Commit current work

Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
This commit is contained in:
Jérôme Leclercq
2021-01-02 21:15:59 +01:00
parent ed72d668d9
commit f327932738
103 changed files with 3248 additions and 790 deletions

View File

@@ -7,9 +7,11 @@ ShaderNode(graph)
UpdateOutput();
}
Nz::ShaderNodes::ExpressionPtr VecFloatMul::GetExpression(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count) const
Nz::ShaderNodes::NodePtr VecFloatMul::BuildNode(Nz::ShaderNodes::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
{
assert(count == 2);
assert(outputIndex == 0);
using namespace Nz::ShaderNodes;
return BinaryOp::Build(BinaryType::Multiply, expressions[0], expressions[1]);
}