Sdk/RenderSystem: Resolve skinning before rendering

This commit is contained in:
Lynix
2018-09-30 18:08:17 +02:00
parent 8091e52348
commit f6b0405f9b
2 changed files with 4 additions and 0 deletions

View File

@@ -6,6 +6,7 @@
#include <Nazara/Graphics/ColorBackground.hpp>
#include <Nazara/Graphics/ForwardRenderTechnique.hpp>
#include <Nazara/Graphics/SceneData.hpp>
#include <Nazara/Graphics/SkinningManager.hpp>
#include <Nazara/Graphics/SkyboxBackground.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Renderer/Renderer.hpp>
@@ -184,6 +185,8 @@ namespace Ndk
m_coordinateSystemInvalidated = false;
}
Nz::SkinningManager::Skin();
UpdateDynamicReflections();
UpdatePointSpotShadowMaps();