Utility: Rework cursors
-Rename WindowCursor to SystemCursor -Merged Cursor class with SystemCursor enum
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@@ -307,6 +307,31 @@ namespace Nz
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SamplerWrap_Max = SamplerWrap_Repeat
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};
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enum SystemCursor
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{
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SystemCursor_None,
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SystemCursor_Default,
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SystemCursor_Crosshair,
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SystemCursor_Hand,
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SystemCursor_Help,
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SystemCursor_Move,
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SystemCursor_Pointer,
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SystemCursor_Progress,
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SystemCursor_ResizeE,
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SystemCursor_ResizeN,
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SystemCursor_ResizeNE,
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SystemCursor_ResizeNW,
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SystemCursor_ResizeS,
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SystemCursor_ResizeSE,
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SystemCursor_ResizeSW,
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SystemCursor_ResizeW,
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SystemCursor_Text,
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SystemCursor_Wait,
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SystemCursor_Max = SystemCursor_Wait
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};
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enum StencilOperation
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{
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StencilOperation_Decrement,
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@@ -393,31 +418,6 @@ namespace Nz
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VertexLayout_Max = VertexLayout_Matrix4
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};
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enum WindowCursor
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{
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WindowCursor_None,
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WindowCursor_Default,
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WindowCursor_Crosshair,
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WindowCursor_Hand,
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WindowCursor_Help,
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WindowCursor_Move,
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WindowCursor_Pointer,
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WindowCursor_Progress,
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WindowCursor_ResizeE,
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WindowCursor_ResizeN,
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WindowCursor_ResizeNE,
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WindowCursor_ResizeNW,
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WindowCursor_ResizeS,
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WindowCursor_ResizeSE,
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WindowCursor_ResizeSW,
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WindowCursor_ResizeW,
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WindowCursor_Text,
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WindowCursor_Wait,
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WindowCursor_Max = WindowCursor_Wait
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};
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enum WindowEventType
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{
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WindowEventType_GainedFocus,
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