Final VS fixes

Former-commit-id: 6da44f94127f61de39710a52b8b3b73ce19c1269
This commit is contained in:
Lynix
2015-06-14 16:18:37 +02:00
parent 32a217ea1b
commit f4c3ec51ed
24 changed files with 57 additions and 39 deletions

View File

@@ -57,7 +57,7 @@ int main()
while (sound.GetStatus() == nzSoundStatus_Playing)
{
// Comme le son se joue dans un thread séparé, on peut mettre en pause le principal régulièrement
int sleepTime = 1000/60 - clock.GetMilliseconds(); // 60 FPS
int sleepTime = int(1000/60 - clock.GetMilliseconds()); // 60 FPS
if (sleepTime > 0)
NzThread::Sleep(sleepTime);

View File

@@ -4,6 +4,7 @@
#include <Nazara/Utility/Animation.hpp>
#include <Nazara/Utility/Mesh.hpp>
#include <Nazara/Utility/Utility.hpp>
#include <cctype>
#include <iostream>
#include <limits>