Shader: Add support for custom functions calls (and better handle intrinsics)

This commit is contained in:
Jérôme Leclercq
2021-05-22 13:37:54 +02:00
parent 8a6f0db034
commit f6fd996bf1
24 changed files with 777 additions and 356 deletions

View File

@@ -7,11 +7,6 @@
namespace Nz::ShaderAst
{
inline SanitizeVisitor::SanitizeVisitor() :
m_nextFuncIndex(0)
{
}
inline StatementPtr SanitizeVisitor::Sanitize(const StatementPtr& statement, std::string* error)
{
return Sanitize(statement, {}, error);
@@ -26,56 +21,6 @@ namespace Nz::ShaderAst
return &*it;
}
inline std::size_t SanitizeVisitor::RegisterFunction(std::string name)
{
return m_nextFuncIndex++;
}
inline std::size_t SanitizeVisitor::RegisterOption(std::string name, ExpressionType type)
{
std::size_t optionIndex = m_options.size();
m_options.emplace_back(std::move(type));
m_identifiersInScope.push_back({
std::move(name),
Option {
optionIndex
}
});
return optionIndex;
}
inline std::size_t SanitizeVisitor::RegisterStruct(std::string name, StructDescription description)
{
std::size_t structIndex = m_structs.size();
m_structs.emplace_back(std::move(description));
m_identifiersInScope.push_back({
std::move(name),
Struct {
structIndex
}
});
return structIndex;
}
inline std::size_t SanitizeVisitor::RegisterVariable(std::string name, ExpressionType type)
{
std::size_t varIndex = m_variables.size();
m_variables.emplace_back(std::move(type));
m_identifiersInScope.push_back({
std::move(name),
Variable {
varIndex
}
});
return varIndex;
}
inline StatementPtr Sanitize(const StatementPtr& ast, std::string* error)
{
SanitizeVisitor sanitizer;