Sdk/CameraComponent: Add Size property for Orthogonal rendering
Former-commit-id: 0cdebac880e7e97685c7a0a2980dba973ec651a3
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@@ -4,12 +4,14 @@
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Math/Algorithm.hpp>
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#include "CameraComponent.hpp"
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namespace Ndk
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{
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inline CameraComponent::CameraComponent() :
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m_projectionType(Nz::ProjectionType_Perspective),
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m_targetRegion(0.f, 0.f, 1.f, 1.f),
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m_size(0.f),
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m_target(nullptr),
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m_frustumUpdated(false),
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m_projectionMatrixUpdated(false),
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@@ -28,6 +30,7 @@ namespace Ndk
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AbstractViewer(camera),
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m_projectionType(camera.m_projectionType),
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m_targetRegion(camera.m_targetRegion),
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m_size(camera.m_size),
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m_target(nullptr),
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m_frustumUpdated(false),
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m_projectionMatrixUpdated(false),
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@@ -102,6 +105,11 @@ namespace Ndk
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return m_projectionType;
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}
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inline const Nz::Vector2f & CameraComponent::GetSize() const
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{
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return m_size;
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}
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inline const Nz::RenderTarget* CameraComponent::GetTarget() const
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{
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return m_target;
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@@ -151,6 +159,18 @@ namespace Ndk
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InvalidateProjectionMatrix();
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}
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inline void CameraComponent::SetSize(const Nz::Vector2f& size)
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{
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m_size = size;
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InvalidateProjectionMatrix();
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}
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inline void CameraComponent::SetSize(float width, float height)
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{
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SetSize({width, height});
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}
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inline void CameraComponent::SetTarget(const Nz::RenderTarget* renderTarget)
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{
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m_target = renderTarget;
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