Shader: Add support for custom functions calls (and better handle intrinsics)
This commit is contained in:
@@ -35,6 +35,8 @@ namespace Nz::ShaderAst
|
||||
void Visit(AccessMemberIndexExpression& node) override;
|
||||
void Visit(AssignExpression& node) override;
|
||||
void Visit(BinaryExpression& node) override;
|
||||
void Visit(CallFunctionExpression& node) override;
|
||||
void Visit(CallMethodExpression& node) override;
|
||||
void Visit(CastExpression& node) override;
|
||||
void Visit(ConditionalExpression& node) override;
|
||||
void Visit(ConstantExpression& node) override;
|
||||
|
||||
Reference in New Issue
Block a user