Math: Add Angle class

This commit is contained in:
Lynix
2018-09-02 22:06:03 +02:00
parent 960af3afa3
commit f59810b68e
3 changed files with 623 additions and 0 deletions

128
tests/Engine/Math/Angle.cpp Normal file
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#include <Nazara/Math/Angle.hpp>
#include <Catch/catch.hpp>
SCENARIO("Angle", "[MATH][ANGLE]")
{
GIVEN("A degree angle of 90deg")
{
Nz::DegreeAnglef angle(90.f);
WHEN("We convert it to degrees")
{
Nz::DegreeAnglef copyAngle = angle.ToDegrees();
THEN("It should compare to itself")
{
CHECK(angle == copyAngle);
}
}
WHEN("We convert it to radians")
{
Nz::RadianAnglef radAngle(angle);
THEN("It should be equal to pi/2")
{
Nz::RadianAnglef expectedResult(float(M_PI_2));
CHECK(radAngle == expectedResult);
CHECK(angle.ToRadians() == expectedResult);
}
}
}
GIVEN("A degree angle of 480deg")
{
Nz::DegreeAnglef angle(480.f);
WHEN("We normalize it")
{
angle.Normalize();
THEN("It should be equal to a normalized version of itself")
{
Nz::DegreeAnglef expectedResult(120.f);
CHECK(angle == expectedResult);
}
}
}
GIVEN("A degree angle of -270deg")
{
Nz::DegreeAnglef angle(-270.f);
WHEN("We normalize it")
{
angle.Normalize();
THEN("It should be equal to a normalized version of itself")
{
Nz::DegreeAnglef expectedResult(90.f);
CHECK(angle == expectedResult);
}
}
}
GIVEN("A radian angle of -M_PI")
{
Nz::RadianAnglef angle(float(-M_PI));
WHEN("We convert it to radians")
{
Nz::RadianAnglef copyAngle = angle.ToRadians();
THEN("It should compare to itself")
{
CHECK(angle == copyAngle);
}
}
WHEN("We convert it to degrees")
{
Nz::DegreeAnglef degAngle(angle);
THEN("It should be equal to pi/2")
{
Nz::DegreeAnglef expectedResult(-180.f);
CHECK(degAngle == expectedResult);
CHECK(angle.ToDegrees() == expectedResult);
}
}
}
GIVEN("A radian angle of 7pi")
{
Nz::RadianAnglef angle(float(7 * M_PI));
WHEN("We normalize it")
{
angle.Normalize();
THEN("It should be equal to a normalized version of itself")
{
Nz::RadianAnglef expectedResult(float(M_PI));
CHECK(angle == expectedResult);
}
}
}
GIVEN("A radian angle of -4pi")
{
Nz::RadianAnglef angle(float(-4 * M_PI));
WHEN("We normalize it")
{
angle.Normalize();
THEN("It should be equal to a normalized version of itself")
{
Nz::RadianAnglef expectedResult(0.f);
CHECK(angle == expectedResult);
}
}
}
}