Fixed rendering with OpenGL core profile

Added (automatic) support of Vertex Arrays Objects (VAO) to fix
rendering with an OpenGL core profile (OpenGL 3.2 require the use of
VAOs)
Added level check to NzImage::GetDepth/Height/Size/Width
Fixed occlussion query support not correctly setted
This commit is contained in:
Lynix
2012-05-31 18:18:28 +02:00
parent 3720967802
commit f4b194f6fe
9 changed files with 220 additions and 122 deletions

View File

@@ -35,8 +35,9 @@ class NAZARA_API NzOpenGL
{
AnisotropicFilter,
FP64,
Framebuffer_Object,
FrameBufferObject,
Texture3D,
VertexArrayObject,
Count
};
@@ -56,6 +57,7 @@ NAZARA_API extern PFNGLBINDBUFFERPROC glBindBuffer;
NAZARA_API extern PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
NAZARA_API extern PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
NAZARA_API extern PFNGLBINDTEXTUREPROC glBindTexture;
NAZARA_API extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
NAZARA_API extern PFNGLBLENDFUNCPROC glBlendFunc;
NAZARA_API extern PFNGLBUFFERDATAPROC glBufferData;
NAZARA_API extern PFNGLBUFFERSUBDATAPROC glBufferSubData;
@@ -76,6 +78,7 @@ NAZARA_API extern PFNGLDELETEQUERIESPROC glDeleteQueries;
NAZARA_API extern PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
NAZARA_API extern PFNGLDELETESHADERPROC glDeleteShader;
NAZARA_API extern PFNGLDELETETEXTURESPROC glDeleteTextures;
NAZARA_API extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
NAZARA_API extern PFNGLDEPTHFUNCPROC glDepthFunc;
NAZARA_API extern PFNGLDEPTHMASKPROC glDepthMask;
NAZARA_API extern PFNGLDISABLEPROC glDisable;
@@ -96,6 +99,7 @@ NAZARA_API extern PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
NAZARA_API extern PFNGLGENQUERIESPROC glGenQueries;
NAZARA_API extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
NAZARA_API extern PFNGLGENTEXTURESPROC glGenTextures;
NAZARA_API extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
NAZARA_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
NAZARA_API extern PFNGLGETERRORPROC glGetError;
NAZARA_API extern PFNGLGETINTEGERVPROC glGetIntegerv;