Update for EnTT 3.9
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@@ -3,7 +3,6 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/Graphics.hpp>
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#include <Nazara/Core/ECS.hpp>
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#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
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#include <Nazara/Graphics/MaterialPipeline.hpp>
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#include <Nazara/Graphics/PredefinedShaderStructs.hpp>
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@@ -29,8 +28,6 @@ namespace Nz
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ModuleBase("Graphics", this),
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m_preferredDepthStencilFormat(PixelFormat::Undefined)
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{
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ECS::RegisterComponents();
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Renderer* renderer = Renderer::Instance();
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const std::vector<RenderDeviceInfo>& renderDeviceInfo = renderer->QueryRenderDevices();
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