOpBuilder<ShaderNodes::BinaryType::CompNe> NotEqual;
constexpr GenBuilder<ShaderNodes::ExpressionStatement> ExprStatement;
constexpr GenBuilder<ShaderNodes::Identifier> Identifier;
constexpr GenBuilder<ShaderNodes::IntrinsicCall> IntrinsicCall;