Commit current work

Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
This commit is contained in:
Jérôme Leclercq
2021-01-02 21:15:59 +01:00
parent ed72d668d9
commit f327932738
103 changed files with 3248 additions and 790 deletions

View File

@@ -17,6 +17,9 @@ class FloatValue : public ShaderNode
FloatValue(ShaderGraph& graph);
~FloatValue() = default;
Nz::ShaderNodes::NodePtr BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const override;
void BuildNodeEdition(QFormLayout* layout) override;
QString caption() const override;
QString name() const override;
@@ -26,9 +29,8 @@ class FloatValue : public ShaderNode
std::shared_ptr<QtNodes::NodeData> outData(QtNodes::PortIndex port) override;
void BuildNodeEdition(QFormLayout* layout) override;
Nz::ShaderNodes::ExpressionPtr GetExpression(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count) const override;
QString portCaption(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const override;
bool portCaptionVisible(QtNodes::PortType portType, QtNodes::PortIndex portIndex) const override;
private:
bool ComputePreview(QPixmap& pixmap) override;