Shader: Add support for custom functions calls (and better handle intrinsics)
This commit is contained in:
@@ -202,6 +202,36 @@ namespace Nz::ShaderAst
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return clone;
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}
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ExpressionPtr AstCloner::Clone(CallFunctionExpression& node)
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{
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auto clone = std::make_unique<CallFunctionExpression>();
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clone->targetFunction = node.targetFunction;
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clone->parameters.reserve(node.parameters.size());
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for (auto& parameter : node.parameters)
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clone->parameters.push_back(CloneExpression(parameter));
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clone->cachedExpressionType = node.cachedExpressionType;
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return clone;
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}
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ExpressionPtr AstCloner::Clone(CallMethodExpression& node)
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{
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auto clone = std::make_unique<CallMethodExpression>();
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clone->methodName = node.methodName;
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clone->object = CloneExpression(node.object);
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clone->parameters.reserve(node.parameters.size());
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for (auto& parameter : node.parameters)
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clone->parameters.push_back(CloneExpression(parameter));
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clone->cachedExpressionType = node.cachedExpressionType;
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return clone;
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}
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ExpressionPtr AstCloner::Clone(CastExpression& node)
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{
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auto clone = std::make_unique<CastExpression>();
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@@ -29,6 +29,20 @@ namespace Nz::ShaderAst
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node.right->Visit(*this);
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}
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void AstRecursiveVisitor::Visit(CallFunctionExpression& node)
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{
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for (auto& param : node.parameters)
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param->Visit(*this);
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}
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void AstRecursiveVisitor::Visit(CallMethodExpression& node)
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{
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node.object->Visit(*this);
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for (auto& param : node.parameters)
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param->Visit(*this);
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}
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void AstRecursiveVisitor::Visit(CastExpression& node)
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{
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for (auto& expr : node.expressions)
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@@ -65,6 +65,45 @@ namespace Nz::ShaderAst
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Node(node.right);
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}
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void AstSerializerBase::Serialize(CallFunctionExpression& node)
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{
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UInt32 typeIndex;
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if (IsWriting())
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typeIndex = UInt32(node.targetFunction.index());
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Value(typeIndex);
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// Waiting for template lambda in C++20
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auto SerializeValue = [&](auto dummyType)
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{
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using T = std::decay_t<decltype(dummyType)>;
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auto& value = (IsWriting()) ? std::get<T>(node.targetFunction) : node.targetFunction.emplace<T>();
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Value(value);
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};
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static_assert(std::variant_size_v<decltype(node.targetFunction)> == 2);
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switch (typeIndex)
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{
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case 0: SerializeValue(std::string()); break;
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case 1: SerializeValue(std::size_t()); break;
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}
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Container(node.parameters);
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for (auto& param : node.parameters)
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Node(param);
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}
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void AstSerializerBase::Serialize(CallMethodExpression& node)
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{
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Node(node.object);
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Value(node.methodName);
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Container(node.parameters);
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for (auto& param : node.parameters)
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Node(param);
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}
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void AstSerializerBase::Serialize(CastExpression& node)
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{
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Type(node.targetType);
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@@ -33,6 +33,16 @@ namespace Nz::ShaderAst
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m_expressionCategory = ExpressionCategory::RValue;
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}
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void ShaderAstValueCategory::Visit(CallFunctionExpression& /*node*/)
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{
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m_expressionCategory = ExpressionCategory::RValue;
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}
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void ShaderAstValueCategory::Visit(CallMethodExpression& /*node*/)
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{
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m_expressionCategory = ExpressionCategory::RValue;
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}
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void ShaderAstValueCategory::Visit(CastExpression& /*node*/)
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{
