Graphics/FrameGraph: Rename AddBackbufferOutput to AddOutput
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@@ -28,7 +28,7 @@ namespace Nz
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BakedFrameGraph FrameGraph::Bake()
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{
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if (m_backbufferOutputs.empty())
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if (m_graphOutputs.empty())
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throw std::runtime_error("no backbuffer output has been set");
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m_pending.attachmentReadList.clear();
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@@ -45,7 +45,7 @@ namespace Nz
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BuildReadWriteList();
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for (std::size_t output : m_backbufferOutputs)
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for (std::size_t output : m_graphOutputs)
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{
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auto it = m_pending.attachmentWriteList.find(output);
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if (it == m_pending.attachmentWriteList.end())
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@@ -291,7 +291,7 @@ namespace Nz
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}
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// Add TextureUsage::ShaderSampling and TextureUsage::TransferSource to final outputs
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for (std::size_t output : m_backbufferOutputs)
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for (std::size_t output : m_graphOutputs)
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{
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auto it = m_pending.attachmentToTextures.find(output);
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assert(it != m_pending.attachmentToTextures.end());
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@@ -1089,7 +1089,7 @@ namespace Nz
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CheckExternalTexture(attachmentIndex, data);
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// Final outputs cannot be reused
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if (std::find(m_backbufferOutputs.begin(), m_backbufferOutputs.end(), attachmentIndex) != m_backbufferOutputs.end())
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if (std::find(m_graphOutputs.begin(), m_graphOutputs.end(), attachmentIndex) != m_graphOutputs.end())
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data.canReuse = false;
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return textureId;
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@@ -1132,7 +1132,7 @@ namespace Nz
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CheckExternalTexture(attachmentIndex, data);
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// Final outputs cannot be reused
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if (std::find(m_backbufferOutputs.begin(), m_backbufferOutputs.end(), attachmentIndex) != m_backbufferOutputs.end())
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if (std::find(m_graphOutputs.begin(), m_graphOutputs.end(), attachmentIndex) != m_graphOutputs.end())
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data.canReuse = false;
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return textureId;
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@@ -1174,7 +1174,7 @@ namespace Nz
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CheckExternalTexture(attachmentIndex, data);
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// Final outputs cannot be reused
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if (std::find(m_backbufferOutputs.begin(), m_backbufferOutputs.end(), attachmentIndex) != m_backbufferOutputs.end())
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if (std::find(m_graphOutputs.begin(), m_graphOutputs.end(), attachmentIndex) != m_graphOutputs.end())
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data.canReuse = false;
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return textureId;
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@@ -1218,7 +1218,7 @@ namespace Nz
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if (m_externalTextures.contains(proxy.attachmentId))
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throw std::runtime_error("proxy attachments cannot be bound to external textures");
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if (std::find(m_backbufferOutputs.begin(), m_backbufferOutputs.end(), attachmentIndex) != m_backbufferOutputs.end())
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if (std::find(m_graphOutputs.begin(), m_graphOutputs.end(), attachmentIndex) != m_graphOutputs.end())
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m_pending.textures[textureId].canReuse = false;
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return textureId;
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@@ -31,6 +31,11 @@ namespace Nz
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SetSwapchain(m_windowSwapchain->GetSwapchain());
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}
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void RenderWindow::OnBuildGraph(FrameGraph& graph, std::size_t attachmentIndex) const
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{
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graph.AddOutput(attachmentIndex);
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}
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void RenderWindow::OnRenderEnd(RenderFrame& renderFrame, const BakedFrameGraph& frameGraph, std::size_t finalAttachment) const
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{
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const std::shared_ptr<Texture>& texture = frameGraph.GetAttachmentTexture(finalAttachment);
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@@ -49,11 +54,6 @@ namespace Nz
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}, QueueType::Graphics);
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}
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void RenderWindow::OnBuildGraph(FrameGraph& graph, std::size_t attachmentIndex) const
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{
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graph.AddBackbufferOutput(attachmentIndex);
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}
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const Vector2ui& RenderWindow::GetSize() const
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{
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if (m_swapchain)
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