Graphics/Material: Add errors when failed to query texture
Former-commit-id: b848a6552b442edf87260bbbb6b3703bf155a4b7 [formerly b4720a11771bd5f2e61f54afc69c361b7c412555] Former-commit-id: b3aa1119d7ca9efe3030f40f1f5d1f0c79b416fd
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@ -289,7 +289,10 @@ namespace Nz
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{
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{
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texture = TextureManager::Get(textureName);
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texture = TextureManager::Get(textureName);
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if (!texture)
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if (!texture)
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{
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NazaraError("Failed to get alpha map \"" + textureName + "\"");
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return false;
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return false;
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}
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}
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}
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SetAlphaMap(std::move(texture));
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SetAlphaMap(std::move(texture));
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@ -335,7 +338,10 @@ namespace Nz
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{
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{
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texture = TextureManager::Get(textureName);
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texture = TextureManager::Get(textureName);
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if (!texture)
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if (!texture)
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{
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NazaraError("Failed to get diffuse map \"" + textureName + "\"");
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return false;
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return false;
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}
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}
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}
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SetDiffuseMap(std::move(texture));
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SetDiffuseMap(std::move(texture));
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@ -366,7 +372,10 @@ namespace Nz
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{
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{
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texture = TextureManager::Get(textureName);
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texture = TextureManager::Get(textureName);
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if (!texture)
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if (!texture)
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{
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NazaraError("Failed to get emissive map \"" + textureName + "\"");
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return false;
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return false;
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}
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}
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}
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SetEmissiveMap(std::move(texture));
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SetEmissiveMap(std::move(texture));
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@ -397,7 +406,10 @@ namespace Nz
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{
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{
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texture = TextureManager::Get(textureName);
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texture = TextureManager::Get(textureName);
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if (!texture)
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if (!texture)
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{
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NazaraError("Failed to get height map \"" + textureName + "\"");
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return false;
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return false;
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}
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}
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}
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SetHeightMap(std::move(texture));
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SetHeightMap(std::move(texture));
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@ -418,7 +430,10 @@ namespace Nz
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{
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{
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texture = TextureManager::Get(textureName);
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texture = TextureManager::Get(textureName);
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if (!texture)
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if (!texture)
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{
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NazaraError("Failed to get normal map \"" + textureName + "\"");
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return false;
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return false;
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}
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}
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}
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SetNormalMap(std::move(texture));
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SetNormalMap(std::move(texture));
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@ -471,7 +486,10 @@ namespace Nz
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{
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{
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texture = TextureManager::Get(textureName);
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texture = TextureManager::Get(textureName);
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if (!texture)
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if (!texture)
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{
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NazaraError("Failed to get specular map \"" + textureName + "\"");
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return false;
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return false;
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}
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}
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}
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SetSpecularMap(std::move(texture));
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SetSpecularMap(std::move(texture));
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