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m_expressionCategory = ExpressionCategory::RValue;
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@@ -6,6 +6,7 @@
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Core/StackArray.hpp>
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#include <Nazara/Shader/ShaderBuilder.hpp>
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#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
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#include <Nazara/Shader/Ast/AstUtils.hpp>
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#include <stdexcept>
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#include <unordered_set>
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@@ -47,6 +48,28 @@ namespace Nz::ShaderAst
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PushScope(); //< Global scope
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{
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RegisterIntrinsic("cross", IntrinsicType::CrossProduct);
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RegisterIntrinsic("dot", IntrinsicType::DotProduct);
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RegisterIntrinsic("max", IntrinsicType::Max);
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RegisterIntrinsic("min", IntrinsicType::Min);
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RegisterIntrinsic("length", IntrinsicType::Length);
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// Collect function name and their types
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if (nodePtr->GetType() == NodeType::MultiStatement)
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{
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std::size_t functionIndex = 0;
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const MultiStatement& multiStatement = static_cast<const MultiStatement&>(*nodePtr);
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for (const auto& statementPtr : multiStatement.statements)
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{
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if (statementPtr->GetType() == NodeType::DeclareFunctionStatement)
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{
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const DeclareFunctionStatement& funcDeclaration = static_cast<const DeclareFunctionStatement&>(*statementPtr);
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m_functionDeclarations.emplace(funcDeclaration.name, std::make_pair(&funcDeclaration, functionIndex++));
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}
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}
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}
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try
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{
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clone = AstCloner::Clone(nodePtr);
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@@ -355,6 +378,71 @@ namespace Nz::ShaderAst
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return clone;
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}
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ExpressionPtr SanitizeVisitor::Clone(CallFunctionExpression& node)
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{
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constexpr std::size_t NoFunction = std::numeric_limits<std::size_t>::max();
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auto clone = std::make_unique<CallFunctionExpression>();
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clone->parameters.reserve(node.parameters.size());
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for (std::size_t i = 0; i < node.parameters.size(); ++i)
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clone->parameters.push_back(CloneExpression(node.parameters[i]));
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const DeclareFunctionStatement* referenceFunctionDeclaration;
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if (std::holds_alternative<std::string>(node.targetFunction))
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{
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const std::string& functionName = std::get<std::string>(node.targetFunction);
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const Identifier* identifier = FindIdentifier(functionName);
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if (identifier)
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{
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if (identifier->type == Identifier::Type::Intrinsic)
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{
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// Intrinsic function call
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std::vector<ExpressionPtr> parameters;
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parameters.reserve(node.parameters.size());
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for (const auto& param : node.parameters)
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parameters.push_back(CloneExpression(param));
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auto intrinsic = ShaderBuilder::Intrinsic(m_intrinsics[identifier->index], std::move(parameters));
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Validate(*intrinsic);
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return intrinsic;
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}
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else
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{
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// Regular function call
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if (identifier->type != Identifier::Type::Function)
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throw AstError{ "function expected" };
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clone->targetFunction = identifier->index;
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referenceFunctionDeclaration = m_functions[identifier->index];
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}
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}
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else
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{
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// Identifier not found, maybe the function is declared later
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auto it = m_functionDeclarations.find(functionName);
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if (it == m_functionDeclarations.end())
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throw AstError{ "function " + functionName + " does not exist" };
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clone->targetFunction = it->second.second;
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referenceFunctionDeclaration = it->second.first;
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}
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}
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else
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{
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std::size_t funcIndex = std::get<std::size_t>(node.targetFunction);
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referenceFunctionDeclaration = m_functions[funcIndex];
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}
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Validate(*clone, referenceFunctionDeclaration);
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return clone;
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}
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ExpressionPtr SanitizeVisitor::Clone(CastExpression& node)
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{
