Commit current work
Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
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@@ -112,6 +112,8 @@ void ConditionEditor::RefreshConditions()
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QStandardItem* checkbox = new QStandardItem(1);
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checkbox->setCheckable(true);
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checkbox->setCheckState((conditionEntry.enabled) ? Qt::CheckState::Checked : Qt::CheckState::Unchecked);
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m_model->setItem(rowIndex, 1, checkbox);
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rowIndex++;
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}
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