UnitTests: Use glslang to validate GLSL shaders

This commit is contained in:
Jérôme Leclercq
2021-12-24 14:54:35 +01:00
parent 3e708cf5ed
commit f798901c23
5 changed files with 172 additions and 22 deletions

View File

@@ -4,7 +4,6 @@
#include <Nazara/Shader/ShaderBuilder.hpp>
#include <Nazara/Shader/ShaderLangParser.hpp>
#include <catch2/catch.hpp>
#include <spirv-tools/libspirv.hpp>
#include <cctype>
SCENARIO("Shader generation", "[Shader]")