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auto clone = static_unique_pointer_cast<CastExpression>(AstCloner::Clone(node));
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@@ -426,15 +514,13 @@ namespace Nz::ShaderAst
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if (!identifier)
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throw AstError{ "unknown identifier " + node.identifier };
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if (!std::holds_alternative<Variable>(identifier->value))
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if (identifier->type != Identifier::Type::Variable)
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throw AstError{ "expected variable identifier" };
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const Variable& variable = std::get<Variable>(identifier->value);
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// Replace IdentifierExpression by VariableExpression
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auto varExpr = std::make_unique<VariableExpression>();
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varExpr->cachedExpressionType = m_variables[variable.varIndex];
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varExpr->variableId = variable.varIndex;
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varExpr->cachedExpressionType = m_variableTypes[identifier->index];
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varExpr->variableId = identifier->index;
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return varExpr;
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}
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@@ -442,110 +528,7 @@ namespace Nz::ShaderAst
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ExpressionPtr SanitizeVisitor::Clone(IntrinsicExpression& node)
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{
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auto clone = static_unique_pointer_cast<IntrinsicExpression>(AstCloner::Clone(node));
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// Parameter validation
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switch (clone->intrinsic)
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{
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case IntrinsicType::CrossProduct:
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case IntrinsicType::DotProduct:
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case IntrinsicType::Max:
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case IntrinsicType::Min:
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{
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if (clone->parameters.size() != 2)
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throw AstError { "Expected two parameters" };
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for (auto& param : clone->parameters)
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MandatoryExpr(param);
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const ExpressionType& type = GetExpressionType(*clone->parameters.front());
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for (std::size_t i = 1; i < clone->parameters.size(); ++i)
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{
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if (type != GetExpressionType(*clone->parameters[i]))
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throw AstError{ "All type must match" };
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}
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break;
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}
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case IntrinsicType::Length:
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{
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if (clone->parameters.size() != 1)
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throw AstError{ "Expected only one parameters" };
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for (auto& param : clone->parameters)
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MandatoryExpr(param);
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const ExpressionType& type = GetExpressionType(*clone->parameters.front());
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if (!IsVectorType(type))
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throw AstError{ "Expected a vector" };
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break;
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}
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case IntrinsicType::SampleTexture:
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{
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if (clone->parameters.size() != 2)
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throw AstError{ "Expected two parameters" };
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for (auto& param : clone->parameters)
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MandatoryExpr(param);
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if (!IsSamplerType(GetExpressionType(*clone->parameters[0])))
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throw AstError{ "First parameter must be a sampler" };
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if (!IsVectorType(GetExpressionType(*clone->parameters[1])))
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throw AstError{ "Second parameter must be a vector" };
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break;
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}
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}
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// Return type attribution
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switch (clone->intrinsic)
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{
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case IntrinsicType::CrossProduct:
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{
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const ExpressionType& type = GetExpressionType(*clone->parameters.front());
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if (type != ExpressionType{ VectorType{ 3, PrimitiveType::Float32 } })
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throw AstError{ "CrossProduct only works with vec3<f32> expressions" };
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clone->cachedExpressionType = type;
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break;
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}
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case IntrinsicType::DotProduct:
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case IntrinsicType::Length:
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{
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ExpressionType type = GetExpressionType(*clone->parameters.front());
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if (!IsVectorType(type))
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throw AstError{ "DotProduct expects vector types" };
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clone->cachedExpressionType = std::get<VectorType>(type).type;
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break;
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}
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case IntrinsicType::Max:
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case IntrinsicType::Min:
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{
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const ExpressionType& type = GetExpressionType(*clone->parameters.front());
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if (!IsPrimitiveType(type) && !IsVectorType(type))
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throw AstError{ "max and min only work with primitive and vector types" };
