Apply inclusion fix
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@@ -2,7 +2,7 @@
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// This file is part of the "Nazara Engine - Audio module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Audio/Formats/libvorbisLoader.hpp>
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#include <Nazara/Audio/Formats/libflacLoader.hpp>
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#include <Nazara/Audio/Algorithm.hpp>
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Audio/Config.hpp>
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@@ -4,6 +4,7 @@
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#include <Nazara/Audio/SoundStream.hpp>
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#include <Nazara/Audio/Audio.hpp>
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#include <Nazara/Audio/Debug.hpp>
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namespace Nz
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{
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@@ -4,7 +4,7 @@
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#include <Nazara/Physics2D/Arbiter2D.hpp>
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#include <chipmunk/chipmunk.h>
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#include <Nazara/Physics3D/Debug.hpp>
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#include <Nazara/Physics2D/Debug.hpp>
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namespace Nz
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{
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@@ -9,7 +9,7 @@
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#include <chipmunk/chipmunk_private.h>
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#include <algorithm>
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#include <cmath>
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#include <Nazara/Physics3D/Debug.hpp>
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#include <Nazara/Physics2D/Debug.hpp>
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namespace Nz
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{
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@@ -2,9 +2,9 @@
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// This file is part of the "Nazara Engine - Platform module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Platform/SDL2/IconImpl.hpp>
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#include <Nazara/Platform/Debug.hpp>
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#include <Nazara/Core/ErrorFlags.hpp>
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#include <Nazara/Platform/SDL2/IconImpl.hpp>
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#include <Nazara/Utility/Image.hpp>
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#include <Nazara/Utility/PixelFormat.hpp>
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@@ -3,6 +3,7 @@
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Platform/SDL2/SDLHelper.hpp>
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#include <Nazara/Platform/Debug.hpp>
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namespace Nz
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{
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@@ -2,10 +2,10 @@
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// This file is part of the "Nazara Engine - Platform module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Platform/SDL2/VideoModeImpl.hpp>
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#include <algorithm>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Platform/Debug.hpp>
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#include <Nazara/Platform/SDL2/VideoModeImpl.hpp>
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#include <Nazara/Platform/VideoMode.hpp>
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#include <SDL2/SDL_video.h>
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@@ -19,6 +19,7 @@
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#include <Utfcpp/utf8.h>
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#include <cstdio>
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#include <memory>
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#include <Nazara/Platform/Debug.hpp>
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namespace Nz
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{
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@@ -8,6 +8,7 @@
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#include <algorithm>
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#include <array>
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#include <cassert>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz
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{
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@@ -2,6 +2,7 @@
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/Formats/OBJSaver.hpp>
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#include <Nazara/Utility/MaterialData.hpp>
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#include <Nazara/Utility/Mesh.hpp>
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#include <Nazara/Utility/StaticMesh.hpp>
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@@ -2,6 +2,7 @@
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/Formats/STBSaver.hpp>
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#include <Nazara/Utility/Formats/STBLoader.hpp>
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#include <Nazara/Utility/Image.hpp>
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#include <Nazara/Utility/PixelFormat.hpp>
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@@ -9,6 +9,7 @@
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#include <Nazara/Graphics/Components/GraphicsComponent.hpp>
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#include <Nazara/Utility/Components/NodeComponent.hpp>
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#include <algorithm>
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#include <Nazara/Widgets/Debug.hpp>
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namespace Nz
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{
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@@ -7,6 +7,7 @@
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#include <Nazara/Widgets/ButtonWidget.hpp>
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#include <Nazara/Graphics/Components/GraphicsComponent.hpp>
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#include <Nazara/Utility/Components/NodeComponent.hpp>
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#include <Nazara/Widgets/Debug.hpp>
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namespace Nz
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{
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@@ -4,6 +4,7 @@
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#include <Nazara/Widgets/Canvas.hpp>
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#include <limits>
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#include <Nazara/Widgets/Debug.hpp>
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namespace Nz
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{
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@@ -8,6 +8,7 @@
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#include <Nazara/Graphics/MaterialPass.hpp>
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#include <Nazara/Graphics/Components/GraphicsComponent.hpp>
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#include <Nazara/Utility/Components/NodeComponent.hpp>
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#include <Nazara/Widgets/Debug.hpp>
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namespace Nz
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{
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