UnitTests: Use glslang to validate GLSL shaders

This commit is contained in:
Jérôme Leclercq
2021-12-24 14:54:35 +01:00
parent 3e708cf5ed
commit f798901c23
5 changed files with 172 additions and 22 deletions

View File

@@ -41,7 +41,7 @@ namespace Nz
ExtSupportCallback extCallback;
unsigned int glMajorVersion = 3;
unsigned int glMinorVersion = 0;
bool glES = false;
bool glES = true;
bool flipYPosition = false;
bool remapZPosition = false;
};