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if ((IsPrimitiveType(type) && std::get<PrimitiveType>(type) == PrimitiveType::Boolean) ||
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(IsVectorType(type) && std::get<VectorType>(type).type == PrimitiveType::Boolean))
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throw AstError{ "max and min do not work with booleans" };
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clone->cachedExpressionType = type;
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break;
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}
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case IntrinsicType::SampleTexture:
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{
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clone->cachedExpressionType = VectorType{ 4, std::get<SamplerType>(GetExpressionType(*clone->parameters.front())).sampledType };
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break;
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}
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}
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Validate(*clone);
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return clone;
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}
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@@ -563,10 +546,10 @@ namespace Nz::ShaderAst
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if (!identifier)
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throw AstError{ "unknown option " + node.optionName };
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if (!std::holds_alternative<Option>(identifier->value))
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if (identifier->type != Identifier::Type::Option)
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throw AstError{ "expected option identifier" };
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condExpr->optionIndex = std::get<Option>(identifier->value).optionIndex;
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condExpr->optionIndex = identifier->index;
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const ExpressionType& leftExprType = GetExpressionType(*condExpr->truePath);
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if (leftExprType != GetExpressionType(*condExpr->falsePath))
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@@ -754,7 +737,6 @@ namespace Nz::ShaderAst
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auto clone = std::make_unique<DeclareFunctionStatement>();
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clone->entryStage = node.entryStage;
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clone->name = node.name;
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clone->funcIndex = m_nextFuncIndex++;
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clone->optionName = node.optionName;
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clone->parameters = node.parameters;
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clone->returnType = ResolveType(node.returnType);
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@@ -785,14 +767,16 @@ namespace Nz::ShaderAst
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if (!identifier)
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throw AstError{ "unknown option " + node.optionName };
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if (!std::holds_alternative<Option>(identifier->value))
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if (identifier->type != Identifier::Type::Option)
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throw AstError{ "expected option identifier" };
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std::size_t optionIndex = std::get<Option>(identifier->value).optionIndex;
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std::size_t optionIndex = identifier->index;
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return ShaderBuilder::ConditionalStatement(optionIndex, std::move(clone));
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}
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clone->funcIndex = RegisterFunction(clone.get());
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return clone;
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}
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@@ -905,6 +889,105 @@ namespace Nz::ShaderAst
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m_scopeSizes.pop_back();
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}
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std::size_t SanitizeVisitor::RegisterFunction(DeclareFunctionStatement* funcDecl)
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{
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if (auto* identifier = FindIdentifier(funcDecl->name))
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{
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bool duplicate = true;
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// Functions cannot be declared twice, except for entry ones if their stages are different
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if (funcDecl->entryStage && identifier->type == Identifier::Type::Function)
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{
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auto& otherFunction = m_functions[identifier->index];
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if (funcDecl->entryStage != otherFunction->entryStage)
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duplicate = false;
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}
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if (duplicate)
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throw AstError{ funcDecl->name + " is already used" };
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}
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std::size_t functionIndex = m_functions.size();
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m_functions.push_back(funcDecl);
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m_identifiersInScope.push_back({
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funcDecl->name,
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functionIndex,
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Identifier::Type::Function
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});
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return functionIndex;
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}
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std::size_t SanitizeVisitor::RegisterIntrinsic(std::string name, IntrinsicType type)
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{
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if (FindIdentifier(name))
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throw AstError{ name + " is already used" };
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std::size_t intrinsicIndex = m_intrinsics.size();
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m_intrinsics.push_back(type);
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m_identifiersInScope.push_back({
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std::move(name),
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intrinsicIndex,
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Identifier::Type::Intrinsic
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});
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return intrinsicIndex;
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}
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std::size_t SanitizeVisitor::RegisterOption(std::string name, ExpressionType type)
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{
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if (FindIdentifier(name))
