Renderer::Clear now takes UInt32 instead of unsigned long

Former-commit-id: ea276bb13e4d5334422eb685ec1a9d908d6f9895
This commit is contained in:
Lynix
2013-08-18 21:00:04 +02:00
parent e31a670041
commit f73c99d502
2 changed files with 5 additions and 6 deletions

View File

@@ -31,7 +31,7 @@ class NAZARA_API NzRenderer
NzRenderer() = delete;
~NzRenderer() = delete;
static void Clear(unsigned long flags = nzRendererClear_Color | nzRendererClear_Depth);
static void Clear(nzUInt32 flags = nzRendererClear_Color | nzRendererClear_Depth);
static void DrawFullscreenQuad();
static void DrawIndexedPrimitives(nzPrimitiveMode mode, unsigned int firstIndex, unsigned int indexCount);
@@ -41,7 +41,6 @@ class NAZARA_API NzRenderer
static void Enable(nzRendererParameter parameter, bool enable);
static void Flush();
static NzVertexBuffer* GetInstanceBuffer();