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throw AstError{ name + " is already used" };
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std::size_t optionIndex = m_options.size();
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m_options.emplace_back(std::move(type));
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m_identifiersInScope.push_back({
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std::move(name),
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optionIndex,
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Identifier::Type::Option
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});
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return optionIndex;
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}
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std::size_t SanitizeVisitor::RegisterStruct(std::string name, StructDescription description)
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{
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if (FindIdentifier(name))
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throw AstError{ name + " is already used" };
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std::size_t structIndex = m_structs.size();
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m_structs.emplace_back(std::move(description));
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m_identifiersInScope.push_back({
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std::move(name),
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structIndex,
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Identifier::Type::Struct
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});
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return structIndex;
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}
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std::size_t SanitizeVisitor::RegisterVariable(std::string name, ExpressionType type)
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{
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// Allow variable shadowing
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if (auto* identifier = FindIdentifier(name); identifier && identifier->type != Identifier::Type::Variable)
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throw AstError{ name + " is already used" };
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std::size_t varIndex = m_variableTypes.size();
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m_variableTypes.emplace_back(std::move(type));
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m_identifiersInScope.push_back({
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std::move(name),
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varIndex,
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Identifier::Type::Variable
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});
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return varIndex;
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}
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std::size_t SanitizeVisitor::ResolveStruct(const ExpressionType& exprType)
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{
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return std::visit([&](auto&& arg) -> std::size_t
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@@ -932,10 +1015,10 @@ namespace Nz::ShaderAst
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if (!identifier)
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throw AstError{ "unknown identifier " + identifierType.name };
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if (!std::holds_alternative<Struct>(identifier->value))
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if (identifier->type != Identifier::Type::Struct)
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throw AstError{ identifierType.name + " is not a struct" };
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|
||||
return std::get<Struct>(identifier->value).structIndex;
|
||||
return identifier->index;
|
||||
}
|
||||
|
||||
std::size_t SanitizeVisitor::ResolveStruct(const StructType& structType)
|
||||
@@ -977,10 +1060,10 @@ namespace Nz::ShaderAst
|
||||
if (!identifier)
|
||||
throw AstError{ "unknown identifier " + arg.name };
|
||||
|
||||
if (!std::holds_alternative<Struct>(identifier->value))
|
||||
if (identifier->type != Identifier::Type::Struct)
|
||||
throw AstError{ "expected type identifier" };
|
||||
|
||||
return StructType{ std::get<Struct>(identifier->value).structIndex };
|
||||
return StructType{ identifier->index };
|
||||
}
|
||||
else if constexpr (std::is_same_v<T, UniformType>)
|
||||
{
|
||||
@@ -1010,6 +1093,130 @@ namespace Nz::ShaderAst
|
||||
}
|
||||
}
|
||||
|
||||
void SanitizeVisitor::Validate(CallFunctionExpression& node, const DeclareFunctionStatement* referenceDeclaration)
|
||||
{
|
||||
if (referenceDeclaration->entryStage)
|
||||
throw AstError{ referenceDeclaration->name + " is an entry function which cannot be called by the program" };
|
||||
|
||||
for (std::size_t i = 0; i < node.parameters.size(); ++i)
|
||||
{
|
||||
if (GetExpressionType(*node.parameters[i]) != referenceDeclaration->parameters[i].type)
|
||||
throw AstError{ "function " + referenceDeclaration->name + " parameter " + std::to_string(i) + " type mismatch" };
|
||||
}
|
||||
|
||||
if (node.parameters.size() != referenceDeclaration->parameters.size())
|
||||
throw AstError{ "function " + referenceDeclaration->name + " expected " + std::to_string(referenceDeclaration->parameters.size()) + " parameters, got " + std::to_string(node.parameters.size()) };
|
||||
|
||||
node.cachedExpressionType = referenceDeclaration->returnType;
|
||||
}
|
||||
|
||||
void SanitizeVisitor::Validate(IntrinsicExpression& node)
|
||||
{
|
||||
// Parameter validation
|
||||
switch (node.intrinsic)
|
||||
{
|
||||
case IntrinsicType::CrossProduct:
|
||||
case IntrinsicType::DotProduct:
|
||||
case IntrinsicType::Max:
|
||||
case IntrinsicType::Min:
|
||||
{
|
||||
if (node.parameters.size() != 2)
|
||||
throw AstError { "Expected two parameters" };
|
||||
|
||||
for (auto& param : node.parameters)
|
||||
MandatoryExpr(param);
|
||||
|
||||
const ExpressionType& type = GetExpressionType(*node.parameters.front());
|
||||
|
||||
for (std::size_t i = 1; i < node.parameters.size(); ++i)
|
||||
{
|
||||
if (type != GetExpressionType(*node.parameters[i]))
|
||||
throw AstError{ "All type must match" };
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case IntrinsicType::Length:
|
||||
{
|
||||
if (node.parameters.size() != 1)
|
||||
throw AstError{ "Expected only one parameters" };
|
||||
|
||||
for (auto& param : node.parameters)
|
||||
MandatoryExpr(param);
|
||||
|
||||
const ExpressionType& type = GetExpressionType(*node.parameters.front());
|
||||
if (!IsVectorType(type))
|
||||
throw AstError{ "Expected a vector" };
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case IntrinsicType::SampleTexture:
|
||||
{
|
||||
if (node.parameters.size() != 2)
|
||||
throw AstError{ "Expected two parameters" };
|
||||
|
||||
for (auto& param : node.parameters)
|
||||
MandatoryExpr(param);
|
||||
|
||||
if (!IsSamplerType(GetExpressionType(*node.parameters[0])))
|
||||
throw AstError{ "First parameter must be a sampler" };
|
||||
|
||||
if (!IsVectorType(GetExpressionType(*node.parameters[1])))
|
||||
throw AstError{ "Second parameter must be a vector" };
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Return type attribution
|
||||
switch (node.intrinsic)
|
||||
{
|
||||
case IntrinsicType::CrossProduct:
|
||||
{
|
||||
const ExpressionType& type = GetExpressionType(*node.parameters.front());
|
||||
if (type != ExpressionType{ VectorType{ 3, PrimitiveType::Float32 } })
|
||||
throw AstError{ "CrossProduct only works with vec3<f32> expressions" };
|
||||
|
||||
node.cachedExpressionType = type;
|
||||
break;
|
||||
}
|
||||
|
||||
case IntrinsicType::DotProduct:
|
||||
case IntrinsicType::Length:
|
||||
{
|
||||
ExpressionType type = GetExpressionType(*node.parameters.front());
|
||||
if (!IsVectorType(type))
|
||||
throw AstError{ "DotProduct expects vector types" };
|
||||
|
||||
node.cachedExpressionType = std::get<VectorType>(type).type;
|
||||
break;
|
||||
}
|
||||
|
||||
case IntrinsicType::Max:
|
||||
case IntrinsicType::Min:
|
||||
{
|
||||
const ExpressionType& type = GetExpressionType(*node.parameters.front());
|
||||
if (!IsPrimitiveType(type) && !IsVectorType(type))
|
||||
throw AstError{ "max and min only work with primitive and vector types" };
|
||||
|
||||
if ((IsPrimitiveType(type) && std::get<PrimitiveType>(type) == PrimitiveType::Boolean) ||
|
||||
(IsVectorType(type) && std::get<VectorType>(type).type == PrimitiveType::Boolean))
|
||||
throw AstError{ "max and min do not work with booleans" };
|
||||
|
||||
node.cachedExpressionType = type;
|
||||
break;
|
||||
}
|
||||
|
||||
case IntrinsicType::SampleTexture:
|
||||
{
|
||||
node.cachedExpressionType = VectorType{ 4, std::get<SamplerType>(GetExpressionType(*node.parameters.front())).sampledType };
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SanitizeVisitor::TypeMustMatch(ExpressionPtr& left, ExpressionPtr& right)
|
||||
{
|
||||
return TypeMustMatch(GetExpressionType(*left), GetExpressionType(*right));
|
||||
|
||||
@@ -45,9 +45,9 @@ namespace Nz
|
||||
void Visit(ShaderAst::DeclareFunctionStatement& node) override
|
||||
{
|
||||
// Dismiss function if it's an entry point of another type than the one selected
|
||||
if (selectedStage)
|
||||
if (node.entryStage)
|
||||
{
|
||||
if (node.entryStage)
|
||||
if (selectedStage)
|
||||
{
|
||||
ShaderStageType stage = *node.entryStage;
|
||||
if (stage != *selectedStage)
|
||||
@@ -56,15 +56,22 @@ namespace Nz
|
||||
assert(!entryPoint);
|
||||
entryPoint = &node;
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(!entryPoint);
|
||||
entryPoint = &node;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
assert(!entryPoint);
|
||||
entryPoint = &node;
|
||||
}
|
||||
forwardFunctionDeclarations.push_back(&node);
|
||||
|
||||
assert(node.funcIndex);
|
||||
functionNames[node.funcIndex.value()] = node.name;
|
||||
}
|
||||
|
||||
std::optional<ShaderStageType> selectedStage;
|
||||
std::unordered_map<std::size_t, std::string> functionNames;
|
||||
std::vector<ShaderAst::DeclareFunctionStatement*> forwardFunctionDeclarations;
|
||||
ShaderAst::DeclareFunctionStatement* entryPoint = nullptr;
|
||||
UInt64 enabledOptions = 0;
|
||||
};
|
||||
@@ -94,6 +101,7 @@ namespace Nz
|
||||
ShaderAst::DeclareFunctionStatement* entryFunc = nullptr;
|
||||
std::stringstream stream;
|
||||
std::unordered_map<std::size_t, ShaderAst::StructDescription> structs;
|
||||
std::unordered_map<std::size_t, std::string> functionNames;
|
||||
std::unordered_map<std::size_t, std::string> variableNames;
|
||||
std::vector<InOutField> inputFields;
|
||||
std::vector<InOutField> outputFields;
|
||||
@@ -143,8 +151,9 @@ namespace Nz
|
||||
throw std::runtime_error("missing entry point");
|
||||
|
||||
state.entryFunc = previsitor.entryPoint;
|
||||
state.functionNames = std::move(previsitor.functionNames);
|
||||
|
||||
AppendHeader();
|
||||
AppendHeader(previsitor.forwardFunctionDeclarations);
|
||||
|
||||
sanitizedAst->Visit(*this);
|
||||
|
||||
@@ -300,6 +309,23 @@ namespace Nz
|
||||
AppendLine();
|
||||
}
|
||||
|
||||
void GlslWriter::AppendFunctionDeclaration(const ShaderAst::DeclareFunctionStatement& node, bool forward)
|
||||
{
|
||||
Append(node.returnType, " ", node.name, "(");
|
||||
|
||||
bool first = true;
|
||||
for (const auto& parameter : node.parameters)
|
||||
{
|
||||
if (!first)
|
||||
Append(", ");
|
||||
|
||||
first = false;
|
||||
|
||||
Append(parameter.type, " ", parameter.name);
|
||||
}
|
||||
AppendLine((forward) ? ");" : ")");
|
||||
}
|
||||
|
||||
void GlslWriter::AppendField(std::size_t structIndex, const std::size_t* memberIndices, std::size_t remainingMembers)
|
||||
{
|
||||
const auto& structDesc = Retrieve(m_currentState->structs, structIndex);
|
||||
@@ -315,6 +341,98 @@ namespace Nz
|
||||
AppendField(std::get<ShaderAst::StructType>(member.type).structIndex, memberIndices + 1, remainingMembers - 1);
|
||||
}
|
||||
}
|
||||
|
||||
void GlslWriter::AppendHeader(const std::vector<ShaderAst::DeclareFunctionStatement*>& forwardFunctionDeclarations)
|
||||
{
|
||||
unsigned int glslVersion;
|
||||
if (m_environment.glES)
|
||||
{
|
||||
if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 2)
|
||||
glslVersion = 320;
|
||||
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 1)
|
||||
glslVersion = 310;
|
||||
else if (m_environment.glMajorVersion >= 3)
|
||||
glslVersion = 300;
|
||||
else if (m_environment.glMajorVersion >= 2)
|
||||
glslVersion = 100;
|
||||
else
|
||||
throw std::runtime_error("This version of OpenGL ES does not support shaders");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 3)
|
||||
glslVersion = m_environment.glMajorVersion * 100 + m_environment.glMinorVersion * 10;
|
||||
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 2)
|
||||
glslVersion = 150;
|
||||
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 1)
|
||||
glslVersion = 140;
|
||||
else if (m_environment.glMajorVersion >= 3)
|
||||
glslVersion = 130;
|
||||
else if (m_environment.glMajorVersion >= 2 && m_environment.glMinorVersion >= 1)
|
||||
glslVersion = 120;
|
||||
else if (m_environment.glMajorVersion >= 2)
|
||||
glslVersion = 110;
|
||||
else
|
||||
throw std::runtime_error("This version of OpenGL does not support shaders");
|
||||
}
|
||||
|
||||
// Header
|
||||
Append("#version ");
|
||||
Append(glslVersion);
|
||||
if (m_environment.glES)
|
||||
Append(" es");
|
||||
|
||||
AppendLine();
|
||||
AppendLine();
|
||||
|
||||
// Extensions
|
||||
|
||||
std::vector<std::string> requiredExtensions;
|
||||
|
||||
if (!m_environment.glES && m_environment.extCallback)
|
||||
{
|
||||
// GL_ARB_shading_language_420pack (required for layout(binding = X))
|
||||
if (glslVersion < 420)
|
||||
{
|
||||
if (m_environment.extCallback("GL_ARB_shading_language_420pack"))
|
||||
requiredExtensions.emplace_back("GL_ARB_shading_language_420pack");
|
||||
}
|
||||
|
||||
// GL_ARB_separate_shader_objects (required for layout(location = X))
|
||||
if (glslVersion < 410)
|
||||
{
|
||||
if (m_environment.extCallback("GL_ARB_separate_shader_objects"))
|
||||
requiredExtensions.emplace_back("GL_ARB_separate_shader_objects");
|
||||
}
|
||||
}
|
||||
|
||||
if (!requiredExtensions.empty())
|
||||
{
|
||||
for (const std::string& ext : requiredExtensions)
|
||||
AppendLine("#extension " + ext + " : require");
|
||||
|
||||
AppendLine();
|
||||
}
|
||||
|
||||
if (m_environment.glES)
|
||||
{
|
||||
AppendLine("#if GL_FRAGMENT_PRECISION_HIGH");
|
||||
AppendLine("precision highp float;");
|
||||
AppendLine("#else");
|
||||
AppendLine("precision mediump float;");
|
||||
AppendLine("#endif");
|
||||
AppendLine();
|
||||
}
|
||||
|
||||
if (!forwardFunctionDeclarations.empty())
|
||||
{
|
||||
AppendCommentSection("function declarations");
|
||||
for (const ShaderAst::DeclareFunctionStatement* node : forwardFunctionDeclarations)
|
||||
AppendFunctionDeclaration(*node, true);
|
||||
|
||||
AppendLine();
|
||||
}
|
||||
}
|
||||
|
||||
void GlslWriter::AppendLine(const std::string& txt)
|
||||
{
|
||||
@@ -481,6 +599,12 @@ namespace Nz
|
||||
}
|
||||
}
|
||||
|
||||
void GlslWriter::RegisterFunction(std::size_t funcIndex, std::string funcName)
|
||||
{
|
||||
assert(m_currentState->functionNames.find(funcIndex) == m_currentState->functionNames.end());
|
||||
m_currentState->functionNames.emplace(funcIndex, std::move(funcName));
|
||||
}
|
||||
|
||||
void GlslWriter::RegisterStruct(std::size_t structIndex, ShaderAst::StructDescription desc)
|
||||
{
|
||||
assert(m_currentState->structs.find(structIndex) == m_currentState->structs.end());
|
||||
@@ -581,6 +705,22 @@ namespace Nz
|
||||
Visit(node.right, true);
|
||||
}
|
||||
|
||||
void GlslWriter::Visit(ShaderAst::CallFunctionExpression& node)
|
||||
{
|
||||
assert(std::holds_alternative<std::size_t>(node.targetFunction));
|
||||
const std::string& targetName = Retrieve(m_currentState->functionNames, std::get<std::size_t>(node.targetFunction));
|
||||
|
||||
Append(targetName, "(");
|
||||
for (std::size_t i = 0; i < node.parameters.size(); ++i)
|
||||
{
|
||||
if (i != 0)
|
||||
Append(", ");
|
||||
|
||||
node.parameters[i]->Visit(*this);
|
||||
}
|
||||
Append(")");
|
||||
}
|
||||
|
||||
void GlslWriter::Visit(ShaderAst::CastExpression& node)
|
||||
{
|
||||
Append(node.targetType);
|
||||
@@ -720,25 +860,14 @@ namespace Nz
|
||||
|
||||
std::optional<std::size_t> varIndexOpt = node.varIndex;
|
||||
|
||||
Append(node.returnType);
|
||||
Append(" ");
|
||||
Append(node.name);
|
||||
Append("(");
|
||||
for (std::size_t i = 0; i < node.parameters.size(); ++i)
|
||||
for (const auto& parameter : node.parameters)
|
||||
{
|
||||
if (i != 0)
|
||||
Append(", ");
|
||||
|
||||
Append(node.parameters[i].type);
|
||||
Append(" ");
|
||||
Append(node.parameters[i].name);
|
||||
|
||||
assert(varIndexOpt);
|
||||
std::size_t& varIndex = *varIndexOpt;
|
||||
RegisterVariable(varIndex++, node.parameters[i].name);
|
||||
RegisterVariable(varIndex++, parameter.name);
|
||||
}
|
||||
Append(")\n");
|
||||
|
||||
AppendFunctionDeclaration(node);
|
||||
EnterScope();
|
||||
{
|
||||
AppendStatementList(node.statements);
|
||||
@@ -989,88 +1118,4 @@ namespace Nz
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void GlslWriter::AppendHeader()
|
||||
{
|
||||
unsigned int glslVersion;
|
||||
if (m_environment.glES)
|
||||
{
|
||||
if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 2)
|
||||
glslVersion = 320;
|
||||
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 1)
|
||||
glslVersion = 310;
|
||||
else if (m_environment.glMajorVersion >= 3)
|
||||
glslVersion = 300;
|
||||
else if (m_environment.glMajorVersion >= 2)
|
||||
glslVersion = 100;
|
||||
else
|
||||
throw std::runtime_error("This version of OpenGL ES does not support shaders");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 3)
|
||||
glslVersion = m_environment.glMajorVersion * 100 + m_environment.glMinorVersion * 10;
|
||||
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 2)
|
||||
glslVersion = 150;
|
||||
else if (m_environment.glMajorVersion >= 3 && m_environment.glMinorVersion >= 1)
|
||||
glslVersion = 140;
|
||||
else if (m_environment.glMajorVersion >= 3)
|
||||
glslVersion = 130;
|
||||
else if (m_environment.glMajorVersion >= 2 && m_environment.glMinorVersion >= 1)
|
||||
glslVersion = 120;
|
||||
else if (m_environment.glMajorVersion >= 2)
|
||||
glslVersion = 110;
|
||||
else
|
||||
throw std::runtime_error("This version of OpenGL does not support shaders");
|
||||
}
|
||||
|
||||
// Header
|
||||
Append("#version ");
|
||||
Append(glslVersion);
|
||||
if (m_environment.glES)
|
||||
Append(" es");
|
||||
|
||||
AppendLine();
|
||||
AppendLine();
|
||||
|
||||
// Extensions
|
||||
|
||||
std::vector<std::string> requiredExtensions;
|
||||
|
||||
if (!m_environment.glES && m_environment.extCallback)
|
||||
{
|
||||
// GL_ARB_shading_language_420pack (required for layout(binding = X))
|
||||
if (glslVersion < 420)
|
||||
{
|
||||
if (m_environment.extCallback("GL_ARB_shading_language_420pack"))
|
||||
requiredExtensions.emplace_back("GL_ARB_shading_language_420pack");
|
||||
}
|
||||
|
||||
// GL_ARB_separate_shader_objects (required for layout(location = X))
|
||||
if (glslVersion < 410)
|
||||
{
|
||||
if (m_environment.extCallback("GL_ARB_separate_shader_objects"))
|
||||
requiredExtensions.emplace_back("GL_ARB_separate_shader_objects");
|
||||
}
|
||||
}
|
||||
|
||||
if (!requiredExtensions.empty())
|
||||
{
|
||||
for (const std::string& ext : requiredExtensions)
|
||||
AppendLine("#extension " + ext + " : require");
|
||||
|
||||
AppendLine();
|
||||
}
|
||||
|
||||
if (m_environment.glES)
|
||||
{
|
||||
AppendLine("#if GL_FRAGMENT_PRECISION_HIGH");
|
||||
AppendLine("precision highp float;");
|
||||
AppendLine("#else");
|
||||
AppendLine("precision mediump float;");
|
||||
AppendLine("#endif");
|
||||
AppendLine();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -18,14 +18,6 @@ namespace Nz::ShaderLang
|
||||
{ "f32", ShaderAst::PrimitiveType::Float32 },
|
||||
{ "u32", ShaderAst::PrimitiveType::UInt32 }
|
||||
};
|
||||
|
||||
std::unordered_map<std::string, ShaderAst::IntrinsicType> s_identifierToIntrinsic = {
|
||||
{ "cross", ShaderAst::IntrinsicType::CrossProduct },
|
||||
{ "dot", ShaderAst::IntrinsicType::DotProduct },
|
||||
{ "max", ShaderAst::IntrinsicType::Max },
|
||||
{ "min", ShaderAst::IntrinsicType::Min },
|
||||
{ "length", ShaderAst::IntrinsicType::Length },
|
||||
};
|
||||
|
||||
std::unordered_map<std::string, ShaderAst::AttributeType> s_identifierToAttributeType = {
|
||||
{ "binding", ShaderAst::AttributeType::Binding },
|
||||
@@ -137,14 +129,19 @@ namespace Nz::ShaderLang
|
||||
m_context->tokenIndex += count;
|
||||
}
|
||||
|
||||
ShaderAst::ExpressionType Parser::DecodeType(const std::string& identifier)
|
||||
std::optional<ShaderAst::ExpressionType> Parser::DecodeType(const std::string& identifier)
|
||||
{
|
||||
if (auto it = s_identifierToBasicType.find(identifier); it != s_identifierToBasicType.end())
|
||||
if (auto it = s_identifierToBasicType.find(identifier); it != s_identifierToBasicType.end())
|
||||
{
|
||||
Consume();
|
||||
return it->second;
|
||||
}
|
||||
|
||||
//FIXME: Handle this better
|
||||
if (identifier == "mat4")
|
||||
{
|
||||
{
|
||||
Consume();
|
||||
|
||||
ShaderAst::MatrixType matrixType;
|
||||
matrixType.columnCount = 4;
|
||||
matrixType.rowCount = 4;
|
||||
@@ -156,7 +153,9 @@ namespace Nz::ShaderLang
|
||||
return matrixType;
|
||||
}
|
||||
else if (identifier == "sampler2D")
|
||||
{
|
||||
{
|
||||
Consume();
|
||||
|
||||
ShaderAst::SamplerType samplerType;
|
||||
samplerType.dim = ImageType_2D;
|
||||
|
||||
@@ -167,7 +166,9 @@ namespace Nz::ShaderLang
|
||||
return samplerType;
|
||||
}
|
||||
else if (identifier == "uniform")
|
||||
{
|
||||
{
|
||||
Consume();
|
||||
|
||||
ShaderAst::UniformType uniformType;
|
||||
|
||||
Expect(Advance(), TokenType::LessThan); //< '<'
|
||||
@@ -177,7 +178,9 @@ namespace Nz::ShaderLang
|
||||
return uniformType;
|
||||
}
|
||||
else if (identifier == "vec2")
|
||||
{
|
||||
{
|
||||
Consume();
|
||||
|
||||
ShaderAst::VectorType vectorType;
|
||||
vectorType.componentCount = 2;
|
||||
|
||||
@@ -188,7 +191,9 @@ namespace Nz::ShaderLang
|
||||
return vectorType;
|
||||
}
|
||||
else if (identifier == "vec3")
|
||||
{
|
||||
{
|
||||
Consume();
|
||||
|
||||
ShaderAst::VectorType vectorType;
|
||||
vectorType.componentCount = 3;
|
||||
|
||||
@@ -199,7 +204,9 @@ namespace Nz::ShaderLang
|
||||
return vectorType;
|
||||
}
|
||||
else if (identifier == "vec4")
|
||||
{
|
||||
{
|
||||
Consume();
|
||||
|
||||
ShaderAst::VectorType vectorType;
|
||||
vectorType.componentCount = 4;
|
||||
|
||||
@@ -208,14 +215,9 @@ namespace Nz::ShaderLang
|
||||
Expect(Advance(), TokenType::GreatherThan); //< '>'
|
||||
|
||||
return vectorType;
|
||||
}
|
||||
else
|
||||
{
|
||||
ShaderAst::IdentifierType identifierType;
|
||||
identifierType.name = identifier;
|
||||
|
||||
return identifierType;
|
||||
}
|
||||
}
|
||||
else
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
void Parser::EnterScope()
|
||||
@@ -873,23 +875,19 @@ namespace Nz::ShaderLang
|
||||
case TokenType::Identifier:
|
||||
{
|
||||
const std::string& identifier = std::get<std::string>(token.data);
|
||||
|
||||
|
||||
// Is it a cast?
|
||||
std::optional<ShaderAst::ExpressionType> exprType = DecodeType(identifier);
|
||||
if (exprType)
|
||||
return ShaderBuilder::Cast(std::move(*exprType), ParseParameters());
|
||||
|
||||
if (Peek(1).type == TokenType::OpenParenthesis)
|
||||
{
|
||||
if (Peek(1).type == TokenType::OpenParenthesis)
|
||||
{
|
||||
Consume();
|
||||
return ShaderBuilder::Intrinsic(it->second, ParseParameters());
|
||||
{
|
||||
// Function call
|
||||
Consume();
|
||||
return ShaderBuilder::CallFunction(identifier, ParseParameters());
|
||||
}
|
||||
|
||||
if (IsVariableInScope(identifier))
|
||||
return ParseIdentifier();
|
||||
|
||||
Consume();
|
||||
|
||||
ShaderAst::ExpressionType exprType = DecodeType(identifier);
|
||||
|
||||
}
|
||||
else
|
||||
return ParseIdentifier();
|
||||
}
|
||||
|
||||
@@ -989,10 +987,17 @@ namespace Nz::ShaderLang
|
||||
|
||||
return ShaderAst::NoType{};
|
||||
}
|
||||
|
||||
|
||||
const Token& identifierToken = Expect(Peek(), TokenType::Identifier);
|
||||
const std::string& identifier = std::get<std::string>(identifierToken.data);
|
||||
|
||||
|
||||
auto type = DecodeType(identifier);
|
||||
if (!type)
|
||||
{
|
||||
Consume();
|
||||
return ShaderAst::IdentifierType{ identifier };
|
||||
}
|
||||
|
||||
return *type;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <Nazara/Shader/SpirvAstVisitor.hpp>
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/StackArray.hpp>
|
||||
#include <Nazara/Core/StackVector.hpp>
|
||||
#include <Nazara/Shader/SpirvSection.hpp>
|
||||
#include <Nazara/Shader/SpirvExpressionLoad.hpp>
|
||||
@@ -402,6 +403,49 @@ namespace Nz
|
||||
m_currentBlock = &m_functionBlocks.back();
|
||||
}
|
||||
|
||||
void SpirvAstVisitor::Visit(ShaderAst::CallFunctionExpression& node)
|
||||
{
|
||||
assert(std::holds_alternative<std::size_t>(node.targetFunction));
|
||||
std::size_t functionIndex = std::get<std::size_t>(node.targetFunction);
|
||||
|
||||
UInt32 funcId = 0;
|
||||
for (const auto& func : m_funcData)
|
||||
{
|
||||
if (func.funcIndex == functionIndex)
|
||||
{
|
||||
funcId = func.funcId;
|
||||
break;
|
||||
}
|
||||
}
|
||||
assert(funcId != 0);
|
||||
|
||||
const FuncData& funcData = m_funcData[m_funcIndex];
|
||||
const auto& funcCall = funcData.funcCalls[m_funcCallIndex++];
|
||||
|
||||
StackArray<UInt32> parameterIds = NazaraStackArrayNoInit(UInt32, node.parameters.size());
|
||||
for (std::size_t i = 0; i < node.parameters.size(); ++i)
|
||||
{
|
||||
UInt32 resultId = EvaluateExpression(node.parameters[i]);
|
||||
UInt32 varId = funcData.variables[funcCall.firstVarIndex + i].varId;
|
||||
m_currentBlock->Append(SpirvOp::OpStore, varId, resultId);
|
||||
|
||||
parameterIds[i] = varId;
|
||||
}
|
||||
|
||||
UInt32 resultId = AllocateResultId();
|
||||
m_currentBlock->AppendVariadic(SpirvOp::OpFunctionCall, [&](auto&& appender)
|
||||
{
|
||||
appender(m_writer.GetTypeId(ShaderAst::GetExpressionType(node)));
|
||||
appender(resultId);
|
||||
appender(funcId);
|
||||
|
||||
for (std::size_t i = 0; i < node.parameters.size(); ++i)
|
||||
appender(parameterIds[i]);
|
||||
});
|
||||
|
||||
PushResultId(resultId);
|
||||
}
|
||||
|
||||
void SpirvAstVisitor::Visit(ShaderAst::CastExpression& node)
|
||||
{
|
||||
const ShaderAst::ExpressionType& targetExprType = node.targetType;
|
||||
@@ -561,9 +605,9 @@ namespace Nz
|
||||
{
|
||||
assert(node.funcIndex);
|
||||
m_funcIndex = *node.funcIndex;
|
||||
m_funcCallIndex = 0;
|
||||
|
||||
auto& func = m_funcData[m_funcIndex];
|
||||
func.funcId = m_writer.AllocateResultId();
|
||||
|
||||
m_instructions.Append(SpirvOp::OpFunction, func.returnTypeId, func.funcId, 0, func.funcTypeId);
|
||||
|
||||
|
||||
@@ -141,6 +141,7 @@ namespace Nz
|
||||
|
||||
auto& funcData = m_funcs[funcIndex];
|
||||
funcData.name = node.name;
|
||||
funcData.funcIndex = funcIndex;
|
||||
|
||||
if (!entryPointType)
|
||||
{
|
||||
@@ -228,7 +229,6 @@ namespace Nz
|
||||
*entryPointType,
|
||||
inputStruct,
|
||||
outputStructId,
|
||||
funcIndex,
|
||||
std::move(inputs),
|
||||
std::move(outputs)
|
||||
};
|
||||
@@ -253,6 +253,23 @@ namespace Nz
|
||||
m_constantCache.Register(*m_constantCache.BuildType(node.description));
|
||||
}
|
||||
|
||||
void Visit(ShaderAst::CallFunctionExpression& node) override
|
||||
{
|
||||
AstRecursiveVisitor::Visit(node);
|
||||
|
||||
assert(m_funcIndex);
|
||||
auto& func = m_funcs[*m_funcIndex];
|
||||
|
||||
auto& funcCall = func.funcCalls.emplace_back();
|
||||
funcCall.firstVarIndex = func.variables.size();
|
||||
|
||||
for (const auto& parameter : node.parameters)
|
||||
{
|
||||
auto& var = func.variables.emplace_back();
|
||||
var.typeId = m_constantCache.Register(*m_constantCache.BuildPointerType(GetExpressionType(*parameter), SpirvStorageClass::Function));
|
||||
}
|
||||
}
|
||||
|
||||
void Visit(ShaderAst::DeclareVariableStatement& node) override
|
||||
{
|
||||
AstRecursiveVisitor::Visit(node);
|
||||
@@ -440,6 +457,10 @@ namespace Nz
|
||||
for (const std::string& extInst : preVisitor.extInsts)
|
||||
state.extensionInstructionSet[extInst] = AllocateResultId();
|
||||
|
||||
// Assign function ID (required for forward declaration)
|
||||
for (auto& func : state.funcs)
|
||||
func.funcId = AllocateResultId();
|
||||
|
||||
SpirvAstVisitor visitor(*this, state.instructions, state.funcs);
|
||||
targetAst->Visit(visitor);
|
||||
|
||||
|
||||
@@ -95,7 +95,7 @@ namespace Nz
|
||||
case ShaderLanguage::SpirV:
|
||||
{
|
||||
SpirvEntryPointExtractor extractor;
|
||||
extractor.Decode(reinterpret_cast<const Nz::UInt32*>(source), sourceSize);
|
||||
extractor.Decode(reinterpret_cast<const UInt32*>(source), sourceSize / sizeof(UInt32));
|
||||
|
||||
ShaderStageTypeFlags remainingStages = shaderStages;
|
||||
for (auto& entryPoint : extractor.entryPoints)
|
||||
|
||||
Reference in New Issue
Block a user